Player Matchup

Ah Puch
Ah Puch
Diitrexx
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,105 Elo+
Party 2
Ymir
Ymir
SageRaptor74795
Ymir
Level 146
God Stats
1W - 1L
1,410 SR
Queue Stats
11W - 12L
1,314 Elo+
Party 2
Arachne
Arachne
turboslim2000
Arachne
Level 69
God Stats
1W - 0L
1,288 SR
Queue Stats
52W - 41L
1,404 Elo+
Solo
Team Averages
Level 80
1,399 SR
1,274 Elo+

VS

Team Averages
Level 54
1,485 SR
1,439 Elo+
Baron Samedi
Baron Samedi
BloodyFairy87
Baron Samedi
Level 33
God Stats
19W - 21L
1,460 SR
Queue Stats
168W - 204L
1,457 Elo+
Party 1
Cupid
Cupid
Ogrick21
Cupid
Level 48
God Stats
13W - 22L
1,496 SR
Queue Stats
271W - 287L
1,483 Elo+
Party 1
Odin
Odin
SwimMan
Odin
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 91L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Diitrexx
Ah Puch
13
3 / 0 / 4
8,364
836
6,994
4,320
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 1 / 7
7,517
752
3,401
5,067
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
11
4 / 0 / 2
8,394
839
6,508
9,084
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloodyFairy87
Baron Samedi
12
1 / 3 / 0
7,221
722
9,645
7,789
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Ogrick21
Cupid
3
0 / 1 / 0
5,799
580
269
852
166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
SwimMan
Odin
11
0 / 3 / 1
6,875
688
2,355
11,457
8,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BloodyFairy87
Baron Samedi
1
3
0
0.33
W
Ah Puch
Diitrexx
Ah Puch
3
0
4
5
L
Cupid
Ogrick21
Cupid
0
1
0
0
W
0
1
7
3.5
L
Odin
SwimMan
Odin
0
3
1
0.17
W
Arachne
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,903
Damage
12,269
18,471
Taken
20,098
9,023
Mitigated
14,194
4,081
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BloodyFairy87
Baron Samedi
9,645
612
271
1,844
7,789
5,110
0
5,711
1,992
40,882
0
W
Ah Puch
Diitrexx
Ah Puch
6,994
971
0
943
4,320
1,709
0
2,550
1,770
36,410
0
L
Cupid
Ogrick21
Cupid
269
156
0
0
852
166
0
58
794
0
553
W
3,401
650
0
674
5,067
3,149
0
2,284
2,783
19,733
0
L
Odin
SwimMan
Odin
2,355
395
0
1,516
11,457
8,918
0
4,743
6,441
0
18,112
W
Arachne
6,508
4,178
0
2,464
9,084
4,165
0
4,997
4,087
0
24,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,275
Gold Earned
19,895
122
Minions Killed
148
0
Camps Cleared
0
542,413
Distance Traveled
316,420
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,221
722
107
11
0
138,968
0
W
Ah Puch
8,364
836
57
6
0
166,150
0
L
Cupid
5,799
580
2
0
0
12,114
0
W
Ymir
7,517
752
30
3
0
182,479
2
L
Odin
6,875
688
39
4
0
165,338
1
W
Arachne
8,394
839
35
4
0
193,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role