Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DrUnexceptional
Ares
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 94L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
KaMiKaZeeTuRtL3
Zhong Kui
Level 133
God Stats
20W - 7L
1,829 SR
Queue Stats
598W - 612L
1,474 Elo+
Solo
Apollo
Apollo
Vulpes6
Apollo
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,593 Elo+
Solo
Tiamat
Tiamat
jillxneith
Tiamat
Level 103
God Stats
0W - 2L
1,183 SR
Queue Stats
53W - 63L
1,414 Elo+
Solo
Team Averages
Level 131
1,502 SR
1,502 Elo+

VS

Team Averages
Level 139
1,476 SR
1,474 Elo+
Ah Muzen Cab
Ah Muzen Cab
Conesnail
Ah Muzen Cab
Level 117
God Stats
1W - 0L
1,780 SR
Queue Stats
40W - 54L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
DjKhaled
Ne Zha
Level 194
God Stats
3W - 7L
1,327 SR
Queue Stats
143W - 150L
1,533 Elo+
Solo
Nu Wa
Nu Wa
GruGrulainn
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,455 Elo+
Party 1
Hachiman
Hachiman
VodkaZombie
Hachiman
Level 156
God Stats
2W - 1L
1,272 SR
Queue Stats
56W - 51L
1,542 Elo+
Solo
Geb
Geb
Wilsunny
Geb
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 5 / 6
9,522
794
6,315
14,537
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 7
8,176
681
5,428
16,408
18,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
KaMiKaZeeTuRtL3
Zhong Kui
16
4 / 4 / 6
9,754
813
13,777
16,781
15,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Vulpes6
Apollo
13
1 / 4 / 6
8,051
671
2,884
11,500
4,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
jillxneith
Tiamat
18
4 / 3 / 7
9,969
831
12,037
12,166
9,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Conesnail
Ah Muzen Cab
15
2 / 2 / 7
9,257
771
13,556
8,305
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
DjKhaled
Ne Zha
18
11 / 3 / 8
11,304
942
16,364
10,867
5,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
3 / 2 / 13
10,367
864
13,811
8,484
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
VodkaZombie
Hachiman
18
4 / 2 / 14
10,710
893
17,494
9,276
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 8
8,018
668
5,096
10,905
12,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
11
Kills
20
20
Deaths
13
32
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
6
1
W
Ah Muzen Cab
Conesnail
Ah Muzen Cab
2
2
7
2.75
W
Ne Zha
DjKhaled
Ne Zha
11
3
8
5
L
0
4
7
0.88
W
3
2
13
4.75
L
Zhong Kui
KaMiKaZeeTuRtL3
Zhong Kui
4
4
6
1.75
W
Hachiman
VodkaZombie
Hachiman
4
2
14
5.5
L
Apollo
Vulpes6
Apollo
1
4
6
1
W
0
4
8
1
L
Tiamat
jillxneith
Tiamat
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,441
Damage
66,321
71,392
Taken
47,837
54,338
Mitigated
30,286
21,020
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,315
2,088
1,729
2,822
14,537
6,857
670
4,099
10,438
0
25,670
W
Ah Muzen Cab
Conesnail
Ah Muzen Cab
13,556
3,748
631
991
8,305
3,852
1,244
6,176
2,129
0
25,788
W
Ne Zha
DjKhaled
Ne Zha
16,364
1,733
0
2,200
10,867
5,712
1,184
7,022
3,845
0
35,836
L
5,428
0
563
2,862
16,408
18,519
276
3,908
12,500
9,536
0
W
13,811
3,628
726
1,171
8,484
3,756
1,947
4,930
3,554
31,643
0
L
Zhong Kui
KaMiKaZeeTuRtL3
Zhong Kui
13,777
1,226
682
3,548
16,781
15,396
510
4,840
11,941
29,299
0
W
Hachiman
VodkaZombie
Hachiman
17,494
10,124
1,449
1,660
9,276
4,378
3,338
7,232
2,044
0
38,586
L
Apollo
Vulpes6
Apollo
2,884
1,101
196
2,401
11,500
4,473
517
2,676
8,824
0
12,706
W
5,096
710
1,081
1,100
10,905
12,588
204
5,882
5,023
9,093
0
L
Tiamat
jillxneith
Tiamat
12,037
512
2,027
4,190
12,166
9,093
57
3,384
8,782
39,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,472
Gold Earned
49,656
185
Minions Killed
159
0
Camps Cleared
0
1,004,120
Distance Traveled
1,076,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,522
794
59
5
0
193,592
0
W
Ah Muzen Cab
9,257
771
49
4
0
255,759
0
W
Ne Zha
11,304
942
35
3
0
227,714
0
L
Ares
8,176
681
5
0
0
211,224
0
W
Nu Wa
10,367
864
20
2
0
245,937
0
L
Zhong Kui
9,754
813
42
4
0
216,045
0
W
Hachiman
10,710
893
53
4
0
178,352
0
L
Apollo
8,051
671
16
1
0
166,285
0
W
Geb
8,018
668
2
0
0
168,430
0
L
Tiamat
9,969
831
63
5
0
216,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role