Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Mhdi99
Kukulkan
Level 66
God Stats
17W - 15L
1,511 SR
Queue Stats
293W - 349L
1,418 Elo+
Party 1
Susano
Susano
Whewwwww
Susano
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 140L
1,371 Elo+
Party 1
Mulan
Mulan
Yulari
Mulan
Level 159
God Stats
19W - 20L
1,782 SR
Queue Stats
275W - 260L
1,462 Elo+
Solo
Charybdis
Charybdis
hamado1243
Charybdis
Level 29
God Stats
51W - 57L
1,426 SR
Queue Stats
138W - 162L
1,387 Elo+
Party 1
Team Averages
Level 68
1,544 SR
1,428 Elo+

VS

Team Averages
Level 36
1,416 SR
1,379 Elo+
Ishtar
Ishtar
AllegedLlama
Ishtar
Level 48
God Stats
25W - 34L
1,439 SR
Queue Stats
189W - 177L
1,425 Elo+
Solo
Yemoja
Yemoja
BlackwolfRay
Yemoja
Level 5
God Stats
0W - 2L
1,168 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 2
Thanatos
Thanatos
MikotoMEIKA
Thanatos
Level 58
God Stats
5W - 9L
1,490 SR
Queue Stats
147W - 135L
1,525 Elo+
Party 2
Cerberus
Cerberus
kuhakux
Cerberus
Level 8
God Stats
2W - 1L
1,681 SR
Queue Stats
7W - 11L
1,382 Elo+
Party 2
Janus
Janus
martinet55
Janus
Level 62
God Stats
1W - 5L
1,300 SR
Queue Stats
40W - 46L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 2 / 12
9,433
590
10,291
15,475
10,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Mhdi99
Kukulkan
16
5 / 2 / 2
10,019
626
7,455
7,579
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Whewwwww
Susano
16
4 / 2 / 6
9,520
595
10,696
13,606
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Yulari
Mulan
14
5 / 4 / 1
9,240
578
10,839
11,959
8,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
hamado1243
Charybdis
14
10 / 1 / 0
9,281
580
10,510
9,733
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 4 / 4
6,634
415
7,528
11,426
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
11
1 / 4 / 2
7,700
481
2,973
14,989
14,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
MikotoMEIKA
Thanatos
13
6 / 8 / 3
8,499
531
13,833
20,719
9,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
kuhakux
Cerberus
13
3 / 6 / 1
8,430
527
5,298
17,964
9,312
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
14
1 / 3 / 3
8,859
554
7,793
9,195
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
25
Kills
11
11
Deaths
25
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
2
12
3.5
L
Ishtar
0
4
4
0.5
L
Yemoja
1
4
2
0.5
W
Kukulkan
Mhdi99
Kukulkan
5
2
2
3
L
Thanatos
MikotoMEIKA
Thanatos
6
8
3
0.94
W
Susano
Whewwwww
Susano
4
2
6
3.5
W
Mulan
Yulari
Mulan
5
4
1
1.38
W
Charybdis
hamado1243
Charybdis
10
1
0
10
L
Cerberus
kuhakux
Cerberus
3
6
1
0.58
L
Janus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,791
Damage
37,425
58,352
Taken
74,293
30,121
Mitigated
42,123
11,508
Healing
22,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
10,291
1,201
1,764
3,161
15,475
10,470
0
3,890
11,529
34,013
295
L
Ishtar
7,528
4,055
0
2,170
11,426
5,196
0
4,201
7,225
0
49,958
L
Yemoja
2,973
1,865
2,252
2,808
14,989
14,295
0
5,458
9,531
13,235
0
W
Kukulkan
Mhdi99
Kukulkan
7,455
462
0
1,036
7,579
2,666
926
1,145
6,258
69,557
0
L
Thanatos
MikotoMEIKA
Thanatos
13,833
6,315
0
9,145
20,719
9,315
0
4,547
16,172
0
67,522
W
Susano
Whewwwww
Susano
10,696
3,566
0
1,213
13,606
4,974
0
4,249
9,157
0
72,928
W
Mulan
Yulari
Mulan
10,839
2,694
0
2,084
11,959
8,955
347
4,449
7,510
0
54,605
W
Charybdis
hamado1243
Charybdis
10,510
5,287
0
2,250
9,733
3,056
3,029
1,829
7,834
0
68,456
L
Cerberus
kuhakux
Cerberus
5,298
882
0
5,144
17,964
9,312
354
0
17,964
49,348
0
L
Janus
7,793
643
0
1,000
9,195
4,005
0
4,090
5,105
74,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
40,122
450
Minions Killed
428
0
Camps Cleared
0
1,614,812
Distance Traveled
1,533,883
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,433
590
35
2
0
335,303
0
L
Ishtar
6,634
415
71
4
0
300,202
4
L
Yemoja
7,700
481
10
1
0
286,104
1
W
Kukulkan
10,019
626
119
7
0
332,684
0
L
Thanatos
8,499
531
75
5
0
309,423
0
W
Susano
9,520
595
96
6
0
397,112
0
W
Mulan
9,240
578
74
5
0
221,350
0
W
Charybdis
9,281
580
126
8
0
328,363
0
L
Cerberus
8,430
527
122
8
0
292,617
0
L
Janus
8,859
554
150
9
0
345,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role