Player Matchup

Discordia
Discordia
P1TCHBLACK5I
Discordia
Level 167
God Stats
6W - 3L
1,526 SR
Queue Stats
390W - 380L
1,447 Elo+
Solo
Surtr
Surtr
Parzvial3
Surtr
Level 89
God Stats
5W - 3L
1,607 SR
Queue Stats
9W - 6L
1,605 Elo+
Solo
Artemis
Artemis
PrttySureNobody
Artemis
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,536 Elo+
Party 2
Ao Kuang
Ao Kuang
Wolfswift3030
Ao Kuang
Level 92
God Stats
34W - 25L
1,550 SR
Queue Stats
638W - 666L
1,432 Elo+
Solo
Ymir
Ymir
cHadVadEr74
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 87
1,537 SR
1,504 Elo+

VS

Team Averages
Level 83
1,428 SR
1,451 Elo+
Izanami
Izanami
DriestPants10
Izanami
Level 109
God Stats
8W - 5L
1,535 SR
Queue Stats
56W - 60L
1,491 Elo+
Party 3
Erlang Shen
Erlang Shen
Driestpants11
Erlang Shen
Level 137
God Stats
0W - 2L
1,284 SR
Queue Stats
194W - 197L
1,425 Elo+
Party 3
Janus
Janus
Orlandomat
Janus
Level 27
God Stats
4W - 3L
1,317 SR
Queue Stats
29W - 37L
1,398 Elo+
Party 1
Xing Tian
Xing Tian
beast9503
Xing Tian
Level 76
God Stats
7W - 6L
1,689 SR
Queue Stats
23W - 19L
1,475 Elo+
Party 3
Sol
Sol
lokiesmiamor
Sol
Level 67
God Stats
0W - 2L
1,317 SR
Queue Stats
150W - 173L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
P1TCHBLACK5I
Discordia
14
3 / 0 / 2
8,401
600
11,724
5,214
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Parzvial3
Surtr
12
4 / 3 / 3
7,463
533
8,704
11,257
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 0
5,697
407
6,206
5,097
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Wolfswift3030
Ao Kuang
15
6 / 0 / 1
9,256
661
7,165
10,173
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 0
6,240
446
886
6,217
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 3 / 1
8,186
585
5,322
10,243
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Driestpants11
Erlang Shen
10
1 / 6 / 1
6,410
458
5,740
14,995
11,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
0 / 3 / 1
7,150
511
4,268
9,282
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
beast9503
Xing Tian
8
2 / 0 / 0
6,076
434
554
5,298
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 2 / 3
7,268
519
5,481
9,493
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
13
Kills
6
6
Deaths
14
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
3
1
0.83
L
Erlang Shen
Driestpants11
Erlang Shen
1
6
1
0.25
L
Janus
0
3
1
0.17
W
Discordia
P1TCHBLACK5I
Discordia
3
0
2
4
W
Surtr
Parzvial3
Surtr
4
3
3
1.83
W
0
1
0
0
W
Ao Kuang
Wolfswift3030
Ao Kuang
6
0
1
6.5
L
Xing Tian
beast9503
Xing Tian
2
0
0
2
W
0
2
0
0
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,685
Damage
21,365
37,958
Taken
49,311
19,803
Mitigated
24,572
9,082
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,322
3,559
0
2,618
10,243
4,146
1,347
4,764
5,437
0
69,073
L
Erlang Shen
Driestpants11
Erlang Shen
5,740
3,628
0
4,068
14,995
11,328
25
3,553
10,746
0
30,865
L
Janus
4,268
346
0
1,900
9,282
3,034
0
7,354
1,438
53,543
0
W
Discordia
P1TCHBLACK5I
Discordia
11,724
596
0
431
5,214
1,788
0
1,453
3,629
74,394
0
W
Surtr
Parzvial3
Surtr
8,704
3,782
0
2,400
11,257
7,710
11
3,841
7,336
926
38,589
W
6,206
1,440
0
1,392
5,097
1,629
0
1,590
3,505
0
35,793
W
Ao Kuang
Wolfswift3030
Ao Kuang
7,165
2,294
0
2,309
10,173
4,308
1,912
1,079
9,054
83,788
0
L
Xing Tian
beast9503
Xing Tian
554
0
0
516
5,298
2,987
0
599
4,598
5,101
0
W
886
108
105
2,445
6,217
4,368
0
1,996
4,131
14,409
0
L
5,481
883
0
4,336
9,493
3,077
1,864
3,160
6,074
52,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,057
Gold Earned
35,090
379
Minions Killed
373
0
Camps Cleared
0
1,387,074
Distance Traveled
1,153,162
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,186
585
141
10
0
249,217
2
L
Erlang Shen
6,410
458
35
3
0
204,954
4
L
Janus
7,150
511
101
7
0
272,918
0
W
Discordia
8,401
600
132
9
0
261,814
1
W
Surtr
7,463
533
56
4
0
249,840
0
W
Artemis
5,697
407
52
4
0
285,184
0
W
Ao Kuang
9,256
661
124
9
0
299,374
1
L
Xing Tian
6,076
434
7
1
0
147,213
0
W
Ymir
6,240
446
15
1
0
290,862
0
L
Sol
7,268
519
89
6
0
278,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role