Player Matchup

Izanami
Izanami
borislanimall
Izanami
Level 109
God Stats
1W - 1L
1,710 SR
Queue Stats
21W - 19L
1,354 Elo+
Party 1
Ymir
Ymir
faitbourtonmomon
Ymir
Level 7
God Stats
7W - 3L
1,802 SR
Queue Stats
18W - 15L
1,354 Elo+
Party 1
Hades
Hades
omegaslash974
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,352 Elo+
Party 1
Team Averages
Level 60
1,671 SR
1,353 Elo+

VS

Team Averages
Level 58
1,594 SR
1,467 Elo+
Bellona
Bellona
Fluidix
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,599 Elo+
Party 2
Mulan
Mulan
FurYShrimp
Mulan
Level 24
God Stats
10W - 5L
1,552 SR
Queue Stats
10W - 8L
1,401 Elo+
Party 2
Nox
Nox
iDarkFroZen
Nox
Level 83
God Stats
4W - 0L
1,731 SR
Queue Stats
10W - 11L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 5 / 3
8,243
749
3,131
8,632
3,798
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 4 / 3
8,419
765
7,617
13,820
15,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 4
8,107
737
8,254
10,070
5,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fluidix
Bellona
11
4 / 3 / 10
9,097
827
8,520
10,026
10,400
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
12
3 / 1 / 9
9,068
824
7,857
8,917
7,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 6
10,106
919
10,370
6,185
2,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
14
14
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Fluidix
Bellona
4
3
10
3
W
Mulan
3
1
9
7.5
L
Izanami
2
5
3
0.7
L
2
4
3
0.88
W
7
1
6
10
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,002
Damage
26,747
32,522
Taken
25,128
25,101
Mitigated
21,227
2,432
Healing
1,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Fluidix
Bellona
8,520
3,124
0
252
10,026
10,400
589
5,826
4,200
0
18,361
W
Mulan
7,857
1,757
0
313
8,917
7,916
280
6,101
2,816
0
27,058
L
Izanami
3,131
1,590
0
0
8,632
3,798
585
2,322
6,310
0
26,500
L
7,617
1,725
0
250
13,820
15,334
175
4,617
9,203
27,231
0
W
10,370
1,856
0
518
6,185
2,911
880
4,269
1,916
38,503
0
L
8,254
1,210
534
1,648
10,070
5,969
304
3,835
6,235
27,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,769
Gold Earned
28,271
105
Minions Killed
100
0
Camps Cleared
0
517,480
Distance Traveled
582,387
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,097
827
15
1
0
193,964
0
W
Mulan
9,068
824
42
4
0
195,432
3
L
Izanami
8,243
749
43
4
0
174,541
0
L
Ymir
8,419
765
27
2
0
168,014
0
W
Nox
10,106
919
43
4
0
192,991
0
L
Hades
8,107
737
35
3
0
174,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role