Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Jckallas21
Janus
Level 27
God Stats
9W - 6L
1,575 SR
Queue Stats
55W - 61L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
SECRETAGENTCOOL
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,450 Elo+
Party 1
Hades
Hades
hardtimes817
Hades
Level 89
God Stats
336W - 318L
1,504 SR
Queue Stats
336W - 319L
1,479 Elo+
Solo
Skadi
Skadi
xV3RTIG0
Skadi
Level 22
God Stats
2W - 3L
1,692 SR
Queue Stats
23W - 38L
1,358 Elo+
Party 1
Team Averages
Level 54
1,554 SR
1,452 Elo+

VS

Team Averages
Level 93
1,507 SR
1,508 Elo+
Kukulkan
Kukulkan
Frostame
Kukulkan
Level 68
God Stats
21W - 15L
1,529 SR
Queue Stats
112W - 96L
1,438 Elo+
Solo
Sobek
Sobek
LMN8U
Sobek
Level 105
God Stats
4W - 3L
1,514 SR
Queue Stats
216W - 209L
1,530 Elo+
Solo
Artemis
Artemis
Preach007
Artemis
Level 86
God Stats
7W - 5L
1,336 SR
Queue Stats
108W - 92L
1,567 Elo+
Solo
Chaac
Chaac
iBeesttt_TTV
Chaac
Level 107
God Stats
25W - 17L
1,572 SR
Queue Stats
37W - 25L
1,491 Elo+
Solo
Cthulhu
Cthulhu
temp-144537
Cthulhu
Level 98
God Stats
1W - 0L
1,583 SR
Queue Stats
21W - 14L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 2 / 2
7,208
515
6,481
13,513
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
12
2 / 2 / 0
7,338
524
5,449
6,599
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
9
0 / 4 / 0
5,309
379
1,516
11,764
11,941
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 5 / 0
7,875
563
8,898
14,789
7,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
xV3RTIG0
Skadi
11
0 / 2 / 5
6,356
454
4,364
7,408
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frostame
Kukulkan
13
3 / 2 / 0
7,594
542
6,000
5,654
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
LMN8U
Sobek
10
0 / 3 / 7
6,543
467
3,114
11,908
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Preach007
Artemis
11
1 / 2 / 3
6,369
455
6,192
5,811
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 1 / 1
9,406
672
13,836
13,173
10,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
temp-144537
Cthulhu
13
4 / 2 / 3
7,463
533
7,038
12,932
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
15
15
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
2
1.5
W
Kukulkan
Frostame
Kukulkan
3
2
0
1.5
L
Janus
2
2
0
1
W
Sobek
LMN8U
Sobek
0
3
7
1.17
W
Artemis
Preach007
Artemis
1
2
3
1.25
L
Cabrakan
0
4
0
0
L
5
5
0
1
W
7
1
1
7.5
W
Cthulhu
temp-144537
Cthulhu
4
2
3
2.75
L
Skadi
xV3RTIG0
Skadi
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
36,180
54,073
Taken
49,478
29,342
Mitigated
29,822
14,260
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,481
1,089
160
4,052
13,513
4,920
0
1,594
11,919
60,757
0
W
Kukulkan
Frostame
Kukulkan
6,000
500
0
1,333
5,654
2,200
0
4,237
1,279
55,957
0
L
Janus
5,449
269
0
966
6,599
2,543
0
4,509
2,090
50,124
0
W
Sobek
LMN8U
Sobek
3,114
114
0
2,682
11,908
8,667
0
5,362
6,504
15,329
0
W
Artemis
Preach007
Artemis
6,192
2,955
0
1,887
5,811
2,172
0
2,640
3,171
0
42,092
L
Cabrakan
1,516
257
0
378
11,764
11,941
0
2,400
9,364
13,202
0
L
8,898
1,058
0
6,992
14,789
7,106
140
4,287
10,502
62,355
0
W
13,836
2,322
0
7,954
13,173
10,250
45
5,939
7,110
0
76,071
W
Cthulhu
temp-144537
Cthulhu
7,038
1,427
378
2,876
12,932
6,533
0
3,766
9,070
67,776
1,341
L
Skadi
xV3RTIG0
Skadi
4,364
1,411
0
1,712
7,408
2,832
419
3,362
4,046
0
30,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
37,375
346
Minions Killed
382
0
Camps Cleared
0
1,313,353
Distance Traveled
1,367,302
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,208
515
97
7
0
294,149
0
W
Kukulkan
7,594
542
92
7
0
258,445
4
L
Janus
7,338
524
95
7
0
262,096
0
W
Sobek
6,543
467
20
1
0
276,979
3
W
Artemis
6,369
455
63
5
0
244,267
2
L
Cabrakan
5,309
379
19
1
0
258,860
2
L
Hades
7,875
563
96
7
0
237,441
6
W
Chaac
9,406
672
113
8
0
296,957
0
W
Cthulhu
7,463
533
94
7
0
290,654
0
L
Skadi
6,356
454
39
3
0
260,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role