Player Matchup

Thanatos
Thanatos
AmazingLimits
Thanatos
Level 149
God Stats
5W - 10L
1,399 SR
Queue Stats
144W - 141L
1,527 Elo+
Solo
Eset
Eset
DELTA_Jaggernaut
Eset
Level 162
God Stats
5W - 4L
1,712 SR
Queue Stats
995W - 1,016L
1,517 Elo+
Party 1
Anubis
Anubis
Jreed2raw4U
Anubis
Level 129
God Stats
8W - 12L
1,402 SR
Queue Stats
275W - 279L
1,458 Elo+
Solo
Chaac
Chaac
KingKye1187
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,517 Elo+
Solo
Ravana
Ravana
SolarSuperCloak-
Ravana
Level 149
God Stats
6W - 6L
1,491 SR
Queue Stats
370W - 372L
1,495 Elo+
Party 1
Team Averages
Level 134
1,501 SR
1,503 Elo+

VS

Team Averages
Level 133
1,543 SR
1,487 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Tiovwvoto
Baron Samedi
Level 105
God Stats
1W - 1L
1,933 SR
Queue Stats
14W - 15L
1,495 Elo+
Solo
Bake Kujira
Bake Kujira
f1nalb3ast
Bake Kujira
Level 147
God Stats
7W - 10L
1,284 SR
Queue Stats
184W - 180L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmazingLimits
Thanatos
12
3 / 1 / 7
7,279
1,456
7,887
5,955
3,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 9
7,591
1,518
6,187
4,864
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
4 / 2 / 7
7,802
1,560
5,291
4,414
2,206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 9
6,852
1,370
4,992
4,133
3,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 11
6,641
1,328
5,054
6,098
4,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

379

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 5 / 3
7,526
1,505
7,392
9,468
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
 
Erlang Shen
11
1 / 4 / 5
6,618
1,324
5,151
9,259
7,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
 
Raijin
10
0 / 0 / 0
5,416
1,083
0
0
0
Baron Samedi
Tiovwvoto
Baron Samedi
11
1 / 2 / 4
6,757
1,351
6,477
5,008
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
f1nalb3ast
Bake Kujira
12
1 / 3 / 4
6,874
1,375
4,087
11,103
9,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
14
Kills
7
7
Deaths
14
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
3
1.1
L
Erlang Shen
 
Erlang Shen
1
4
5
0.88
L
Raijin
 
Raijin
0
0
0
0
W
Thanatos
AmazingLimits
Thanatos
3
1
7
6.5
W
4
2
9
4.25
W
Anubis
4
2
7
3.75
W
2
0
9
6.5
W
1
2
11
3.25
L
Baron Samedi
Tiovwvoto
Baron Samedi
1
2
4
1.5
L
Bake Kujira
f1nalb3ast
Bake Kujira
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,411
Damage
23,107
25,464
Taken
34,838
15,582
Mitigated
23,889
7,986
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,392
1,339
0
722
9,468
4,743
0
4,252
4,963
0
10,380
L
Erlang Shen
 
Erlang Shen
5,151
1,868
0
1,744
9,259
7,321
0
2,805
6,093
0
10,373
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
AmazingLimits
Thanatos
7,887
1,868
0
3,669
5,955
3,678
0
2,062
3,478
0
11,016
W
6,187
507
363
259
4,864
1,674
0
2,080
2,443
10,660
0
W
Anubis
5,291
291
0
1,622
4,414
2,206
0
1,117
3,025
24,713
0
W
4,992
503
0
1,061
4,133
3,842
0
2,340
1,581
0
10,031
W
5,054
1,855
0
1,012
6,098
4,182
0
2,423
3,292
0
12,053
L
Baron Samedi
Tiovwvoto
Baron Samedi
6,477
1,078
446
575
5,008
2,191
0
754
4,091
19,468
0
L
Bake Kujira
f1nalb3ast
Bake Kujira
4,087
2,442
0
970
11,103
9,634
0
3,667
7,100
18,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,165
Gold Earned
33,191
89
Minions Killed
75
6
Camps Cleared
3
526,809
Distance Traveled
416,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,526
1,505
7
1
1
118,250
0
L
Erlang Shen
6,618
1,324
9
2
1
103,828
0
L
Raijin
5,416
1,083
0
0
0
0
0
W
Thanatos
7,279
1,456
2
0
0
103,629
0
W
Eset
7,591
1,518
13
3
1
109,163
0
W
Anubis
7,802
1,560
50
10
1
103,342
0
W
Chaac
6,852
1,370
12
2
2
101,416
0
W
Ravana
6,641
1,328
12
2
2
109,259
0
L
Baron Samedi
6,757
1,351
34
7
0
90,961
0
L
Bake Kujira
6,874
1,375
25
5
1
103,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role