Player Matchup

Chang'e
Chang'e
Bean5598
Chang'e
Level 74
God Stats
3W - 2L
1,687 SR
Queue Stats
124W - 126L
1,526 Elo+
Party 2
Xbalanque
Xbalanque
Floee_S
Xbalanque
Level 147
God Stats
10W - 4L
1,632 SR
Queue Stats
293W - 273L
1,554 Elo+
Solo
Surtr
Surtr
SquareHeed5506
Surtr
Level 29
God Stats
0W - 2L
1,251 SR
Queue Stats
45W - 57L
1,451 Elo+
Party 2
Charon
Charon
ValhallaQ8
Charon
Level 123
God Stats
1W - 1L
1,721 SR
Queue Stats
123W - 85L
1,558 Elo+
Party 3
Lancelot
Lancelot
xWiz01
Lancelot
Level 128
God Stats
8W - 10L
1,462 SR
Queue Stats
278W - 237L
1,516 Elo+
Party 3
Team Averages
Level 100
1,550 SR
1,521 Elo+

VS

Team Averages
Level 85
1,502 SR
1,452 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Alfenay
Sylvanus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,253 Elo+
Party 1
Baron Samedi
Baron Samedi
Arryyl
Baron Samedi
Level 70
God Stats
2W - 1L
1,488 SR
Queue Stats
76W - 58L
1,529 Elo+
Party 1
Neith
Neith
Walhelm
Neith
Level 79
God Stats
2W - 1L
1,521 SR
Queue Stats
30W - 27L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bean5598
Chang'e
12
1 / 2 / 1
6,778
616
6,265
9,895
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Floee_S
Xbalanque
13
2 / 1 / 0
7,339
667
5,737
6,066
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 0
6,115
556
3,208
12,493
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
ValhallaQ8
Charon
10
1 / 1 / 3
6,288
572
5,261
9,188
6,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
xWiz01
Lancelot
10
1 / 4 / 2
6,067
552
5,757
10,858
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 1 / 2
7,847
713
7,617
11,652
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
 
Kukulkan
12
2 / 2 / 3
7,064
642
7,895
7,165
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Alfenay
Sylvanus
9
0 / 1 / 2
5,581
507
2,270
6,910
3,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Arryyl
Baron Samedi
12
3 / 1 / 3
7,238
658
7,581
5,678
2,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Walhelm
Neith
10
0 / 1 / 3
5,681
516
2,398
9,729
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
13
13
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
2
9
W
Kukulkan
 
Kukulkan
2
2
3
1.75
W
Sylvanus
Alfenay
Sylvanus
0
1
2
1
W
Baron Samedi
Arryyl
Baron Samedi
3
1
3
4.5
L
Chang'e
Bean5598
Chang'e
1
2
1
0.75
L
Xbalanque
Floee_S
Xbalanque
2
1
0
2
L
1
5
0
0.2
L
Charon
ValhallaQ8
Charon
1
1
3
2.5
W
Neith
Walhelm
Neith
0
1
3
1.5
L
Lancelot
xWiz01
Lancelot
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,228
Damage
27,761
48,500
Taken
41,134
23,716
Mitigated
17,839
16,106
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,617
1,864
0
2,867
11,652
4,979
0
2,177
9,387
0
53,872
W
Kukulkan
 
Kukulkan
7,895
822
0
1,176
7,165
3,084
160
4,180
2,985
63,938
0
W
Sylvanus
Alfenay
Sylvanus
2,270
1,231
2,406
2,278
6,910
3,862
108
2,841
4,069
11,245
0
W
Baron Samedi
Arryyl
Baron Samedi
7,581
517
0
3,417
5,678
2,609
376
36
5,211
42,001
0
L
Chang'e
Bean5598
Chang'e
6,265
146
1,032
6,159
9,895
3,673
0
4,582
5,313
55,025
0
L
Xbalanque
Floee_S
Xbalanque
5,737
2,132
0
3,252
6,066
2,143
354
335
5,731
0
68,906
L
3,208
899
0
3,039
12,493
7,099
0
6,435
6,058
356
32,956
L
Charon
ValhallaQ8
Charon
5,261
1,144
0
1,674
9,188
6,831
143
3,330
5,858
22,171
0
W
Neith
Walhelm
Neith
2,398
1,006
0
2,840
9,729
3,305
827
2,328
7,401
0
37,787
L
Lancelot
xWiz01
Lancelot
5,757
1,033
0
950
10,858
3,970
46
3,064
7,794
0
41,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
33,411
372
Minions Killed
335
0
Camps Cleared
0
1,188,050
Distance Traveled
1,181,062
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,847
713
86
8
0
265,008
0
W
Kukulkan
7,064
642
105
10
0
243,633
3
W
Sylvanus
5,581
507
12
1
0
238,586
0
W
Baron Samedi
7,238
658
77
7
0
213,120
0
L
Chang'e
6,778
616
116
11
0
229,500
0
L
Xbalanque
7,339
667
116
11
0
223,062
0
L
Surtr
6,115
556
57
5
0
217,742
0
L
Charon
6,288
572
24
2
0
243,643
1
W
Neith
5,681
516
55
5
0
220,715
4
L
Lancelot
6,067
552
59
5
0
274,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role