Player Matchup

Martichoras
Martichoras
Fiictiion
Martichoras
Level 91
God Stats
4W - 2L
1,532 SR
Queue Stats
139W - 138L
1,460 Elo+
Solo
Set
Set
Idiotto228
Set
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 56L
1,450 Elo+
Solo
Nike
Nike
Returnofthedream
Nike
Level 115
God Stats
11W - 19L
1,374 SR
Queue Stats
858W - 1,134L
1,397 Elo+
Solo
Ra
Ra
YOUR3N3MY
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 67L
1,461 Elo+
Solo
Bastet
Bastet
rustymorty
Bastet
Level 127
God Stats
5W - 4L
1,394 SR
Queue Stats
158W - 154L
1,412 Elo+
Solo
Team Averages
Level 108
1,460 SR
1,436 Elo+

VS

Team Averages
Level 123
1,475 SR
1,419 Elo+
Anhur
Anhur
Laloona
Anhur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,384 Elo+
Party 2
Serqet
Serqet
Lariata
Serqet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RH1NO 74
Morgan Le Fay
Level 120
God Stats
2W - 1L
1,852 SR
Queue Stats
77W - 78L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
akn0o
Jing Wei
Level 64
God Stats
0W - 2L
1,246 SR
Queue Stats
94W - 105L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
legendkilla916
Sylvanus
Level 140
God Stats
1W - 2L
1,277 SR
Queue Stats
413W - 397L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Fiictiion
Martichoras
20
7 / 2 / 21
12,580
786
25,007
12,231
6,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 5 / 22
11,328
708
12,002
17,158
10,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 4 / 17
12,151
759
16,361
18,068
18,343
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 2 / 18
13,312
832
15,852
9,838
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
rustymorty
Bastet
17
5 / 2 / 14
11,366
710
15,923
15,684
7,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Laloona
Anhur
19
3 / 3 / 6
10,362
648
7,214
11,594
5,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Serqet
Lariata
Serqet
18
4 / 8 / 4
10,374
648
8,042
25,480
20,334
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
RH1NO 74
Morgan Le Fay
19
5 / 5 / 4
11,606
725
17,315
15,131
7,816
Jing Wei
akn0o
Jing Wei
15
1 / 9 / 8
9,840
615
8,488
17,739
6,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
15
1 / 8 / 8
9,734
608
9,765
24,519
27,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
44
33
Kills
14
15
Deaths
33
92
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Fiictiion
Martichoras
7
2
21
8.75
W
6
5
22
3.4
L
Anhur
Laloona
Anhur
3
3
6
2
L
Serqet
Lariata
Serqet
4
8
4
0.75
L
Morgan Le Fay
RH1NO 74
Morgan Le Fay
5
5
4
1.4
W
7
4
17
3.88
W
8
2
18
8.5
L
Jing Wei
akn0o
Jing Wei
1
9
8
0.56
L
Sylvanus
1
8
8
0.63
W
Bastet
rustymorty
Bastet
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,145
Damage
50,824
72,979
Taken
94,463
47,439
Mitigated
67,310
34,386
Healing
22,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Fiictiion
Martichoras
25,007
6,695
1,107
1,514
12,231
6,032
3,132
5,864
6,098
0
52,276
W
12,002
5,279
990
2,602
17,158
10,434
552
7,121
9,637
0
14,408
L
Anhur
Laloona
Anhur
7,214
3,515
444
1,335
11,594
5,293
325
1,192
10,217
0
17,856
L
Serqet
Lariata
Serqet
8,042
971
1,368
5,019
25,480
20,334
204
4,444
20,724
0
12,975
L
Morgan Le Fay
RH1NO 74
Morgan Le Fay
17,315
1,059
1,103
1,883
15,131
7,816
0
3,329
11,309
37,385
0
W
16,361
735
2,364
3,920
18,068
18,343
1,233
6,619
11,222
4,077
26,095
W
15,852
1,491
13,876
4,078
9,838
5,066
2,377
4,578
4,843
51,345
0
L
Jing Wei
akn0o
Jing Wei
8,488
6,626
536
1,685
17,739
6,738
952
3,335
14,031
0
25,721
L
Sylvanus
9,765
1,099
4,132
5,450
24,519
27,129
28
5,880
17,984
17,711
0
W
Bastet
rustymorty
Bastet
15,923
2,898
555
3,380
15,684
7,564
1,345
2,898
12,522
0
20,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,737
Gold Earned
51,916
187
Minions Killed
147
0
Camps Cleared
0
1,427,697
Distance Traveled
1,198,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
12,580
786
51
3
0
217,960
0
W
Set
11,328
708
10
1
0
289,111
0
L
Anhur
10,362
648
45
3
0
236,795
0
L
Serqet
10,374
648
7
0
0
264,684
0
L
Morgan Le Fay
11,606
725
40
3
0
223,953
0
W
Nike
12,151
759
34
2
0
269,673
0
W
Ra
13,312
832
89
6
0
345,715
0
L
Jing Wei
9,840
615
43
3
0
249,878
0
L
Sylvanus
9,734
608
12
1
0
223,292
0
W
Bastet
11,366
710
3
0
0
305,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role