Player Matchup

Arachne
Arachne
AJkevin123
Arachne
Level 158
God Stats
20W - 18L
1,591 SR
Queue Stats
825W - 720L
1,550 Elo+
Party 1
Tiamat
Tiamat
AJsanti132
Tiamat
Level 217
God Stats
4W - 6L
1,534 SR
Queue Stats
1,074W - 930L
1,553 Elo+
Party 1
Odin
Odin
DisturbedOver
Odin
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 183L
1,499 Elo+
Solo
Geb
Geb
Silkybear14
Geb
Level 102
God Stats
1W - 2L
1,305 SR
Queue Stats
2W - 5L
1,360 Elo+
Solo
Sol
Sol
ToxicNurseMain
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,682 Elo+
Solo
Team Averages
Level 148
1,486 SR
1,529 Elo+

VS

Team Averages
Level 120
1,569 SR
1,612 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kidd_037
Merlin
Level 143
God Stats
3W - 5L
1,500 SR
Queue Stats
121W - 99L
1,610 Elo+
Party 2
Horus
Horus
Klassiox
Horus
Level 115
God Stats
3W - 3L
1,657 SR
Queue Stats
101W - 90L
1,515 Elo+
Solo
Awilix
Awilix
NUMBERONEAWILIX
Awilix
Level 4
God Stats
5W - 1L
1,689 SR
Queue Stats
8W - 6L
1,845 Elo+
Party 2
Ullr
Ullr
giantpiggy17
Ullr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AJkevin123
Arachne
13
1 / 5 / 1
7,159
477
5,315
14,774
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
AJsanti132
Tiamat
12
1 / 4 / 0
7,377
492
7,085
8,248
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 0
7,322
488
2,566
12,832
9,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 2
6,465
431
3,378
12,179
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 1 / 0
8,659
577
10,846
10,741
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
3 / 1 / 7
8,026
535
8,019
11,135
9,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Kidd_037
Merlin
13
1 / 1 / 5
7,781
519
6,640
6,784
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Klassiox
Horus
14
3 / 0 / 5
9,199
613
6,335
8,205
6,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
11 / 1 / 3
9,307
620
12,904
11,116
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 3 / 2
7,719
515
4,581
9,798
4,084
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
19
19
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
3
1
7
6.5
L
Arachne
AJkevin123
Arachne
1
5
1
0.3
L
Tiamat
AJsanti132
Tiamat
1
4
0
0.25
L
0
5
0
0
W
Merlin
Kidd_037
Merlin
1
1
5
3.5
W
Horus
Klassiox
Horus
3
0
5
5.5
W
11
1
3
12.5
L
0
4
2
0.25
L
4
1
0
4
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,190
Damage
38,479
58,774
Taken
47,038
35,194
Mitigated
27,502
20,358
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
8,019
4,100
0
2,066
11,135
9,324
180
6,594
4,260
29,567
0
L
Arachne
AJkevin123
Arachne
5,315
2,970
0
5,793
14,774
6,785
15
2,386
12,388
0
63,670
L
Tiamat
AJsanti132
Tiamat
7,085
777
0
1,962
8,248
5,142
92
3,749
4,499
61,583
0
L
2,566
590
0
2,394
12,832
9,143
0
894
11,938
0
53,979
W
Merlin
Kidd_037
Merlin
6,640
767
0
1,000
6,784
2,742
622
3,292
3,256
61,823
0
W
Horus
Klassiox
Horus
6,335
2,076
64
1,898
8,205
6,842
0
0
8,205
0
62,960
W
12,904
4,717
0
5,183
11,116
4,510
0
2,666
8,324
0
68,490
L
3,378
316
0
2,643
12,179
10,644
0
6,171
6,008
15,530
0
L
10,846
4,753
0
7,566
10,741
3,480
330
1,459
9,282
85,405
0
W
4,581
2,097
0
3,428
9,798
4,084
0
8,114
1,684
0
57,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,982
Gold Earned
42,032
473
Minions Killed
484
0
Camps Cleared
0
1,422,478
Distance Traveled
1,508,699
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
8,026
535
31
2
0
325,619
2
L
Arachne
7,159
477
91
6
0
325,997
0
L
Tiamat
7,377
492
127
8
0
270,576
2
L
Odin
7,322
488
96
6
0
263,496
6
W
Merlin
7,781
519
136
9
0
268,062
0
W
Horus
9,199
613
121
8
0
270,344
0
W
Awilix
9,307
620
90
6
0
389,576
0
L
Geb
6,465
431
18
1
0
295,862
6
L
Sol
8,659
577
141
9
0
266,547
2
W
Ullr
7,719
515
106
7
0
255,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role