Player Matchup

Thanatos
Thanatos
Sarrutobi
Thanatos
Level 102
God Stats
4W - 4L
1,497 SR
Queue Stats
235W - 238L
1,480 Elo+
Solo
He Bo
He Bo
diegoyaroa
He Bo
Level 50
God Stats
3W - 6L
1,313 SR
Queue Stats
321W - 355L
1,493 Elo+
Solo
Hel
Hel
lllHuntresslll
Hel
Level 79
God Stats
3W - 4L
1,401 SR
Queue Stats
150W - 153L
1,475 Elo+
Party 1
Xbalanque
Xbalanque
panoramixinef
Xbalanque
Level 133
God Stats
1W - 4L
1,144 SR
Queue Stats
136W - 141L
1,462 Elo+
Solo
Susano
Susano
Юрейшин
Susano
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,508 Elo+
Party 1
Team Averages
Level 88
1,371 SR
1,483 Elo+

VS

Team Averages
Level 71
1,532 SR
1,399 Elo+
Serqet
Serqet
K0RV0
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 2
Ah Puch
Ah Puch
Killlagorillla6x
Ah Puch
Level 105
God Stats
7W - 2L
1,728 SR
Queue Stats
318W - 327L
1,470 Elo+
Solo
Nemesis
Nemesis
Pretty871
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,425 Elo+
Party 2
Hel
Hel
PticaPofigica
Hel
Level 85
God Stats
2W - 0L
1,712 SR
Queue Stats
48W - 35L
1,425 Elo+
Party 2
Mulan
Mulan
papka1377
Mulan
Level 122
God Stats
1W - 1L
1,221 SR
Queue Stats
46W - 32L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sarrutobi
Thanatos
13
2 / 6 / 4
7,703
700
4,142
9,850
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
16
7 / 8 / 4
9,238
840
12,897
12,206
4,960
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 3 / 11
7,546
686
6,567
10,250
4,861
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
panoramixinef
Xbalanque
14
1 / 6 / 7
7,443
677
12,687
12,014
4,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 8 / 7
7,994
727
10,478
15,826
6,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
K0RV0
Serqet
13
1 / 5 / 15
8,586
781
2,733
11,121
15,525
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 4 / 16
10,082
917
17,157
14,131
6,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Nemesis
Pretty871
Nemesis
17
5 / 1 / 18
9,840
895
6,137
10,507
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 1 / 20
10,251
932
17,744
13,244
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
papka1377
Mulan
17
10 / 3 / 20
10,875
989
12,698
17,641
17,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
120
14
Kills
31
31
Deaths
14
33
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Serqet
K0RV0
Serqet
1
5
15
1.7
W
8
4
16
4
W
Nemesis
Pretty871
Nemesis
5
1
18
14
W
7
1
20
17
L
Thanatos
Sarrutobi
Thanatos
2
6
4
0.67
L
He Bo
7
8
4
1.13
L
0
3
11
1.83
L
Xbalanque
panoramixinef
Xbalanque
1
6
7
0.75
W
Mulan
papka1377
Mulan
10
3
20
6.67
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,771
Damage
56,469
60,146
Taken
66,644
25,411
Mitigated
54,718
12,748
Healing
34,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
K0RV0
Serqet
2,733
1,161
137
644
11,121
15,525
126
2,067
9,054
139
3,192
W
17,157
951
526
1,731
14,131
6,517
796
5,737
8,394
32,582
0
W
Nemesis
Pretty871
Nemesis
6,137
918
0
1,996
10,507
8,842
817
2,565
7,942
0
18,157
W
17,744
2,173
12,522
10,380
13,244
6,496
832
5,041
8,203
34,666
0
L
Thanatos
Sarrutobi
Thanatos
4,142
570
285
2,013
9,850
3,899
0
4,790
4,916
0
4,727
L
He Bo
12,897
704
97
173
12,206
4,960
0
9,023
3,096
23,547
0
L
6,567
1,160
3,024
4,033
10,250
4,861
0
5,757
4,252
17,065
0
L
Xbalanque
panoramixinef
Xbalanque
12,687
3,212
509
1,211
12,014
4,930
0
7,080
4,634
0
23,714
W
Mulan
papka1377
Mulan
12,698
1,541
2,489
3,883
17,641
17,338
847
4,190
13,451
828
17,309
L
10,478
2,350
412
991
15,826
6,761
0
9,013
6,365
136
15,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,924
Gold Earned
49,634
119
Minions Killed
116
0
Camps Cleared
0
781,880
Distance Traveled
1,102,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,586
781
6
1
0
210,427
0
W
Ah Puch
10,082
917
32
3
0
180,054
0
W
Nemesis
9,840
895
24
2
0
252,158
0
W
Hel
10,251
932
39
4
0
229,698
0
L
Thanatos
7,703
700
6
1
0
131,791
0
L
He Bo
9,238
840
29
3
0
163,184
0
L
Hel
7,546
686
35
3
0
173,571
0
L
Xbalanque
7,443
677
32
3
0
155,176
0
W
Mulan
10,875
989
15
1
0
229,725
0
L
Susano
7,994
727
17
2
0
158,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role