Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DaddyRell130
Pele
Level 122
God Stats
24W - 28L
1,421 SR
Queue Stats
167W - 160L
1,399 Elo+
Solo
Freya
Freya
Kaziodas
Freya
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 1
Yemoja
Yemoja
PengAsPingu
Yemoja
Level 86
God Stats
1W - 0L
1,692 SR
Queue Stats
7W - 6L
1,633 Elo+
Party 1
Medusa
Medusa
TheStryke85
Medusa
Level 93
God Stats
16W - 7L
1,682 SR
Queue Stats
165W - 171L
1,475 Elo+
Solo
Team Averages
Level 76
1,559 SR
1,489 Elo+

VS

Team Averages
Level 83
1,528 SR
1,419 Elo+
Ganesha
Ganesha
ImStyxx
Ganesha
Level 127
God Stats
2W - 4L
1,413 SR
Queue Stats
371W - 350L
1,491 Elo+
Solo
Thoth
Thoth
NikeEsCultura
Thoth
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,259 Elo+
Solo
Izanami
Izanami
Skippa17
Izanami
Level 53
God Stats
11W - 8L
1,617 SR
Queue Stats
178W - 166L
1,476 Elo+
Solo
King Arthur
King Arthur
TheStrongArm_
King Arthur
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 37L
1,438 Elo+
Solo
Hades
Hades
stoneytony97
Hades
Level 120
God Stats
89W - 58L
1,611 SR
Queue Stats
319W - 328L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 0
7,946
611
9,197
6,628
3,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 1 / 2
8,763
674
6,892
12,981
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Kaziodas
Freya
10
1 / 6 / 3
6,395
492
5,921
9,383
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
11
0 / 2 / 5
6,975
537
2,679
11,144
6,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
13
3 / 0 / 1
7,363
566
6,229
6,568
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ImStyxx
Ganesha
10
0 / 4 / 3
5,772
444
5,895
12,842
9,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 4 / 2
6,915
532
6,379
7,605
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Skippa17
Izanami
11
2 / 2 / 0
6,694
515
7,190
7,818
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
TheStrongArm_
King Arthur
12
1 / 1 / 0
6,758
520
4,591
14,121
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 2 / 1
4,587
353
549
3,239
788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
8
10
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
0
2
W
7
1
2
8
L
Ganesha
ImStyxx
Ganesha
0
4
3
0.38
W
Freya
Kaziodas
Freya
1
6
3
0.42
L
5
4
2
1.5
W
Yemoja
0
2
5
1.25
L
Izanami
Skippa17
Izanami
2
2
0
1
L
King Arthur
TheStrongArm_
King Arthur
1
1
0
1
W
Medusa
3
0
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,918
Damage
24,604
46,704
Taken
45,625
20,105
Mitigated
25,115
17,397
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,197
174
0
2,744
6,628
3,372
708
278
6,350
64,217
0
W
6,892
1,951
0
2,737
12,981
5,036
706
1,723
11,258
0
75,911
L
Ganesha
ImStyxx
Ganesha
5,895
624
0
1,184
12,842
9,637
0
4,043
8,669
28,349
0
W
Freya
Kaziodas
Freya
5,921
1,819
0
1,049
9,383
3,313
48
5,798
3,585
23,085
0
L
6,379
347
0
531
7,605
2,741
0
2,364
4,849
35,017
0
W
Yemoja
2,679
834
2,610
4,165
11,144
6,055
290
3,410
7,734
16,739
0
L
Izanami
Skippa17
Izanami
7,190
5,010
0
2,090
7,818
3,176
818
1,131
6,641
0
56,918
L
King Arthur
TheStrongArm_
King Arthur
4,591
891
0
2,082
14,121
8,773
0
8,073
6,048
0
46,144
W
Medusa
6,229
2,692
0
4,092
6,568
2,329
748
1,614
4,954
0
68,718
L
549
147
60
703
3,239
788
0
1,520
1,621
11,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,442
Gold Earned
30,726
382
Minions Killed
290
0
Camps Cleared
0
1,218,088
Distance Traveled
1,048,160
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,946
611
116
9
0
226,685
1
W
Pele
8,763
674
108
8
0
257,709
2
L
Ganesha
5,772
444
13
1
0
253,138
0
W
Freya
6,395
492
28
2
0
239,433
0
L
Thoth
6,915
532
55
4
0
244,580
1
W
Yemoja
6,975
537
36
3
0
257,994
0
L
Izanami
6,694
515
120
9
0
240,726
0
L
King Arthur
6,758
520
81
6
0
247,027
0
W
Medusa
7,363
566
94
7
0
236,267
0
L
Hades
4,587
353
21
2
0
62,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role