Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Georgemoko
Zhong Kui
Platinum IV
Level 155
God Stats
66W - 56L
1,556 SR
Queue Stats
689W - 689L
1,878 MMR
Solo
Surtr
Surtr
Platinum II
LynxxHD
Surtr
Platinum II
Level 61
God Stats
1W - 2L
1,570 SR
Queue Stats
36W - 31L
1,878 MMR
Solo
Sobek
Sobek
Platinum IV
R6 Jens
Sobek
Platinum IV
Level 89
God Stats
106W - 97L
1,568 SR
Queue Stats
326W - 337L
1,806 MMR
Solo
Awilix
Awilix
Gold IV
hivemin
Awilix
Gold IV
Level 55
God Stats
0W - 2L
1,187 SR
Queue Stats
16W - 14L
1,832 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 83
1,476 SR
1,779 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 85
1,681 SR
1,837 MMR
Baron Samedi
Baron Samedi
Platinum IV
Cocktailcream
Baron Samedi
Platinum IV
Level 63
God Stats
6W - 2L
1,719 SR
Queue Stats
45W - 39L
1,785 MMR
Solo
Bacchus
Bacchus
Gold I
CrispyNoob
Bacchus
Gold I
Level 64
God Stats
5W - 1L
1,878 SR
Queue Stats
14W - 6L
1,820 MMR
Party 2
Cernunnos
Cernunnos
Platinum I
JeppeAnd
Cernunnos
Platinum I
Level 173
God Stats
4W - 3L
1,538 SR
Queue Stats
202W - 180L
1,929 MMR
Party 2
Poseidon
Poseidon
Platinum II
Jetavamievva
Poseidon
Platinum II
Level 43
God Stats
4W - 1L
1,644 SR
Queue Stats
52W - 47L
1,950 MMR
Party 1
Fenrir
Fenrir
Platinum III
MehdiProtector
Fenrir
Platinum III
Level 82
God Stats
68W - 50L
1,626 SR
Queue Stats
261W - 252L
1,702 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 8 / 0
7,429
437
6,997
17,343
8,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Georgemoko
Zhong Kui
12
2 / 6 / 3
7,780
458
8,527
15,635
10,776
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
LynxxHD
Surtr
14
0 / 3 / 2
8,463
498
7,754
15,886
10,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
R6 Jens
Sobek
11
1 / 6 / 5
7,595
447
3,966
17,459
17,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
hivemin
Awilix
15
4 / 5 / 3
8,770
516
11,312
14,044
6,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Maman BrigitteThothNe Zha

VS

Bans
JanusAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cocktailcream
Baron Samedi
15
6 / 3 / 5
10,068
592
12,095
10,824
5,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
CrispyNoob
Bacchus
15
4 / 1 / 16
10,724
631
7,041
17,734
21,187
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
JeppeAnd
Cernunnos
17
5 / 2 / 7
11,507
677
10,176
12,068
5,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Jetavamievva
Poseidon
18
3 / 2 / 6
11,607
683
15,276
13,087
9,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
10 / 2 / 5
11,269
663
13,082
17,084
8,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
10
Kills
28
28
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
8
0
0.38
W
Baron Samedi
Cocktailcream
Baron Samedi
6
3
5
2.83
W
Bacchus
CrispyNoob
Bacchus
4
1
16
12
L
Zhong Kui
Georgemoko
Zhong Kui
2
6
3
0.58
W
Cernunnos
JeppeAnd
Cernunnos
5
2
7
4.25
W
Poseidon
Jetavamievva
Poseidon
3
2
6
3
L
Surtr
LynxxHD
Surtr
0
3
2
0.33
W
10
2
5
6.25
L
Sobek
R6 Jens
Sobek
1
6
5
0.58
L
Awilix
hivemin
Awilix
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,556
Damage
57,670
80,367
Taken
70,797
53,542
Mitigated
50,410
16,512
Healing
30,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,997
3,040
0
2,390
17,343
8,478
0
6,149
11,194
0
38,828
W
Baron Samedi
Cocktailcream
Baron Samedi
12,095
1,047
2,232
4,691
10,824
5,619
431
2,593
8,231
60,877
0
W
Bacchus
CrispyNoob
Bacchus
7,041
1,437
0
4,138
17,734
21,187
295
3,508
14,226
30,291
0
L
Zhong Kui
Georgemoko
Zhong Kui
8,527
550
0
5,368
15,635
10,776
410
6,261
9,374
61,239
1,107
W
Cernunnos
JeppeAnd
Cernunnos
10,176
5,864
0
5,173
12,068
5,134
6,152
2,742
9,326
0
97,688
W
Poseidon
Jetavamievva
Poseidon
15,276
3,325
250
7,978
13,087
9,713
574
2,095
10,992
105,848
0
L
Surtr
LynxxHD
Surtr
7,754
2,092
0
4,962
15,886
10,653
23
9,963
5,923
601
69,611
W
13,082
4,331
0
6,413
17,084
8,757
0
4,497
12,587
0
100,003
L
Sobek
R6 Jens
Sobek
3,966
166
0
3,308
17,459
17,404
14
6,186
11,273
15,264
0
L
Awilix
hivemin
Awilix
11,312
4,310
0
484
14,044
6,231
0
5,853
8,191
0
80,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
55,175
400
Minions Killed
581
0
Camps Cleared
0
1,620,667
Distance Traveled
1,761,267
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,429
437
59
3
0
271,990
0
W
Baron Samedi
10,068
592
83
5
0
346,048
4
W
Bacchus
10,724
631
20
1
0
373,839
2
L
Zhong Kui
7,780
458
101
6
0
322,487
4
W
Cernunnos
11,507
677
164
10
0
307,523
5
W
Poseidon
11,607
683
194
11
0
334,731
1
L
Surtr
8,463
498
114
7
0
350,605
4
W
Fenrir
11,269
663
120
7
0
399,126
0
L
Sobek
7,595
447
9
1
0
303,725
3
L
Awilix
8,770
516
117
7
0
371,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role