Player Matchup

Thoth
Thoth
Uzaikai
Thoth
Level 107
God Stats
1W - 0L
1,212 SR
Queue Stats
43W - 38L
1,449 Elo+
Party 1
Jing Wei
Jing Wei
ValkyrQueen9635
Jing Wei
Level 149
God Stats
6W - 1L
1,844 SR
Queue Stats
132W - 121L
1,580 Elo+
Party 1
Cernunnos
Cernunnos
knightmare530
Cernunnos
Level 154
God Stats
1W - 1L
1,472 SR
Queue Stats
227W - 219L
1,527 Elo+
Party 1
Hades
Hades
poeticjusticeq
Hades
Level 159
God Stats
3W - 4L
1,481 SR
Queue Stats
380W - 342L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
sutaita8555
Gilgamesh
Level 156
God Stats
1W - 3L
1,583 SR
Queue Stats
34W - 37L
1,509 Elo+
Party 1
Team Averages
Level 145
1,518 SR
1,525 Elo+

VS

Team Averages
Level 110
1,560 SR
1,492 Elo+
Anubis
Anubis
AldoFlowW
Anubis
Level 129
God Stats
0W - 1L
1,784 SR
Queue Stats
69W - 63L
1,512 Elo+
Solo
Athena
Athena
Brosef Jachmann
Athena
Level 138
God Stats
9W - 11L
1,493 SR
Queue Stats
264W - 274L
1,528 Elo+
Solo
Thanatos
Thanatos
JWhit98
Thanatos
Level 117
God Stats
1W - 2L
1,644 SR
Queue Stats
274W - 285L
1,511 Elo+
Solo
Ganesha
Ganesha
Lightpaine
Ganesha
Level 146
God Stats
1W - 2L
1,376 SR
Queue Stats
212W - 203L
1,530 Elo+
Solo
Geb
Geb
MuppySyN
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Uzaikai
Thoth
18
6 / 2 / 18
11,329
809
11,951
9,436
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
17
6 / 2 / 17
11,300
807
10,994
10,256
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
knightmare530
Cernunnos
19
6 / 2 / 16
11,226
802
17,989
11,521
5,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 3 / 20
11,884
849
22,241
14,917
7,988
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
sutaita8555
Gilgamesh
17
4 / 3 / 20
11,562
826
13,826
21,013
21,997
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AldoFlowW
Anubis
16
4 / 3 / 2
9,787
699
4,847
7,574
4,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 6 / 3
10,597
757
9,298
21,151
28,163
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
JWhit98
Thanatos
16
5 / 7 / 5
10,247
732
11,943
14,530
8,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Lightpaine
Ganesha
17
0 / 6 / 8
8,722
623
13,843
19,933
22,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 7 / 5
8,461
604
11,403
20,836
10,529
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
35
29
Kills
12
12
Deaths
29
91
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
AldoFlowW
Anubis
4
3
2
1.67
L
3
6
3
0.75
L
Thanatos
JWhit98
Thanatos
5
7
5
1.07
L
Ganesha
Lightpaine
Ganesha
0
6
8
0.67
L
0
7
5
0.36
W
Thoth
Uzaikai
Thoth
6
2
18
7.5
W
Jing Wei
6
2
17
7.25
W
Cernunnos
knightmare530
Cernunnos
6
2
16
7
W
7
3
20
5.67
W
Gilgamesh
sutaita8555
Gilgamesh
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,001
Damage
51,334
67,143
Taken
84,024
43,241
Mitigated
74,427
29,439
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AldoFlowW
Anubis
4,847
0
454
1,757
7,574
4,777
0
3,911
3,663
16,786
0
L
9,298
1,149
2,571
1,887
21,151
28,163
0
7,706
13,445
19,619
0
L
Thanatos
JWhit98
Thanatos
11,943
1,035
595
4,656
14,530
8,734
0
4,878
9,652
0
16,719
L
Ganesha
Lightpaine
Ganesha
13,843
349
1,019
1,841
19,933
22,224
0
7,581
12,352
34,605
0
L
11,403
657
1,498
2,589
20,836
10,529
0
10,116
10,720
18,602
0
W
Thoth
Uzaikai
Thoth
11,951
979
1,109
2,714
9,436
3,602
1,396
6,989
2,447
26,679
0
W
Jing Wei
10,994
6,575
691
1,538
10,256
4,049
3,207
5,433
4,823
0
30,332
W
Cernunnos
knightmare530
Cernunnos
17,989
10,674
2,679
4,189
11,521
5,605
2,217
8,101
3,420
0
30,844
W
22,241
1,696
1,948
5,179
14,917
7,988
1,655
8,359
6,558
36,845
0
W
Gilgamesh
sutaita8555
Gilgamesh
13,826
3,364
3,571
5,821
21,013
21,997
373
10,509
10,504
0
31,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,301
Gold Earned
47,814
173
Minions Killed
114
0
Camps Cleared
0
1,344,240
Distance Traveled
1,121,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,787
699
34
2
0
188,713
0
L
Athena
10,597
757
42
3
0
236,903
0
L
Thanatos
10,247
732
18
1
0
241,332
0
L
Ganesha
8,722
623
0
0
0
224,143
0
L
Geb
8,461
604
20
1
0
230,352
0
W
Thoth
11,329
809
37
3
0
283,611
0
W
Jing Wei
11,300
807
46
3
0
280,800
0
W
Cernunnos
11,226
802
25
2
0
285,152
0
W
Hades
11,884
849
33
2
0
248,925
0
W
Gilgamesh
11,562
826
32
2
0
245,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role