Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Luneco99
Bake Kujira
Level 158
God Stats
10W - 4L
1,594 SR
Queue Stats
404W - 373L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
PaoloG_15
Hun Batz
Level 69
God Stats
6W - 3L
1,672 SR
Queue Stats
270W - 311L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
pedrabarbosa
Sun Wukong
Level 156
God Stats
64W - 48L
1,654 SR
Queue Stats
320W - 326L
1,518 Elo+
Solo
Discordia
Discordia
sjupiterr
Discordia
Level 95
God Stats
12W - 7L
1,561 SR
Queue Stats
423W - 387L
1,470 Elo+
Party 1
Team Averages
Level 121
1,596 SR
1,498 Elo+

VS

Team Averages
Level 113
1,428 SR
1,470 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Mirloss
Hou Yi
Level 62
God Stats
3W - 5L
1,439 SR
Queue Stats
17W - 27L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
Ragnapunck
Baron Samedi
Level 168
God Stats
6W - 9L
1,414 SR
Queue Stats
469W - 463L
1,502 Elo+
Solo
Olorun
Olorun
vSmooKee_z
Olorun
Level 43
God Stats
5W - 4L
1,288 SR
Queue Stats
81W - 96L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 1 / 1
7,104
710
5,553
6,697
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
Luneco99
Bake Kujira
8
1 / 4 / 3
5,275
528
7,236
10,359
7,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
PaoloG_15
Hun Batz
12
4 / 2 / 1
6,610
661
4,501
8,857
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
pedrabarbosa
Sun Wukong
11
2 / 2 / 0
6,283
628
4,225
7,843
6,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
sjupiterr
Discordia
10
0 / 2 / 4
6,005
601
4,475
5,385
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 3 / 1
6,336
634
6,042
8,662
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
 
Serqet
9
4 / 3 / 4
5,881
588
5,095
8,539
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Mirloss
Hou Yi
10
1 / 1 / 3
5,898
590
5,870
6,708
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Ragnapunck
Baron Samedi
9
1 / 1 / 4
5,885
589
5,949
8,629
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
vSmooKee_z
Olorun
8
2 / 3 / 1
4,958
496
3,953
7,296
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
11
11
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
1
3.5
L
Ah Puch
 
Ah Puch
3
3
1
1.17
L
Serqet
 
Serqet
4
3
4
2
W
Bake Kujira
Luneco99
Bake Kujira
1
4
3
0.63
L
Hou Yi
Mirloss
Hou Yi
1
1
3
2.5
W
Hun Batz
PaoloG_15
Hun Batz
4
2
1
2.25
L
Baron Samedi
Ragnapunck
Baron Samedi
1
1
4
3
W
Sun Wukong
pedrabarbosa
Sun Wukong
2
2
0
1
W
Discordia
sjupiterr
Discordia
0
2
4
1
L
Olorun
vSmooKee_z
Olorun
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,990
Damage
26,909
39,141
Taken
39,834
21,615
Mitigated
17,603
13,788
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,553
4,769
0
2,986
6,697
2,670
100
4,322
2,375
0
51,929
L
Ah Puch
 
Ah Puch
6,042
518
0
3,431
8,662
2,874
21
2,725
5,514
49,944
0
L
Serqet
 
Serqet
5,095
1,534
0
616
8,539
3,123
0
2,452
5,920
0
35,951
W
Bake Kujira
Luneco99
Bake Kujira
7,236
2,793
148
3,082
10,359
7,778
0
5,887
4,472
26,185
0
L
Hou Yi
Mirloss
Hou Yi
5,870
2,718
0
2,485
6,708
2,312
0
608
6,027
0
38,322
W
Hun Batz
PaoloG_15
Hun Batz
4,501
955
0
3,542
8,857
3,287
0
1,930
6,771
0
42,838
L
Baron Samedi
Ragnapunck
Baron Samedi
5,949
1,192
337
3,432
8,629
6,914
0
3,117
5,237
28,642
0
W
Sun Wukong
pedrabarbosa
Sun Wukong
4,225
607
0
2,215
7,843
6,026
0
493
7,158
0
38,466
W
Discordia
sjupiterr
Discordia
4,475
114
0
1,815
5,385
1,854
0
3,312
1,913
33,078
0
L
Olorun
vSmooKee_z
Olorun
3,953
1,499
360
2,322
7,296
2,380
0
1,734
5,425
25,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
28,958
337
Minions Killed
269
0
Camps Cleared
0
1,085,926
Distance Traveled
983,997
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,104
710
96
10
0
198,048
1
L
Ah Puch
6,336
634
86
9
0
190,830
2
L
Serqet
5,881
588
45
5
0
234,079
0
W
Bake Kujira
5,275
528
27
3
0
209,687
0
L
Hou Yi
5,898
590
64
6
0
192,053
4
W
Hun Batz
6,610
661
69
7
0
240,793
0
L
Baron Samedi
5,885
589
38
4
0
200,552
0
W
Sun Wukong
6,283
628
70
7
0
217,408
2
W
Discordia
6,005
601
75
8
0
219,990
4
L
Olorun
4,958
496
36
4
0
166,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role