Player Matchup

Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
ElTacoAtomico
Tyr
Gold II
Level 129
God Stats
25W - 38L
1,576 SR
Queue Stats
66W - 67L
1,503 MMR
Solo
Eset
Eset
Platinum IV
HanSoloCritFirst
Eset
Platinum IV
Level 81
God Stats
10W - 5L
1,771 SR
Queue Stats
33W - 25L
1,920 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
JimboJones151
Kukulkan
Platinum V
Level 137
God Stats
12W - 12L
1,639 SR
Queue Stats
557W - 552L
1,643 MMR
Solo
Cernunnos
Cernunnos
Platinum V
Kidslymm
Cernunnos
Platinum V
Level 142
God Stats
13W - 11L
1,693 SR
Queue Stats
245W - 227L
1,700 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,636 SR
1,653 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,584 SR
1,725 MMR
Danzaburou
Danzaburou
Diamond II
AllSeer
Danzaburou
Diamond II
Level 182
God Stats
11W - 7L
1,744 SR
Queue Stats
361W - 338L
2,358 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
BasedPorter
Nu Wa
Platinum IV
Level 158
God Stats
6W - 4L
1,547 SR
Queue Stats
55W - 47L
1,696 MMR
Solo
Atlas
Atlas
Silver I
MSTUsurper
Atlas
Silver I
Level 69
God Stats
9W - 10L
1,469 SR
Queue Stats
21W - 21L
1,581 MMR
Solo
Awilix
Awilix
Gold II
SZND-SaltyBallzz
Awilix
Gold II
Level 165
God Stats
19W - 18L
1,567 SR
Queue Stats
720W - 713L
1,460 MMR
Solo
Chiron
Chiron
Gold I
kil11erforl1fe
Chiron
Gold I
Level 148
God Stats
12W - 11L
1,593 SR
Queue Stats
202W - 194L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 2 / 2
5,509
612
1,968
8,031
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
5,025
558
2,931
11,379
6,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 2 / 2
5,080
564
3,392
7,376
3,581
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
JimboJones151
Kukulkan
11
0 / 0 / 1
5,768
641
2,258
3,820
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Kidslymm
Cernunnos
9
3 / 4 / 0
5,365
596
4,053
7,334
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabSusanoMaman BrigitteThoth

VS

Bans
ThanatosThorJanusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllSeer
Danzaburou
11
2 / 0 / 3
7,001
778
7,554
6,850
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 2
6,091
677
4,719
3,747
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
9
3 / 2 / 4
6,138
682
4,640
7,776
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 3
6,505
723
6,089
6,693
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 4
5,507
612
5,933
5,748
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
13
13
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
2
1
W
Danzaburou
AllSeer
Danzaburou
2
0
3
3.5
W
1
1
2
2
L
0
5
0
0
L
0
2
2
0.5
L
Kukulkan
JimboJones151
Kukulkan
0
0
1
0.5
L
Cernunnos
Kidslymm
Cernunnos
3
4
0
0.75
W
Atlas
3
2
4
2.5
W
5
0
3
6.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,602
Damage
28,935
37,940
Taken
30,814
16,742
Mitigated
16,618
8,232
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,968
1,323
0
576
8,031
2,605
0
1,650
6,147
0
39,940
W
Danzaburou
AllSeer
Danzaburou
7,554
3,577
0
3,920
6,850
5,609
0
0
6,850
411
42,688
W
4,719
1,095
0
500
3,747
1,227
72
1,635
2,112
37,698
0
L
2,931
330
0
3,996
11,379
6,746
0
668
9,898
0
29,074
L
3,392
1,053
321
1,726
7,376
3,581
0
2,452
4,854
14,329
0
L
Kukulkan
JimboJones151
Kukulkan
2,258
105
0
500
3,820
1,396
0
2,017
1,609
58,009
0
L
Cernunnos
Kidslymm
Cernunnos
4,053
2,152
0
1,113
7,334
2,414
0
2,395
4,849
0
28,392
W
Atlas
4,640
1,533
0
2,956
7,776
5,427
234
2,032
5,744
15,849
0
W
6,089
2,573
0
380
6,693
2,376
40
850
5,843
0
49,927
W
5,933
2,749
626
2,417
5,748
1,979
616
1,133
4,615
0
35,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,747
Gold Earned
31,242
283
Minions Killed
296
0
Camps Cleared
0
979,733
Distance Traveled
945,469
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,509
612
76
8
0
224,966
0
W
Danzaburou
7,001
778
70
8
0
186,424
0
W
Nu Wa
6,091
677
69
8
0
176,433
0
L
Tyr
5,025
558
48
5
0
184,813
0
L
Eset
5,080
564
11
1
0
205,625
3
L
Kukulkan
5,768
641
97
11
0
187,006
1
L
Cernunnos
5,365
596
51
6
0
177,323
0
W
Atlas
6,138
682
18
2
0
188,205
0
W
Awilix
6,505
723
79
9
0
224,375
0
W
Chiron
5,507
612
60
7
0
170,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role