Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
IRastazZI
Ishtar
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 76L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
SchmaulFlameZ69
Zhong Kui
Level 122
God Stats
1W - 1L
1,306 SR
Queue Stats
54W - 47L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
sonnyb1312
Kukulkan
Level 85
God Stats
5W - 2L
1,490 SR
Queue Stats
159W - 176L
1,426 Elo+
Party 2
Team Averages
Level 114
1,459 SR
1,486 Elo+

VS

Team Averages
Level 129
1,547 SR
1,477 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Juliii80
Ah Puch
Level 157
God Stats
1W - 1L
1,753 SR
Queue Stats
25W - 30L
1,475 Elo+
Solo
The Morrigan
The Morrigan
SpidERSpins
The Morrigan
Level 116
God Stats
0W - 1L
1,661 SR
Queue Stats
23W - 27L
1,463 Elo+
Solo
Cerberus
Cerberus
TAS Carton
Cerberus
Level 117
God Stats
11W - 9L
1,533 SR
Queue Stats
691W - 692L
1,468 Elo+
Solo
Olorun
Olorun
opguidler
Olorun
Level 128
God Stats
0W - 2L
1,286 SR
Queue Stats
58W - 62L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 2 / 12
7,477
1,068
3,347
8,136
8,724
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
 
Artio
11
0 / 1 / 14
6,699
957
2,435
7,370
8,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
IRastazZI
Ishtar
14
4 / 1 / 9
7,396
1,057
5,362
3,997
1,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SchmaulFlameZ69
Zhong Kui
14
5 / 2 / 9
7,874
1,125
8,522
7,814
7,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
sonnyb1312
Kukulkan
13
4 / 1 / 8
7,442
1,063
7,436
4,760
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
5
1 / 2 / 0
5,010
716
994
2,892
2,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
Juliii80
Ah Puch
14
2 / 1 / 3
7,135
1,019
11,080
5,256
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
SpidERSpins
The Morrigan
12
3 / 2 / 3
6,616
945
5,214
1,998
907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
TAS Carton
Cerberus
12
1 / 5 / 4
6,478
925
5,248
12,181
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
opguidler
Olorun
11
0 / 5 / 6
6,048
864
3,559
8,272
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
15
Kills
7
7
Deaths
15
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
12
4
W
Artio
 
Artio
0
1
14
7
L
Osiris
 
Osiris
1
2
0
0.5
W
Ishtar
IRastazZI
Ishtar
4
1
9
8.5
L
Ah Puch
Juliii80
Ah Puch
2
1
3
3.5
W
Zhong Kui
SchmaulFlameZ69
Zhong Kui
5
2
9
4.75
L
The Morrigan
SpidERSpins
The Morrigan
3
2
3
2.25
L
Cerberus
TAS Carton
Cerberus
1
5
4
0.6
L
Olorun
opguidler
Olorun
0
5
6
0.6
W
Kukulkan
sonnyb1312
Kukulkan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,102
Damage
26,095
32,077
Taken
30,599
27,689
Mitigated
21,259
15,366
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,347
223
1,164
2,638
8,136
8,724
90
6,131
1,897
6,510
0
W
Artio
 
Artio
2,435
684
1,829
2,093
7,370
8,285
23
5,579
1,791
3,298
0
L
Osiris
 
Osiris
994
299
0
89
2,892
2,792
0
1,006
1,886
0
2,785
W
Ishtar
IRastazZI
Ishtar
5,362
3,281
862
877
3,997
1,635
550
3,001
996
0
16,270
L
Ah Puch
Juliii80
Ah Puch
11,080
404
405
2,141
5,256
2,171
0
4,337
919
27,468
0
W
Zhong Kui
SchmaulFlameZ69
Zhong Kui
8,522
477
1,407
2,981
7,814
7,095
28
5,931
1,883
23,539
0
L
The Morrigan
SpidERSpins
The Morrigan
5,214
671
60
527
1,998
907
0
1,121
825
8,511
0
L
Cerberus
TAS Carton
Cerberus
5,248
484
168
3,090
12,181
11,845
0
8,402
3,779
9,630
0
L
Olorun
opguidler
Olorun
3,559
1,729
231
1,156
8,272
3,544
0
6,874
1,398
7,140
0
W
Kukulkan
sonnyb1312
Kukulkan
7,436
665
570
945
4,760
1,950
644
4,459
301
23,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,888
Gold Earned
31,287
129
Minions Killed
81
0
Camps Cleared
0
709,704
Distance Traveled
551,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,477
1,068
14
2
0
142,523
0
W
Artio
6,699
957
2
0
0
152,001
0
L
Osiris
5,010
716
0
0
0
45,840
0
W
Ishtar
7,396
1,057
31
4
0
134,187
0
L
Ah Puch
7,135
1,019
42
6
0
149,174
0
W
Zhong Kui
7,874
1,125
50
7
0
141,456
0
L
The Morrigan
6,616
945
9
1
0
118,034
0
L
Cerberus
6,478
925
19
3
0
127,923
0
L
Olorun
6,048
864
11
2
0
110,157
0
W
Kukulkan
7,442
1,063
32
5
0
139,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role