Player Matchup

Danzaburou
Danzaburou
Gold IV
Angeloyrs
Danzaburou
Gold IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 189L
1,414 MMR
Party 1
Kuzenbo
Kuzenbo
Silver V
Daga-1976
Kuzenbo
Silver V
Level 83
God Stats
1W - 2L
1,537 SR
Queue Stats
49W - 73L
890 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Oliv9540
Zhong Kui
Gold V
Level 109
God Stats
93W - 106L
1,526 SR
Queue Stats
161W - 193L
1,256 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,521 SR
1,187 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,438 SR
1,204 MMR
Sylvanus
Sylvanus
Bronze IV
 
Sylvanus
Bronze IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze II
Gyrry2809
Morgan Le Fay
Bronze II
Level 62
God Stats
1W - 5L
1,315 SR
Queue Stats
32W - 55L
931 MMR
Solo
Fenrir
Fenrir
Silver III
MAKAVELOVE
Fenrir
Silver III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angeloyrs
Danzaburou
15
5 / 4 / 6
12,836
802
19,504
14,330
5,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Daga-1976
Kuzenbo
14
1 / 1 / 7
10,978
686
7,830
12,837
17,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Oliv9540
Zhong Kui
15
6 / 1 / 6
12,395
775
16,252
12,525
9,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaKukulkanAphroditeNu WaChang'e

VS

Bans
ZeusThothRaTiamatNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 3 / 4
10,111
632
5,648
18,457
19,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Gyrry2809
Morgan Le Fay
15
4 / 3 / 1
11,715
732
17,800
14,721
9,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
MAKAVELOVE
Fenrir
13
2 / 6 / 3
10,800
675
8,429
19,275
17,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
6
6
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
4
0.67
W
Danzaburou
Angeloyrs
Danzaburou
5
4
6
2
W
Kuzenbo
Daga-1976
Kuzenbo
1
1
7
4.5
L
Morgan Le Fay
Gyrry2809
Morgan Le Fay
4
3
1
1.5
L
Fenrir
MAKAVELOVE
Fenrir
2
6
3
0.58
W
Zhong Kui
Oliv9540
Zhong Kui
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,586
Damage
31,877
39,692
Taken
52,453
32,832
Mitigated
46,042
9,009
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,648
1,093
4,186
5,002
18,457
19,613
0
6,385
11,832
22,487
0
W
Danzaburou
Angeloyrs
Danzaburou
19,504
9,182
0
4,323
14,330
5,909
1,792
10,018
4,312
0
64,005
W
Kuzenbo
Daga-1976
Kuzenbo
7,830
2,164
0
1,246
12,837
17,694
9
6,981
5,856
22,917
0
L
Morgan Le Fay
Gyrry2809
Morgan Le Fay
17,800
3,220
0
1,453
14,721
9,078
0
8,507
5,940
68,993
0
L
Fenrir
MAKAVELOVE
Fenrir
8,429
1,841
0
1,216
19,275
17,351
0
9,099
9,802
0
41,965
W
Zhong Kui
Oliv9540
Zhong Kui
16,252
786
265
3,175
12,525
9,229
1,173
6,950
5,575
47,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,209
Gold Earned
32,626
177
Minions Killed
163
0
Camps Cleared
0
835,832
Distance Traveled
802,043
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,111
632
21
1
0
247,978
0
W
Danzaburou
12,836
802
67
4
0
248,380
2
W
Kuzenbo
10,978
686
21
1
0
314,333
0
L
Morgan Le Fay
11,715
732
95
6
0
270,205
0
L
Fenrir
10,800
675
47
3
0
283,860
0
W
Zhong Kui
12,395
775
89
6
0
273,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role