Player Matchup

Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Glizzy2Handz
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
SmitedbyHamas
Guan Yu
Level 7
God Stats
11W - 13L
1,532 SR
Queue Stats
13W - 15L
1,460 Elo+
Party 1
Team Averages
Level 27
1,511 SR
1,474 Elo+

VS

Team Averages
Level 131
1,376 SR
1,486 Elo+
Horus
Horus
AstralImmortal
Horus
Level 213
God Stats
1W - 2L
1,191 SR
Queue Stats
165W - 185L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
IITheWolfManII
Danzaburou
Level 23
God Stats
18W - 15L
1,485 SR
Queue Stats
24W - 24L
1,531 Elo+
Party 2
Thor
Thor
TURTLE_OF_NITE
Thor
Level 158
God Stats
18W - 20L
1,451 SR
Queue Stats
534W - 545L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 8 / 5
9,011
693
9,057
13,597
4,028
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 10 / 3
8,535
657
11,242
14,128
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
12
5 / 4 / 1
9,507
731
6,163
16,748
12,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 14
11,113
855
11,316
23,774
17,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
IITheWolfManII
Danzaburou
14
4 / 1 / 15
11,199
861
15,580
10,295
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
13 / 0 / 4
12,393
953
13,452
8,560
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
22
22
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
8
5
0.56
W
5
7
14
1.71
L
1
10
3
0.25
W
Danzaburou
IITheWolfManII
Danzaburou
4
1
15
11.5
L
Guan Yu
5
4
1
1.38
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
40,348
44,473
Taken
42,629
20,082
Mitigated
26,122
5,808
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,057
6,875
138
1,113
13,597
4,028
0
0
13,221
0
20,946
W
11,316
4,647
2,192
7,455
23,774
17,975
135
4,676
19,098
0
23,351
L
11,242
2,926
0
250
14,128
3,119
0
85
13,798
34,891
0
W
Danzaburou
IITheWolfManII
Danzaburou
15,580
10,621
0
1,406
10,295
4,161
221
4,471
5,824
0
50,122
L
Guan Yu
6,163
1,267
879
3,428
16,748
12,935
0
0
16,277
0
14,105
W
13,452
921
0
1,173
8,560
3,986
111
2,729
5,831
0
61,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
34,705
86
Minions Killed
157
0
Camps Cleared
0
600,874
Distance Traveled
734,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,011
693
25
2
0
194,033
0
W
Horus
11,113
855
20
2
0
215,255
0
L
Zeus
8,535
657
43
3
0
175,769
0
W
Danzaburou
11,199
861
62
5
0
234,344
0
L
Guan Yu
9,507
731
18
1
0
231,072
0
W
Thor
12,393
953
75
6
0
284,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role