Player Matchup

Hercules
Hercules
 
Hercules
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Noobamature3859
Baron Samedi
Level 20
God Stats
7W - 1L
1,624 SR
Queue Stats
143W - 40L
1,795 Elo+
Party 2
Kuzenbo
Kuzenbo
digitaIkrak
Kuzenbo
Level 58
God Stats
31W - 24L
1,720 SR
Queue Stats
383W - 193L
1,732 Elo+
Party 2
Team Averages
Level 42
1,615 SR
1,676 Elo+

VS

Team Averages
Level 45
1,418 SR
1,292 Elo+
Olorun
Olorun
Ogbeardedbuddha
Olorun
Level 64
God Stats
5W - 3L
1,555 SR
Queue Stats
292W - 270L
1,414 Elo+
Party 1
Artemis
Artemis
WilC
Artemis
Level 46
God Stats
0W - 3L
1,153 SR
Queue Stats
0W - 8L
1,098 Elo+
Solo
Set
Set
glockman4519
Set
Level 26
God Stats
2W - 3L
1,545 SR
Queue Stats
136W - 150L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
13 / 0 / 15
12,011
1,001
16,714
11,055
12,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Noobamature3859
Baron Samedi
14
10 / 0 / 14
11,806
984
9,391
5,535
3,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
digitaIkrak
Kuzenbo
13
5 / 0 / 22
10,988
916
8,165
12,122
17,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
7,800
650
6,092
10,070
3,739
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
WilC
Artemis
10
0 / 9 / 0
7,597
633
5,687
13,671
5,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 12 / 0
7,703
642
7,298
16,740
9,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
0
28
Kills
0
0
Deaths
28
51
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
13
0
15
20.5
W
Baron Samedi
Noobamature3859
Baron Samedi
10
0
14
17
L
0
7
0
0
L
Artemis
WilC
Artemis
0
9
0
0
W
Kuzenbo
digitaIkrak
Kuzenbo
5
0
22
16
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,270
Damage
19,077
28,712
Taken
40,481
34,154
Mitigated
18,299
10,933
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,714
6,706
0
4,070
11,055
12,580
1,007
2,361
8,694
96
30,210
W
Baron Samedi
Noobamature3859
Baron Samedi
9,391
614
2,205
2,638
5,535
3,790
1,381
1,967
3,568
62,077
0
L
6,092
1,562
230
1,169
10,070
3,739
0
6,231
3,337
31,552
0
L
Artemis
WilC
Artemis
5,687
2,002
0
905
13,671
5,385
0
5,839
7,195
0
19,644
W
Kuzenbo
digitaIkrak
Kuzenbo
8,165
3,487
0
2,020
12,122
17,784
450
2,291
9,831
20,464
0
L
7,298
3,572
0
1,321
16,740
9,175
0
5,155
10,825
0
23,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
23,100
146
Minions Killed
87
0
Camps Cleared
0
604,867
Distance Traveled
466,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,011
1,001
34
3
0
207,925
0
W
Baron Samedi
11,806
984
95
8
0
201,663
0
L
Olorun
7,800
650
35
3
0
152,548
0
L
Artemis
7,597
633
22
2
0
147,369
0
W
Kuzenbo
10,988
916
17
1
0
195,279
0
L
Set
7,703
642
30
3
0
166,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role