Player Matchup

Baron Samedi
Baron Samedi
DiskShapedEarth
Baron Samedi
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 3L
1,753 Elo+
Party 2
Discordia
Discordia
Grimm1269
Discordia
Level 80
God Stats
1W - 1L
1,316 SR
Queue Stats
148W - 107L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MantequiIIa
Ah Muzen Cab
Level 78
God Stats
1W - 0L
1,884 SR
Queue Stats
32W - 10L
1,659 Elo+
Party 2
Pele
Pele
StubbyChimera02
Pele
Level 156
God Stats
2W - 4L
1,391 SR
Queue Stats
226W - 201L
1,567 Elo+
Solo
Anhur
Anhur
Tealzind
Anhur
Level 155
God Stats
3W - 13L
1,367 SR
Queue Stats
248W - 215L
1,523 Elo+
Party 2
Team Averages
Level 95
1,492 SR
1,613 Elo+

VS

Team Averages
Level 149
1,560 SR
1,516 Elo+
Medusa
Medusa
DoubledLoki
Medusa
Level 148
God Stats
1W - 1L
1,682 SR
Queue Stats
49W - 51L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
FUSIION4353
Gilgamesh
Level 149
God Stats
3W - 6L
1,623 SR
Queue Stats
170W - 180L
1,458 Elo+
Party 1
Chronos
Chronos
IGetThoseKillz
Chronos
Level 132
God Stats
5W - 7L
1,582 SR
Queue Stats
329W - 333L
1,553 Elo+
Solo
Charon
Charon
TxGameWarrior2
Charon
Level 159
God Stats
11W - 6L
1,641 SR
Queue Stats
106W - 108L
1,469 Elo+
Party 1
Bake Kujira
Bake Kujira
xOnlyDanzx
Bake Kujira
Level 158
God Stats
0W - 1L
1,271 SR
Queue Stats
562W - 512L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiskShapedEarth
Baron Samedi
13
3 / 0 / 5
8,142
582
7,767
8,111
6,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Grimm1269
Discordia
14
4 / 1 / 3
8,314
594
9,145
6,203
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MantequiIIa
Ah Muzen Cab
16
6 / 2 / 8
10,247
732
21,357
17,053
9,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 4 / 7
7,859
561
8,108
14,172
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Tealzind
Anhur
14
4 / 2 / 1
8,615
615
4,735
9,796
3,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 2 / 1
7,309
522
6,565
7,987
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
FUSIION4353
Gilgamesh
13
3 / 4 / 5
7,832
559
7,698
16,139
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 4 / 3
7,084
506
4,191
10,168
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 4
6,913
494
7,149
14,086
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bake Kujira
xOnlyDanzx
Bake Kujira
12
3 / 8 / 2
7,628
545
8,047
20,871
22,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
9
9
Deaths
21
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DiskShapedEarth
Baron Samedi
3
0
5
5.5
L
Medusa
1
2
1
0.75
L
Gilgamesh
FUSIION4353
Gilgamesh
3
4
5
1.38
W
Discordia
Grimm1269
Discordia
4
1
3
5.5
L
1
4
3
0.63
W
Ah Muzen Cab
MantequiIIa
Ah Muzen Cab
6
2
8
5
W
3
4
7
1.63
W
Anhur
Tealzind
Anhur
4
2
1
2.25
L
1
3
4
1
L
Bake Kujira
xOnlyDanzx
Bake Kujira
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,112
Damage
33,650
55,335
Taken
69,251
28,279
Mitigated
46,927
20,515
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DiskShapedEarth
Baron Samedi
7,767
2,126
1,128
2,522
8,111
6,975
112
1,844
6,051
33,483
0
L
Medusa
6,565
2,421
0
1,926
7,987
2,460
52
1,246
6,741
0
56,998
L
Gilgamesh
FUSIION4353
Gilgamesh
7,698
2,843
0
926
16,139
6,852
0
3,189
12,826
0
57,992
W
Discordia
Grimm1269
Discordia
9,145
874
0
1,316
6,203
2,287
0
2,231
3,717
59,267
0
L
4,191
1,322
0
620
10,168
3,671
0
3,287
6,593
50,644
0
W
Ah Muzen Cab
MantequiIIa
Ah Muzen Cab
21,357
12,137
0
8,309
17,053
9,455
714
8,315
7,937
0
91,163
W
8,108
1,500
0
2,542
14,172
5,599
0
2,729
11,360
0
63,342
W
Anhur
Tealzind
Anhur
4,735
3,142
0
4,698
9,796
3,963
879
2,431
6,883
0
67,846
L
7,149
1,066
0
1,876
14,086
11,754
0
5,882
7,970
27,252
0
L
Bake Kujira
xOnlyDanzx
Bake Kujira
8,047
3,214
0
3,882
20,871
22,190
0
2,625
18,209
48,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
36,766
489
Minions Killed
408
0
Camps Cleared
0
1,444,021
Distance Traveled
1,408,405
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,142
582
35
3
0
287,832
0
L
Medusa
7,309
522
89
6
0
290,980
4
L
Gilgamesh
7,832
559
88
6
0
305,642
0
W
Discordia
8,314
594
104
7
0
281,948
2
L
Chronos
7,084
506
102
7
0
279,627
2
W
Ah Muzen Cab
10,247
732
140
10
0
274,570
0
W
Pele
7,859
561
92
7
0
325,775
0
W
Anhur
8,615
615
118
8
0
273,896
0
L
Charon
6,913
494
34
2
0
277,371
4
L
Bake Kujira
7,628
545
95
7
0
254,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role