Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FOR REDZER0
Bastet
Level 155
God Stats
8W - 10L
1,463 SR
Queue Stats
599W - 610L
1,484 Elo+
Solo
Osiris
Osiris
SKY_MAGM22
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,703 Elo+
Solo
Ishtar
Ishtar
Thiccenning
Ishtar
Level 141
God Stats
1W - 1L
1,535 SR
Queue Stats
57W - 75L
1,374 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,512 Elo+

VS

Team Averages
Level 122
1,496 SR
1,500 Elo+
Merlin
Merlin
Cavanger
Merlin
Level 105
God Stats
7W - 2L
1,654 SR
Queue Stats
423W - 410L
1,528 Elo+
Party 1
Ganesha
Ganesha
IIXSAMMANXII
Ganesha
Level 129
God Stats
6W - 3L
1,622 SR
Queue Stats
631W - 625L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
ImFrankis
Xing Tian
Level 88
God Stats
12W - 9L
1,537 SR
Queue Stats
288W - 272L
1,522 Elo+
Party 1
Discordia
Discordia
JUsT 2 INFAM0US
Discordia
Level 149
God Stats
2W - 7L
1,165 SR
Queue Stats
359W - 366L
1,485 Elo+
Solo
Martichoras
Martichoras
xIIFAMINEIIv
Martichoras
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 1 / 2
6,446
806
3,357
6,194
7,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
 
Nu Wa
12
1 / 2 / 4
6,359
795
7,965
4,889
1,857
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
12
2 / 1 / 2
6,532
817
4,503
3,995
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
SKY_MAGM22
Osiris
12
0 / 2 / 2
6,252
782
4,447
8,932
10,265
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
10
0 / 1 / 4
6,041
755
2,344
4,336
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cavanger
Merlin
13
1 / 1 / 4
6,684
836
5,606
3,208
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
IIXSAMMANXII
Ganesha
13
0 / 1 / 6
6,592
824
4,210
6,632
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
ImFrankis
Xing Tian
10
0 / 2 / 5
6,030
754
2,886
7,866
8,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
JUsT 2 INFAM0US
Discordia
14
4 / 0 / 3
7,455
932
7,264
3,331
1,291
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
xIIFAMINEIIv
Martichoras
12
2 / 1 / 3
6,898
862
5,521
6,098
3,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
5
Kills
7
7
Deaths
5
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
2
3
L
Nu Wa
 
Nu Wa
1
2
4
1.5
W
Merlin
Cavanger
Merlin
1
1
4
3
L
Bastet
2
1
2
3
W
Ganesha
IIXSAMMANXII
Ganesha
0
1
6
3
W
Xing Tian
ImFrankis
Xing Tian
0
2
5
1.25
W
Discordia
JUsT 2 INFAM0US
Discordia
4
0
3
5.5
L
Osiris
SKY_MAGM22
Osiris
0
2
2
0.5
L
Ishtar
0
1
4
2
W
Martichoras
xIIFAMINEIIv
Martichoras
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,616
Damage
25,487
28,346
Taken
27,135
22,617
Mitigated
21,198
11,125
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,357
131
1,299
3,003
6,194
7,554
0
4,364
1,716
0
6,452
L
Nu Wa
 
Nu Wa
7,965
1,744
473
511
4,889
1,857
152
3,305
1,508
18,884
0
W
Merlin
Cavanger
Merlin
5,606
144
1,549
333
3,208
1,364
0
1,482
1,641
22,203
0
L
Bastet
4,503
812
130
943
3,995
1,396
0
3,104
851
0
7,858
W
Ganesha
IIXSAMMANXII
Ganesha
4,210
210
436
572
6,632
6,398
0
1,793
4,610
12,618
73
W
Xing Tian
ImFrankis
Xing Tian
2,886
140
226
778
7,866
8,937
0
1,820
5,715
5,984
0
W
Discordia
JUsT 2 INFAM0US
Discordia
7,264
93
571
477
3,331
1,291
0
1,094
2,237
18,745
0
L
Osiris
SKY_MAGM22
Osiris
4,447
157
515
3,144
8,932
10,265
90
5,640
3,164
0
14,462
L
Ishtar
2,344
762
329
778
4,336
1,545
29
3,078
1,214
0
8,870
W
Martichoras
xIIFAMINEIIv
Martichoras
5,521
1,884
1,052
1,307
6,098
3,208
140
1,776
4,188
0
14,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
33,659
81
Minions Killed
115
0
Camps Cleared
0
810,445
Distance Traveled
710,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,446
806
10
1
0
206,092
0
L
Nu Wa
6,359
795
16
2
0
137,525
0
W
Merlin
6,684
836
38
5
0
157,833
0
L
Bastet
6,532
817
18
2
0
174,767
0
W
Ganesha
6,592
824
0
0
0
126,192
0
W
Xing Tian
6,030
754
18
2
0
147,999
0
W
Discordia
7,455
932
30
4
0
143,204
0
L
Osiris
6,252
782
23
3
0
171,439
0
L
Ishtar
6,041
755
14
2
0
120,622
0
W
Martichoras
6,898
862
29
4
0
134,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role