Player Matchup

Surtr
Surtr
Codieselm
Surtr
Level 65
God Stats
6W - 6L
1,522 SR
Queue Stats
150W - 158L
1,452 Elo+
Solo
Izanami
Izanami
Eminent Strike
Izanami
Level 144
God Stats
3W - 1L
1,729 SR
Queue Stats
26W - 30L
1,506 Elo+
Party 2
Skadi
Skadi
Iamchump101
Skadi
Level 154
God Stats
1W - 0L
1,708 SR
Queue Stats
135W - 140L
1,523 Elo+
Party 2
Zeus
Zeus
MiDeViLnItE34
Zeus
Level 128
God Stats
3W - 4L
1,435 SR
Queue Stats
262W - 426L
1,451 Elo+
Party 2
Yemoja
Yemoja
VioletQuasar02
Yemoja
Level 65
God Stats
4W - 7L
1,436 SR
Queue Stats
12W - 15L
1,467 Elo+
Party 2
Team Averages
Level 111
1,566 SR
1,479 Elo+

VS

Team Averages
Level 61
1,543 SR
1,450 Elo+
Thanatos
Thanatos
ClinicalTrial34
Thanatos
Level 50
God Stats
0W - 4L
1,260 SR
Queue Stats
105W - 114L
1,495 Elo+
Solo
Hou Yi
Hou Yi
PirateCat97
Hou Yi
Level 65
God Stats
14W - 12L
1,419 SR
Queue Stats
253W - 230L
1,470 Elo+
Solo
Jormungandr
Jormungandr
ZzShiroYasha
Jormungandr
Level 89
God Stats
13W - 10L
1,624 SR
Queue Stats
370W - 365L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
Level 87
God Stats
93W - 65L
1,703 SR
Queue Stats
467W - 440L
1,520 Elo+
Solo
Ares
Ares
straighttbandzz
Ares
Level 15
God Stats
1W - 1L
1,709 SR
Queue Stats
4W - 12L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Codieselm
Surtr
12
1 / 2 / 2
7,307
487
6,482
14,418
10,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 1 / 0
7,143
476
5,846
8,581
3,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 1 / 3
9,568
638
11,161
10,374
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
7 / 0 / 3
8,948
597
10,375
9,279
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 5
7,366
491
2,481
7,613
5,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 5 / 0
7,877
525
7,457
14,310
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
11
0 / 3 / 1
6,702
447
6,388
9,470
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jormungandr
ZzShiroYasha
Jormungandr
13
1 / 4 / 0
8,529
569
7,436
11,988
10,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
14
0 / 4 / 1
8,337
556
4,540
11,166
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 0
6,779
452
2,570
9,248
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
4
4
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
5
0
0.6
W
Surtr
Codieselm
Surtr
1
2
2
1
W
1
1
0
1
W
8
1
3
9.5
W
7
0
3
8.5
L
Hou Yi
0
3
1
0.17
W
0
0
5
2.5
L
Jormungandr
ZzShiroYasha
Jormungandr
1
4
0
0.25
L
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
0
4
1
0.13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,345
Damage
28,391
50,265
Taken
56,182
26,483
Mitigated
33,380
16,247
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,457
3,143
0
6,644
14,310
5,851
0
4,521
9,789
0
61,515
W
Surtr
Codieselm
Surtr
6,482
2,438
0
4,193
14,418
10,698
0
6,692
7,726
828
44,345
W
5,846
4,394
0
1,889
8,581
3,273
1,525
822
7,759
0
69,108
W
11,161
5,137
0
2,389
10,374
4,153
2,642
688
9,686
0
72,205
W
10,375
1,929
0
500
9,279
2,974
0
749
8,530
69,593
0
L
Hou Yi
6,388
2,521
0
1,945
9,470
3,871
0
2,266
7,204
0
48,494
W
2,481
394
4,198
3,078
7,613
5,385
218
839
6,774
16,422
0
L
Jormungandr
ZzShiroYasha
Jormungandr
7,436
1,658
0
2,111
11,988
10,800
153
1,748
9,515
70,381
216
L
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
4,540
1,863
0
2,800
11,166
4,421
869
1,905
9,261
0
70,224
L
2,570
265
130
1,073
9,248
8,437
0
2,880
6,368
17,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,332
Gold Earned
38,224
434
Minions Killed
456
0
Camps Cleared
0
1,397,807
Distance Traveled
1,394,961
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,877
525
98
7
0
300,053
0
W
Surtr
7,307
487
75
5
0
259,102
0
W
Izanami
7,143
476
119
8
0
250,729
0
W
Skadi
9,568
638
113
8
0
287,643
0
W
Zeus
8,948
597
107
7
0
327,408
0
L
Hou Yi
6,702
447
87
6
0
257,067
0
W
Yemoja
7,366
491
20
1
0
272,925
8
L
Jormungandr
8,529
569
127
8
0
268,779
1
L
Danzaburou
8,337
556
122
8
0
271,434
0
L
Ares
6,779
452
22
1
0
297,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role