Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thiccenning
Ah Muzen Cab
Level 141
God Stats
3W - 0L
1,624 SR
Queue Stats
57W - 75L
1,340 Elo+
Solo
Kumbhakarna
Kumbhakarna
dani3lzan
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
maxthechonk
Gilgamesh
Level 84
God Stats
2W - 0L
1,469 SR
Queue Stats
28W - 26L
1,474 Elo+
Party 1
Izanami
Izanami
xIIFAMINEIIv
Izanami
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,370 Elo+
Solo
Team Averages
Level 122
1,519 SR
1,433 Elo+

VS

Team Averages
Level 120
1,634 SR
1,484 Elo+
Discordia
Discordia
DanStan
Discordia
Level 142
God Stats
2W - 2L
1,703 SR
Queue Stats
89W - 111L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
Direflame
Amaterasu
Level 149
God Stats
2W - 4L
1,675 SR
Queue Stats
201W - 195L
1,463 Elo+
Party 2
Ganesha
Ganesha
ElectricDragon13
Ganesha
Level 137
God Stats
6W - 7L
1,539 SR
Queue Stats
272W - 271L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
NightLotoS
Kumbhakarna
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 87L
1,485 Elo+
Solo
Skadi
Skadi
Relyks0
Skadi
Level 139
God Stats
1W - 1L
1,753 SR
Queue Stats
57W - 70L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 1 / 18
8,661
787
4,524
13,087
9,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Thiccenning
Ah Muzen Cab
17
10 / 2 / 14
10,727
975
17,419
9,078
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
dani3lzan
Kumbhakarna
14
0 / 2 / 21
9,178
834
5,874
15,539
12,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
maxthechonk
Gilgamesh
17
13 / 0 / 11
10,425
948
17,900
14,353
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
xIIFAMINEIIv
Izanami
16
3 / 3 / 21
9,472
861
17,980
11,659
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DanStan
Discordia
17
4 / 3 / 1
9,026
821
22,384
9,647
3,760
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Direflame
Amaterasu
12
3 / 6 / 2
7,504
682
11,844
14,681
11,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 7 / 7
7,680
698
6,942
18,395
16,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
NightLotoS
Kumbhakarna
13
1 / 8 / 4
7,750
705
5,036
20,299
16,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Relyks0
Skadi
11
0 / 4 / 3
6,866
624
4,917
8,277
3,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
25
27
Kills
8
8
Deaths
28
85
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
18
10
L
Discordia
DanStan
Discordia
4
3
1
1.5
L
Amaterasu
Direflame
Amaterasu
3
6
2
0.67
L
0
7
7
0.5
L
Kumbhakarna
NightLotoS
Kumbhakarna
1
8
4
0.38
L
Skadi
Relyks0
Skadi
0
4
3
0.38
W
Ah Muzen Cab
Thiccenning
Ah Muzen Cab
10
2
14
8.5
W
Kumbhakarna
dani3lzan
Kumbhakarna
0
2
21
5.25
W
Gilgamesh
maxthechonk
Gilgamesh
13
0
11
18.5
W
Izanami
xIIFAMINEIIv
Izanami
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,697
Damage
51,123
63,716
Taken
71,299
41,040
Mitigated
50,977
27,805
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,524
696
3,221
6,057
13,087
9,629
93
7,406
5,545
12,904
0
L
Discordia
DanStan
Discordia
22,384
1,857
711
2,198
9,647
3,760
0
471
8,881
44,812
0
L
Amaterasu
Direflame
Amaterasu
11,844
2,625
1,055
2,647
14,681
11,172
0
2,656
11,716
0
14,816
L
6,942
363
587
2,408
18,395
16,606
0
2,500
15,429
14,270
0
L
Kumbhakarna
NightLotoS
Kumbhakarna
5,036
1,091
1,290
1,488
20,299
16,322
0
2,704
17,260
8,342
0
L
Skadi
Relyks0
Skadi
4,917
3,024
180
1,388
8,277
3,117
0
2,067
6,131
0
8,992
W
Ah Muzen Cab
Thiccenning
Ah Muzen Cab
17,419
5,015
994
1,676
9,078
4,392
553
5,116
3,827
0
34,490
W
Kumbhakarna
dani3lzan
Kumbhakarna
5,874
591
3,303
2,835
15,539
12,602
202
6,304
8,790
10,350
0
W
Gilgamesh
maxthechonk
Gilgamesh
17,900
4,549
2,383
4,434
14,353
9,097
1,630
8,409
5,854
0
21,618
W
Izanami
xIIFAMINEIIv
Izanami
17,980
9,543
281
2,621
11,659
5,320
1,862
7,127
4,333
0
37,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,463
Gold Earned
38,826
141
Minions Killed
131
0
Camps Cleared
0
1,134,392
Distance Traveled
900,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,661
787
31
3
0
243,710
0
L
Discordia
9,026
821
71
6
0
223,366
0
L
Amaterasu
7,504
682
20
2
0
176,829
0
L
Ganesha
7,680
698
8
1
0
180,312
0
L
Kumbhakarna
7,750
705
5
0
0
188,087
0
L
Skadi
6,866
624
27
2
0
131,595
0
W
Ah Muzen Cab
10,727
975
37
3
0
239,462
0
W
Kumbhakarna
9,178
834
14
1
0
221,069
0
W
Gilgamesh
10,425
948
14
1
0
256,205
0
W
Izanami
9,472
861
45
4
0
173,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role