Player Matchup

Serqet
Serqet
FadeTrYxHaRd
Serqet
Level 64
God Stats
0W - 2L
1,300 SR
Queue Stats
173W - 192L
1,419 Elo+
Solo
Shiva
Shiva
Foppish
Shiva
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,345 Elo+
Solo
Zhong Kui
Zhong Kui
Greenlantern42
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,332 Elo+
Party 2
Ix Chel
Ix Chel
LiberalTrash1
Ix Chel
Level 29
God Stats
2W - 2L
1,778 SR
Queue Stats
156W - 160L
1,430 Elo+
Solo
Tiamat
Tiamat
THEREALDIL
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,404 Elo+
Party 2
Team Averages
Level 64
1,516 SR
1,386 Elo+

VS

Team Averages
Level 102
1,481 SR
1,453 Elo+
Martichoras
Martichoras
BluntTilLungDie
Martichoras
Level 29
God Stats
2W - 3L
1,240 SR
Queue Stats
130W - 155L
1,436 Elo+
Solo
Chaac
Chaac
Donncath
Chaac
Level 105
God Stats
4W - 6L
1,483 SR
Queue Stats
189W - 170L
1,463 Elo+
Party 1
Sol
Sol
GrimPaladin
Sol
Level 125
God Stats
11W - 7L
1,539 SR
Queue Stats
231W - 213L
1,439 Elo+
Party 1
Ix Chel
Ix Chel
MambaGang247
Ix Chel
Level 146
God Stats
8W - 11L
1,438 SR
Queue Stats
1,238W - 1,242L
1,470 Elo+
Solo
Hachiman
Hachiman
TheEverSon1
Hachiman
Level 107
God Stats
2W - 1L
1,703 SR
Queue Stats
249W - 226L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
3 / 7 / 1
9,037
822
3,893
14,137
18,454
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
Foppish
Shiva
13
1 / 7 / 5
7,339
667
9,541
16,654
15,664
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Greenlantern42
Zhong Kui
15
2 / 7 / 5
8,417
765
11,389
17,264
10,344
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
12
1 / 3 / 1
6,727
612
4,851
7,202
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
THEREALDIL
Tiamat
15
2 / 5 / 6
8,303
755
8,879
9,534
6,527
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BluntTilLungDie
Martichoras
17
6 / 2 / 14
9,890
899
13,029
14,109
6,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Donncath
Chaac
16
4 / 3 / 16
9,606
873
9,222
22,152
20,628
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 19
9,160
833
13,257
12,010
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
MambaGang247
Ix Chel
15
5 / 1 / 12
9,326
848
5,302
5,321
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
TheEverSon1
Hachiman
16
12 / 3 / 11
10,211
928
15,907
10,093
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
9
Kills
29
29
Deaths
12
18
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BluntTilLungDie
Martichoras
6
2
14
6.5
W
Chaac
Donncath
Chaac
4
3
16
4
L
Serqet
3
7
1
0.5
L
Shiva
Foppish
Shiva
1
7
5
0.5
L
Zhong Kui
Greenlantern42
Zhong Kui
2
7
5
0.64
W
2
3
19
3.83
L
Ix Chel
1
3
1
0.5
W
Ix Chel
MambaGang247
Ix Chel
5
1
12
11
L
Tiamat
THEREALDIL
Tiamat
2
5
6
1
W
Hachiman
TheEverSon1
Hachiman
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,553
Damage
56,717
64,791
Taken
63,685
53,925
Mitigated
39,078
13,962
Healing
33,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BluntTilLungDie
Martichoras
13,029
5,136
441
3,542
14,109
6,889
638
6,350
7,543
0
27,295
W
Chaac
Donncath
Chaac
9,222
1,937
653
10,970
22,152
20,628
664
8,576
13,336
0
16,691
L
Serqet
3,893
849
571
2,476
14,137
18,454
0
3,951
10,186
259
10,240
L
Shiva
Foppish
Shiva
9,541
1,267
725
1,074
16,654
15,664
0
6,718
9,936
148
14,149
L
Zhong Kui
Greenlantern42
Zhong Kui
11,389
998
372
2,922
17,264
10,344
44
3,972
13,292
24,569
0
W
13,257
5,291
568
4,013
12,010
4,819
1,894
4,184
7,586
25,229
0
L
Ix Chel
4,851
810
1,747
2,122
7,202
2,936
0
1,916
5,286
11,394
0
W
Ix Chel
MambaGang247
Ix Chel
5,302
570
8,440
2,261
5,321
2,222
875
2,221
3,100
15,122
0
L
Tiamat
THEREALDIL
Tiamat
8,879
815
786
1,167
9,534
6,527
0
2,002
7,532
16,508
0
W
Hachiman
TheEverSon1
Hachiman
15,907
12,061
751
2,236
10,093
4,520
3,355
4,120
5,901
0
25,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,823
Gold Earned
48,193
72
Minions Killed
120
0
Camps Cleared
0
773,375
Distance Traveled
992,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,890
899
24
2
0
201,548
0
W
Chaac
9,606
873
22
2
0
221,527
0
L
Serqet
9,037
822
13
1
0
126,564
0
L
Shiva
7,339
667
13
1
0
183,898
0
L
Zhong Kui
8,417
765
21
2
0
160,198
0
W
Sol
9,160
833
32
3
0
177,258
0
L
Ix Chel
6,727
612
11
1
0
119,304
0
W
Ix Chel
9,326
848
19
2
0
204,721
0
L
Tiamat
8,303
755
14
1
0
183,411
0
W
Hachiman
10,211
928
23
2
0
187,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role