Player Matchup

Morgan Le Fay
Morgan Le Fay
RebeccaSimp
Morgan Le Fay
Level 46
God Stats
1W - 0L
1,855 SR
Queue Stats
19W - 12L
1,585 Elo+
Party 2
Merlin
Merlin
TFS GizMo
Merlin
Level 149
God Stats
8W - 8L
1,747 SR
Queue Stats
251W - 240L
1,543 Elo+
Solo
Apollo
Apollo
deathstrokecold5
Apollo
Level 52
God Stats
2W - 0L
1,704 SR
Queue Stats
34W - 24L
1,605 Elo+
Party 3
Bake Kujira
Bake Kujira
klicer2764
Bake Kujira
Level 123
God Stats
11W - 5L
1,704 SR
Queue Stats
83W - 61L
1,547 Elo+
Party 3
Amaterasu
Amaterasu
yyasgramor
Amaterasu
Level 106
God Stats
6W - 4L
1,663 SR
Queue Stats
28W - 17L
1,562 Elo+
Party 2
Team Averages
Level 95
1,734 SR
1,568 Elo+

VS

Team Averages
Level 115
1,549 SR
1,512 Elo+
Shiva
Shiva
HBM x KING3x
Shiva
Level 125
God Stats
248W - 225L
1,579 SR
Queue Stats
984W - 1,011L
1,476 Elo+
Party 1
Merlin
Merlin
NewErrorr
Merlin
Level 99
God Stats
8W - 9L
1,541 SR
Queue Stats
143W - 131L
1,526 Elo+
Party 4
Ares
Ares
S1NG1E SHOT
Ares
Level 159
God Stats
37W - 36L
1,577 SR
Queue Stats
684W - 677L
1,529 Elo+
Solo
Ne Zha
Ne Zha
TeddiOssO
Ne Zha
Level 69
God Stats
3W - 7L
1,429 SR
Queue Stats
19W - 19L
1,505 Elo+
Party 4
Ix Chel
Ix Chel
firebeast2001
Ix Chel
Level 125
God Stats
9W - 6L
1,618 SR
Queue Stats
568W - 555L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RebeccaSimp
Morgan Le Fay
17
5 / 0 / 12
11,732
1,173
19,015
7,083
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
TFS GizMo
Merlin
16
1 / 3 / 10
10,027
1,003
12,901
7,987
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 6
11,219
1,122
12,458
10,624
5,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bake Kujira
klicer2764
Bake Kujira
16
1 / 0 / 15
10,003
1,000
19,309
19,518
22,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
yyasgramor
Amaterasu
17
7 / 3 / 10
11,408
1,141
12,987
15,159
12,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

292

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 0
10,596
1,060
16,375
21,109
22,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
NewErrorr
Merlin
15
0 / 2 / 5
9,589
959
12,756
10,375
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 7
9,426
943
5,630
19,615
26,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
TeddiOssO
Ne Zha
15
1 / 5 / 3
9,343
934
8,982
16,680
8,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
15
1 / 5 / 5
9,674
967
13,161
14,955
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
20
Kills
7
7
Deaths
20
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
Merlin
NewErrorr
Merlin
0
2
5
1.25
W
Morgan Le Fay
RebeccaSimp
Morgan Le Fay
5
0
12
11
L
0
4
7
0.88
W
Merlin
TFS GizMo
Merlin
1
3
10
2
L
Ne Zha
TeddiOssO
Ne Zha
1
5
3
0.5
W
6
1
6
9
L
Ix Chel
1
5
5
0.7
W
Bake Kujira
klicer2764
Bake Kujira
1
0
15
8.5
W
Amaterasu
yyasgramor
Amaterasu
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,670
Damage
56,904
60,371
Taken
82,734
47,945
Mitigated
69,303
11,577
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,375
1,481
116
341
21,109
22,045
0
12,367
8,221
1,823
23,839
L
Merlin
NewErrorr
Merlin
12,756
477
0
0
10,375
4,952
0
5,568
4,489
34,677
0
W
Morgan Le Fay
RebeccaSimp
Morgan Le Fay
19,015
1,004
0
2,153
7,083
3,369
0
3,786
3,255
53,140
0
L
5,630
290
0
0
19,615
26,363
0
11,573
7,441
12,166
0
W
Merlin
TFS GizMo
Merlin
12,901
574
0
0
7,987
4,064
0
4,497
3,396
34,374
0
L
Ne Zha
TeddiOssO
Ne Zha
8,982
3,428
211
2,384
16,680
8,536
0
9,643
6,703
0
20,178
W
12,458
8,435
0
1,968
10,624
5,771
0
5,210
5,320
0
24,050
L
Ix Chel
13,161
1,997
1,078
822
14,955
7,407
0
9,625
5,128
30,582
0
W
Bake Kujira
klicer2764
Bake Kujira
19,309
10,106
0
3,238
19,518
22,265
0
11,431
7,735
21,705
1,424
W
Amaterasu
yyasgramor
Amaterasu
12,987
4,891
326
3,892
15,159
12,476
0
7,638
7,295
0
17,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
48,628
185
Minions Killed
158
9
Camps Cleared
4
1,044,410
Distance Traveled
891,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,596
1,060
24
2
2
188,026
0
L
Merlin
9,589
959
58
6
0
163,164
0
W
Morgan Le Fay
11,732
1,173
77
8
3
220,034
0
L
Ares
9,426
943
11
1
0
186,356
0
W
Merlin
10,027
1,003
47
5
1
184,642
0
L
Ne Zha
9,343
934
21
2
0
173,930
0
W
Apollo
11,219
1,122
32
3
3
202,394
0
L
Ix Chel
9,674
967
44
4
2
179,597
0
W
Bake Kujira
10,003
1,000
9
1
2
214,255
0
W
Amaterasu
11,408
1,141
20
2
0
223,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role