Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Mudkip
Ra
Level 154
God Stats
8W - 0L
1,590 SR
Queue Stats
337W - 151L
1,839 Elo+
Party 1
Nox
Nox
Tys_4L
Nox
Level 107
God Stats
6W - 3L
1,704 SR
Queue Stats
428W - 197L
1,838 Elo+
Party 1
Team Averages
Level 139
1,598 SR
1,726 Elo+

VS

Team Averages
Level 188
1,497 SR
1,588 Elo+
Eset
Eset
Okraa
Eset
Level 146
God Stats
0W - 2L
1,432 SR
Queue Stats
21W - 30L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
SmokeDance Moon
Gilgamesh
Level 159
God Stats
3W - 3L
1,504 SR
Queue Stats
36W - 35L
1,579 Elo+
Party 2
Atlas
Atlas
TravyTrebo
Atlas
Level 258
God Stats
53W - 58L
1,556 SR
Queue Stats
956W - 979L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 4
8,184
818
7,617
9,603
6,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ra
11
2 / 0 / 4
8,242
824
9,566
4,986
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
Tys_4L
Nox
10
2 / 1 / 3
7,929
793
5,563
6,694
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Okraa
Eset
11
1 / 4 / 1
7,970
797
4,327
8,297
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SmokeDance Moon
Gilgamesh
9
0 / 1 / 2
7,175
718
2,735
10,179
9,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
11
1 / 1 / 1
7,515
752
10,069
9,021
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
2
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
4
4
W
Ra
2
0
4
4
L
Eset
Okraa
Eset
1
4
1
0.38
L
Gilgamesh
SmokeDance Moon
Gilgamesh
0
1
2
1
L
Atlas
1
1
1
1.5
W
Nox
Tys_4L
Nox
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
17,131
21,283
Taken
27,497
11,140
Mitigated
20,443
7,109
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,617
1,007
0
2,520
9,603
6,193
212
6,155
2,923
0
26,045
W
Ra
9,566
366
1,572
1,588
4,986
2,089
538
3,368
1,583
43,494
0
L
Eset
Okraa
Eset
4,327
207
117
837
8,297
3,090
0
4,264
3,986
34,808
0
L
Gilgamesh
SmokeDance Moon
Gilgamesh
2,735
652
0
1,667
10,179
9,430
0
6,394
3,552
0
12,354
L
Atlas
10,069
3,294
0
3,075
9,021
7,923
0
4,437
4,504
26,103
0
W
Nox
Tys_4L
Nox
5,563
363
0
1,429
6,694
2,858
362
4,118
2,104
12,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,355
Gold Earned
22,660
108
Minions Killed
99
0
Camps Cleared
0
601,312
Distance Traveled
569,858
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,184
818
26
3
0
216,703
2
W
Ra
8,242
824
69
7
0
202,511
0
L
Eset
7,970
797
67
7
0
184,342
0
L
Gilgamesh
7,175
718
18
2
0
196,163
0
L
Atlas
7,515
752
14
1
0
189,353
0
W
Nox
7,929
793
13
1
0
182,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role