Player Matchup

Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
FoxTrott29er
Thanatos
Level 47
God Stats
11W - 15L
1,353 SR
Queue Stats
43W - 45L
1,398 Elo+
Party 1
Bellona
Bellona
Tjslav
Bellona
Level 67
God Stats
15W - 11L
1,485 SR
Queue Stats
111W - 97L
1,464 Elo+
Party 1
Janus
Janus
TwistedRock97
Janus
Level 50
God Stats
2W - 5L
1,472 SR
Queue Stats
56W - 53L
1,434 Elo+
Party 3
Cernunnos
Cernunnos
W LIKE A BOSS
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 128L
1,513 Elo+
Party 3
Team Averages
Level 81
1,462 SR
1,462 Elo+

VS

Team Averages
Level 102
1,486 SR
1,464 Elo+
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CVDEN
Kukulkan
Level 69
God Stats
14W - 13L
1,501 SR
Queue Stats
88W - 89L
1,478 Elo+
Party 4
Neith
Neith
DEA Curse
Neith
Level 107
God Stats
7W - 2L
1,358 SR
Queue Stats
350W - 325L
1,469 Elo+
Party 2
Cabrakan
Cabrakan
DEA Screw
Cabrakan
Level 103
God Stats
7W - 8L
1,507 SR
Queue Stats
304W - 294L
1,413 Elo+
Party 2
Thanatos
Thanatos
xDarkXMangomanx
Thanatos
Level 145
God Stats
9W - 8L
1,565 SR
Queue Stats
317W - 314L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 4 / 1
8,030
472
10,805
20,792
21,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
FoxTrott29er
Thanatos
13
0 / 3 / 1
7,719
454
3,657
14,112
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Tjslav
Bellona
14
3 / 2 / 0
9,035
531
13,130
17,727
15,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 1
8,174
481
5,225
12,562
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
W LIKE A BOSS
Cernunnos
10
0 / 6 / 2
6,735
396
3,582
13,429
5,456

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 3 / 6
9,717
572
13,219
17,200
15,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
CVDEN
Kukulkan
15
4 / 1 / 3
9,980
587
8,401
6,064
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
DEA Curse
Neith
15
3 / 1 / 7
9,426
554
13,979
10,577
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
DEA Screw
Cabrakan
12
2 / 2 / 5
8,595
506
5,987
14,003
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
16
9 / 1 / 5
10,212
601
9,690
14,747
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
21
21
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
1
0.63
W
Chaac
 
Chaac
3
3
6
2
W
Kukulkan
CVDEN
Kukulkan
4
1
3
5.5
W
Neith
DEA Curse
Neith
3
1
7
6.5
W
Cabrakan
DEA Screw
Cabrakan
2
2
5
2.25
L
Thanatos
FoxTrott29er
Thanatos
0
3
1
0.17
L
Bellona
Tjslav
Bellona
3
2
0
1.5
L
3
6
1
0.58
L
Cernunnos
W LIKE A BOSS
Cernunnos
0
6
2
0.17
W
Thanatos
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
51,276
78,622
Taken
62,591
52,027
Mitigated
45,728
22,849
Healing
31,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,805
538
1,170
4,321
20,792
21,153
0
3,529
17,263
36,594
0
W
Chaac
 
Chaac
13,219
3,383
0
6,021
17,200
15,964
1,266
1,143
16,007
0
64,914
W
Kukulkan
CVDEN
Kukulkan
8,401
756
0
1,026
6,064
2,509
663
2,623
3,379
74,908
0
W
Neith
DEA Curse
Neith
13,979
8,541
0
5,591
10,577
4,870
999
5,497
5,002
0
79,954
W
Cabrakan
DEA Screw
Cabrakan
5,987
821
327
4,889
14,003
16,129
297
3,824
10,103
24,817
0
L
Thanatos
FoxTrott29er
Thanatos
3,657
1,051
0
6,621
14,112
5,650
43
2,796
11,316
0
52,937
L
Bellona
Tjslav
Bellona
13,130
5,472
0
8,030
17,727
15,186
399
1,850
15,877
0
75,994
L
5,225
688
0
1,380
12,562
4,582
0
2,322
10,240
43,354
0
L
Cernunnos
W LIKE A BOSS
Cernunnos
3,582
1,259
0
1,327
13,429
5,456
0
3,891
9,538
0
32,050
W
Thanatos
9,690
1,750
0
13,798
14,747
6,256
0
3,091
11,594
0
77,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
47,930
378
Minions Killed
440
0
Camps Cleared
0
1,570,342
Distance Traveled
1,662,826
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,030
472
44
3
0
314,972
0
W
Chaac
9,717
572
87
5
0
342,553
0
W
Kukulkan
9,980
587
138
8
0
344,257
0
W
Neith
9,426
554
91
5
0
271,715
0
W
Cabrakan
8,595
506
31
2
0
312,085
0
L
Thanatos
7,719
454
81
5
0
341,344
0
L
Bellona
9,035
531
116
7
0
330,145
1
L
Janus
8,174
481
81
5
0
305,055
0
L
Cernunnos
6,735
396
56
3
0
278,826
1
W
Thanatos
10,212
601
93
5
0
392,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role