Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BeEasy83
Poseidon
Level 149
God Stats
4W - 4L
1,488 SR
Queue Stats
306W - 307L
1,509 Elo+
Solo
Janus
Janus
GhostPro0351
Janus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,401 Elo+
Solo
Shiva
Shiva
Im Axudus
Shiva
Level 122
God Stats
8W - 8L
1,437 SR
Queue Stats
407W - 385L
1,431 Elo+
Solo
Chiron
Chiron
Wardaddy11
Chiron
Level 136
God Stats
2W - 0L
1,849 SR
Queue Stats
68W - 56L
1,487 Elo+
Solo
Team Averages
Level 130
1,555 SR
1,465 Elo+

VS

Team Averages
Level 57
1,475 SR
1,491 Elo+
Ao Kuang
Ao Kuang
DaaYeYe
Ao Kuang
Level 68
God Stats
0W - 2L
1,286 SR
Queue Stats
101W - 91L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
Himaruichi
Cthulhu
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 55L
1,461 Elo+
Party 1
Kali
Kali
Marcopolov23
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,533 Elo+
Party 2
Eset
Eset
NTG ZEF 2 DEF
Eset
Level 129
God Stats
3W - 3L
1,589 SR
Queue Stats
509W - 526L
1,442 Elo+
Solo
King Arthur
King Arthur
ThatOneSam
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
9 / 2 / 18
10,410
946
16,160
13,310
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
BeEasy83
Poseidon
15
7 / 3 / 17
9,637
876
14,892
9,219
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 23
9,383
853
7,836
7,868
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Im Axudus
Shiva
15
9 / 3 / 15
9,861
896
12,851
15,284
15,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Wardaddy11
Chiron
16
5 / 1 / 23
9,637
876
11,240
9,484
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaaYeYe
Ao Kuang
15
2 / 0 / 1
8,753
796
5,105
7,954
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Himaruichi
Cthulhu
13
1 / 9 / 2
7,792
708
11,328
20,185
21,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 8 / 1
7,714
701
3,057
11,426
5,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
1 / 8 / 3
7,758
705
13,675
12,633
5,217
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ThatOneSam
King Arthur
13
2 / 9 / 3
7,696
700
7,299
18,664
20,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
18
34
Kills
8
11
Deaths
34
96
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
2
18
9
W
Poseidon
BeEasy83
Poseidon
7
3
17
5.17
L
Ao Kuang
DaaYeYe
Ao Kuang
2
0
1
2.5
W
4
2
23
7.75
L
Cthulhu
Himaruichi
Cthulhu
1
9
2
0.22
W
Shiva
Im Axudus
Shiva
9
3
15
5.5
L
2
8
1
0.31
L
1
8
3
0.31
L
King Arthur
ThatOneSam
King Arthur
2
9
3
0.39
W
Chiron
Wardaddy11
Chiron
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,979
Damage
40,464
55,165
Taken
70,862
34,702
Mitigated
59,308
23,113
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,160
11,065
2,910
6,451
13,310
6,307
3,527
8,405
4,854
28,971
0
W
Poseidon
BeEasy83
Poseidon
14,892
3,519
1,304
1,117
9,219
4,267
1,711
3,687
5,532
28,194
0
L
Ao Kuang
DaaYeYe
Ao Kuang
5,105
804
260
4,123
7,954
6,982
0
3,410
4,443
10,900
0
W
7,836
1,069
0
1,690
7,868
3,801
966
4,887
2,937
20,111
0
L
Cthulhu
Himaruichi
Cthulhu
11,328
343
275
557
20,185
21,997
0
11,662
8,193
19,404
0
W
Shiva
Im Axudus
Shiva
12,851
2,045
2,305
3,947
15,284
15,797
493
6,660
8,299
409
17,608
L
3,057
800
0
529
11,426
5,075
0
6,098
5,203
0
7,461
L
13,675
827
104
1,573
12,633
5,217
0
6,339
6,019
21,226
0
L
King Arthur
ThatOneSam
King Arthur
7,299
1,320
46
116
18,664
20,037
0
11,788
6,678
0
15,385
W
Chiron
Wardaddy11
Chiron
11,240
3,911
1,667
1,722
9,484
4,530
1,740
5,973
3,417
0
22,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,928
Gold Earned
39,713
110
Minions Killed
65
0
Camps Cleared
0
980,707
Distance Traveled
830,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,410
946
30
3
0
179,944
0
W
Poseidon
9,637
876
25
2
0
189,779
0
L
Ao Kuang
8,753
796
15
1
0
219,119
0
W
Janus
9,383
853
20
2
0
181,015
0
L
Cthulhu
7,792
708
23
2
0
165,329
0
W
Shiva
9,861
896
15
1
0
224,526
0
L
Kali
7,714
701
8
1
0
122,716
0
L
Eset
7,758
705
11
1
0
160,866
0
L
King Arthur
7,696
700
8
1
0
162,866
0
W
Chiron
9,637
876
20
2
0
205,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role