Player Matchup

Achilles
Achilles
Dannysore
Achilles
Level 14
God Stats
15W - 7L
1,899 SR
Queue Stats
61W - 36L
1,713 Elo+
Party 1
Hera
Hera
Ihopfootjob
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,889 Elo+
Party 1
Hachiman
Hachiman
JESSEPISTOL
Hachiman
Level 88
God Stats
2W - 0L
1,749 SR
Queue Stats
6W - 5L
1,571 Elo+
Party 1
Team Averages
Level 36
1,716 SR
1,724 Elo+

VS

Team Averages
Level 68
1,271 SR
1,343 Elo+
Medusa
Medusa
Forein Prospect
Medusa
Level 85
God Stats
0W - 2L
1,143 SR
Queue Stats
10W - 15L
1,368 Elo+
Party 2
Ymir
Ymir
redrecon15
Ymir
Level 7
God Stats
5W - 5L
1,204 SR
Queue Stats
6W - 8L
1,241 Elo+
Party 2
Anubis
Anubis
rwhite1991
Anubis
Level 112
God Stats
24W - 17L
1,465 SR
Queue Stats
87W - 97L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dannysore
Achilles
13
5 / 1 / 7
10,135
845
8,790
14,651
17,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 0 / 7
10,727
894
15,594
5,063
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
JESSEPISTOL
Hachiman
13
2 / 1 / 9
9,703
809
7,286
6,357
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,598
633
3,959
10,182
3,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 2
7,589
632
3,051
13,674
13,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
rwhite1991
Anubis
11
2 / 4 / 0
8,573
714
6,681
10,809
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dannysore
Achilles
5
1
7
8.5
L
0
3
2
0.33
W
6
0
7
9.5
W
Hachiman
JESSEPISTOL
Hachiman
2
1
9
6.5
L
0
6
2
0.17
L
Anubis
rwhite1991
Anubis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,670
Damage
13,691
26,071
Taken
34,665
21,665
Mitigated
22,334
5,956
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dannysore
Achilles
8,790
2,730
0
3,544
14,651
17,437
48
4,470
10,181
0
20,397
L
3,959
1,979
130
1,354
10,182
3,749
0
5,344
4,838
0
22,566
W
15,594
2,327
0
984
5,063
1,870
1,177
2,310
2,753
62,279
0
W
Hachiman
JESSEPISTOL
Hachiman
7,286
5,355
0
1,428
6,357
2,358
1,536
3,615
2,742
0
44,678
L
3,051
1,407
0
974
13,674
13,971
0
4,408
9,266
8,970
0
L
Anubis
rwhite1991
Anubis
6,681
236
0
2,286
10,809
4,614
0
6,055
4,754
40,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
23,760
156
Minions Killed
101
0
Camps Cleared
0
673,228
Distance Traveled
627,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,135
845
16
1
0
234,043
0
L
Medusa
7,598
633
28
2
0
229,278
0
W
Hera
10,727
894
83
7
0
233,711
0
W
Hachiman
9,703
809
57
5
0
205,474
0
L
Ymir
7,589
632
12
1
0
195,242
0
L
Anubis
8,573
714
61
5
0
203,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role