Player Matchup

Morgan Le Fay
Morgan Le Fay
CREW Forsaken
Morgan Le Fay
Level 121
God Stats
4W - 3L
1,603 SR
Queue Stats
192W - 215L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
CREW Zangetsu
Kuzenbo
Level 100
God Stats
2W - 3L
1,321 SR
Queue Stats
93W - 107L
1,409 Elo+
Party 1
Thanatos
Thanatos
TheSaltE
Thanatos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,435 Elo+
Party 1
Artio
Artio
Zesttard
Artio
Level 145
God Stats
6W - 4L
1,603 SR
Queue Stats
172W - 187L
1,467 Elo+
Party 1
Fenrir
Fenrir
cricketisgod
Fenrir
Level 26
God Stats
1W - 1L
1,268 SR
Queue Stats
35W - 39L
1,406 Elo+
Party 1
Team Averages
Level 99
1,459 SR
1,426 Elo+

VS

Team Averages
Level 110
1,402 SR
1,501 Elo+
Artio
Artio
 
Artio
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DukeofAcadia
Jing Wei
Level 109
God Stats
1W - 3L
1,372 SR
Queue Stats
69W - 82L
1,457 Elo+
Solo
Danzaburou
Danzaburou
HEART-ATTACK-25
Danzaburou
Level 133
God Stats
1W - 4L
1,413 SR
Queue Stats
289W - 281L
1,513 Elo+
Solo
Janus
Janus
Necirt
Janus
Level 125
God Stats
0W - 1L
1,224 SR
Queue Stats
80W - 71L
1,570 Elo+
Solo
Susano
Susano
Purplenurple433
Susano
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CREW Forsaken
Morgan Le Fay
19
7 / 2 / 19
11,483
883
20,129
14,578
7,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
17
4 / 2 / 19
10,634
818
11,408
26,219
29,475
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
TheSaltE
Thanatos
19
12 / 3 / 14
11,654
896
19,022
17,321
8,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Zesttard
Artio
17
5 / 2 / 18
11,162
859
7,029
21,860
23,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
16
3 / 2 / 19
9,527
733
6,314
11,098
5,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 5 / 3
8,959
689
7,005
19,342
20,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
DukeofAcadia
Jing Wei
14
1 / 8 / 4
8,543
657
11,570
14,698
5,050
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
HEART-ATTACK-25
Danzaburou
15
0 / 5 / 7
8,614
663
10,824
12,451
4,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Necirt
Janus
19
5 / 5 / 0
11,229
864
30,016
11,022
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 8 / 5
8,604
662
12,283
15,098
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
28
31
Kills
9
11
Deaths
31
89
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
5
3
0.9
W
Morgan Le Fay
CREW Forsaken
Morgan Le Fay
7
2
19
8.25
W
Kuzenbo
4
2
19
6.75
L
Jing Wei
DukeofAcadia
Jing Wei
1
8
4
0.38
L
Danzaburou
HEART-ATTACK-25
Danzaburou
0
5
7
0.7
L
Janus
Necirt
Janus
5
5
0
1
L
0
8
5
0.31
W
Thanatos
TheSaltE
Thanatos
12
3
14
6.33
W
Artio
Zesttard
Artio
5
2
18
7
W
Fenrir
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,902
Damage
71,698
91,076
Taken
72,611
75,193
Mitigated
40,945
51,914
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,005
664
2,438
3,696
19,342
20,759
0
11,557
7,785
12,947
0
W
Morgan Le Fay
CREW Forsaken
Morgan Le Fay
20,129
2,107
1,807
3,822
14,578
7,468
655
7,083
7,495
51,187
0
W
Kuzenbo
11,408
4,071
2,697
11,220
26,219
29,475
902
9,069
17,150
21,588
169
L
Jing Wei
DukeofAcadia
Jing Wei
11,570
9,908
0
1,040
14,698
5,050
192
6,312
8,386
0
17,479
L
Danzaburou
HEART-ATTACK-25
Danzaburou
10,824
3,449
835
2,392
12,451
4,723
630
7,063
5,388
0
27,912
L
Janus
Necirt
Janus
30,016
1,942
461
520
11,022
4,621
75
5,642
5,380
56,795
0
L
12,283
1,111
0
0
15,098
5,792
0
6,755
8,343
0
22,575
W
Thanatos
TheSaltE
Thanatos
19,022
1,376
1,722
10,696
17,321
8,949
773
7,737
9,584
0
30,860
W
Artio
Zesttard
Artio
7,029
444
7,443
9,112
21,860
23,438
167
8,564
13,296
9,129
1,068
W
Fenrir
6,314
1,306
1,100
2,295
11,098
5,863
1,458
4,568
6,530
0
9,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,460
Gold Earned
45,949
136
Minions Killed
153
0
Camps Cleared
0
1,287,670
Distance Traveled
1,072,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,959
689
8
1
0
253,299
0
W
Morgan Le Fay
11,483
883
55
4
0
247,352
0
W
Kuzenbo
10,634
818
28
2
0
229,455
0
L
Jing Wei
8,543
657
13
1
0
215,840
0
L
Danzaburou
8,614
663
38
3
0
169,150
0
L
Janus
11,229
864
75
6
0
219,398
0
L
Susano
8,604
662
19
1
0
214,550
0
W
Thanatos
11,654
896
35
3
0
275,847
0
W
Artio
11,162
859
10
1
0
274,510
0
W
Fenrir
9,527
733
8
1
0
260,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role