Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Cynecx
Horus
Level 108
God Stats
10W - 0L
1,806 SR
Queue Stats
103W - 77L
1,525 Elo+
Party 2
Vulcan
Vulcan
MRP1CKLEJR
Vulcan
Level 129
God Stats
6W - 2L
1,559 SR
Queue Stats
329W - 315L
1,531 Elo+
Party 1
Ix Chel
Ix Chel
beznu
Ix Chel
Level 40
God Stats
5W - 4L
1,416 SR
Queue Stats
100W - 135L
1,388 Elo+
Party 1
Sol
Sol
jokelang
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 44L
1,600 Elo+
Party 2
Team Averages
Level 71
1,556 SR
1,509 Elo+

VS

Team Averages
Level 101
1,515 SR
1,477 Elo+
Rama
Rama
Cupti
Rama
Level 88
God Stats
5W - 3L
1,640 SR
Queue Stats
190W - 182L
1,502 Elo+
Party 3
Anubis
Anubis
Hobodancer222
Anubis
Level 112
God Stats
73W - 55L
1,569 SR
Queue Stats
144W - 117L
1,529 Elo+
Party 3
Mercury
Mercury
XxMikeman99xX
Mercury
Level 129
God Stats
2W - 4L
1,388 SR
Queue Stats
96W - 75L
1,516 Elo+
Party 3
Zeus
Zeus
iLQCKDQWNi
Zeus
Level 148
God Stats
2W - 1L
1,554 SR
Queue Stats
80W - 75L
1,429 Elo+
Solo
King Arthur
King Arthur
sayaday
King Arthur
Level 28
God Stats
2W - 4L
1,422 SR
Queue Stats
15W - 25L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
8 / 3 / 8
12,559
661
13,717
17,866
7,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Cynecx
Horus
14
1 / 2 / 12
10,206
537
5,198
16,431
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
MRP1CKLEJR
Vulcan
17
7 / 4 / 7
11,365
598
16,033
10,449
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ix Chel
beznu
Ix Chel
16
2 / 5 / 9
10,923
575
7,087
20,138
11,033
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 0 / 6
12,137
639
13,408
9,507
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cupti
Rama
15
0 / 1 / 0
8,949
471
5,063
11,473
4,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 6 / 3
10,377
546
14,694
16,523
8,447
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
16
3 / 5 / 7
10,270
541
7,712
19,920
7,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 5
9,921
522
12,228
11,172
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
sayaday
King Arthur
13
2 / 4 / 5
8,026
422
5,143
18,126
16,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
22
Kills
14
14
Deaths
22
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
3
8
4
L
Rama
Cupti
Rama
0
1
0
0
W
Horus
Cynecx
Horus
1
2
12
3.5
L
7
6
3
1.42
W
Vulcan
MRP1CKLEJR
Vulcan
7
4
7
2.63
L
Mercury
3
5
7
1.3
W
Ix Chel
beznu
Ix Chel
2
5
9
1.3
L
2
6
5
0.75
W
4
0
6
7
L
King Arthur
sayaday
King Arthur
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,443
Damage
44,840
74,391
Taken
77,214
42,566
Mitigated
41,229
32,540
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,717
10,311
0
3,933
17,866
7,979
666
4,111
13,755
0
119,652
L
Rama
Cupti
Rama
5,063
4,471
0
5,888
11,473
4,383
1,025
5,113
6,250
0
74,325
W
Horus
Cynecx
Horus
5,198
2,997
4,103
8,198
16,431
15,628
62
4,963
11,468
0
17,976
L
14,694
380
0
5,266
16,523
8,447
202
8,099
7,599
82,932
0
W
Vulcan
MRP1CKLEJR
Vulcan
16,033
4,497
0
1,404
10,449
3,999
162
6,700
3,749
75,639
0
L
Mercury
7,712
3,390
0
4,432
19,920
7,885
674
7,541
11,770
0
76,127
W
Ix Chel
beznu
Ix Chel
7,087
941
1,043
8,049
20,138
11,033
660
10,198
9,940
68,003
0
L
12,228
868
0
1,107
11,172
4,476
277
5,094
5,523
74,498
0
W
13,408
6,648
0
5,810
9,507
3,927
1,578
1,689
7,818
126,741
18,256
L
King Arthur
sayaday
King Arthur
5,143
492
53
2,482
18,126
16,038
27
10,517
7,488
0
19,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,190
Gold Earned
47,543
617
Minions Killed
511
0
Camps Cleared
0
1,992,589
Distance Traveled
1,826,495
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,559
661
181
10
0
476,021
0
L
Rama
8,949
471
134
7
0
404,659
13
W
Horus
10,206
537
26
1
0
415,425
8
L
Anubis
10,377
546
123
6
0
321,832
2
W
Vulcan
11,365
598
107
6
0
378,086
2
L
Mercury
10,270
541
101
5
0
431,039
5
W
Ix Chel
10,923
575
107
6
0
332,706
0
L
Zeus
9,921
522
130
7
0
305,878
1
W
Sol
12,137
639
196
10
0
390,351
0
L
King Arthur
8,026
422
23
1
0
363,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role