Player Matchup

Mercury
Mercury
BionicxTiger
Mercury
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,152 Elo+
Party 2
Izanami
Izanami
ShepherdSAAN
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,259 Elo+
Party 2
He Bo
He Bo
ZwaiDot
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,259 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,223 Elo+

VS

Team Averages
Level 73
1,655 SR
1,381 Elo+
Ymir
Ymir
EFRAELP599
Ymir
Level 13
God Stats
5W - 2L
1,751 SR
Queue Stats
8W - 8L
1,375 Elo+
Party 1
Agni
Agni
Liacan
Agni
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
lGhost09
Sun Wukong
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 7L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BionicxTiger
Mercury
10
2 / 7 / 0
9,154
704
6,095
13,419
4,699
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
ShepherdSAAN
Izanami
11
1 / 9 / 0
9,228
710
7,923
14,351
4,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
ZwaiDot
He Bo
12
1 / 8 / 2
9,506
731
10,365
11,210
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 14
10,718
824
5,447
11,777
13,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
Liacan
Agni
14
10 / 2 / 8
11,808
908
15,416
8,833
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
lGhost09
Sun Wukong
15
10 / 1 / 12
12,153
935
13,686
14,363
14,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
4
Kills
24
24
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
BionicxTiger
Mercury
2
7
0
0.29
W
4
1
14
11
W
Agni
Liacan
Agni
10
2
8
7
L
Izanami
ShepherdSAAN
Izanami
1
9
0
0.11
L
He Bo
ZwaiDot
He Bo
1
8
2
0.25
W
Sun Wukong
lGhost09
Sun Wukong
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
34,549
38,980
Taken
34,973
13,236
Mitigated
32,034
1,882
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BionicxTiger
Mercury
6,095
2,335
0
500
13,419
4,699
0
6,727
6,295
0
28,259
W
5,447
623
0
0
11,777
13,903
186
3,377
8,400
18,029
0
W
Agni
Liacan
Agni
15,416
1,552
0
1,620
8,833
3,686
455
3,269
5,564
51,141
0
L
Izanami
ShepherdSAAN
Izanami
7,923
6,525
0
956
14,351
4,856
0
8,264
5,670
0
30,951
L
He Bo
ZwaiDot
He Bo
10,365
971
0
426
11,210
3,681
0
6,266
4,592
32,642
0
W
Sun Wukong
lGhost09
Sun Wukong
13,686
2,335
0
1,517
14,363
14,445
438
4,359
10,004
0
42,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
34,679
126
Minions Killed
138
0
Camps Cleared
0
618,792
Distance Traveled
724,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,154
704
39
3
0
239,816
0
W
Ymir
10,718
824
25
2
0
223,102
0
W
Agni
11,808
908
62
5
0
248,933
0
L
Izanami
9,228
710
43
3
0
172,461
0
L
He Bo
9,506
731
44
3
0
206,515
0
W
Sun Wukong
12,153
935
51
4
0
252,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role