Player Matchup

Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dino_Lui
Nu Wa
Level 157
God Stats
22W - 23L
1,462 SR
Queue Stats
224W - 212L
1,436 Elo+
Solo
Nemesis
Nemesis
Fofu15
Nemesis
Level 25
God Stats
5W - 3L
1,736 SR
Queue Stats
44W - 52L
1,414 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GGova1111
Ah Muzen Cab
Level 126
God Stats
7W - 3L
1,735 SR
Queue Stats
149W - 124L
1,515 Elo+
Party 3
Eset
Eset
WakefulSloth44
Eset
Level 59
God Stats
12W - 7L
1,538 SR
Queue Stats
134W - 125L
1,527 Elo+
Solo
Team Averages
Level 104
1,594 SR
1,478 Elo+

VS

Team Averages
Level 87
1,492 SR
1,448 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DEAD_SENPAI
Eset
Level 107
God Stats
3W - 6L
1,469 SR
Queue Stats
346W - 331L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dr-Gonzo-2012
Ah Muzen Cab
Level 80
God Stats
0W - 1L
1,413 SR
Queue Stats
6W - 8L
1,419 Elo+
Party 2
Pele
Pele
Piggyinvader_Too
Pele
Level 89
God Stats
35W - 26L
1,567 SR
Queue Stats
292W - 279L
1,467 Elo+
Party 1
Yemoja
Yemoja
seven_0f_n1n3_
Yemoja
Level 29
God Stats
3W - 2L
1,509 SR
Queue Stats
3W - 4L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 0 / 5
11,448
673
16,940
15,738
19,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Dino_Lui
Nu Wa
16
4 / 0 / 2
10,227
602
16,284
5,476
1,762
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Fofu15
Nemesis
16
1 / 0 / 3
9,800
576
3,182
10,528
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
GGova1111
Ah Muzen Cab
15
2 / 0 / 2
9,196
541
6,516
7,366
3,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 0 / 6
9,314
548
4,641
10,572
8,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
0 / 1 / 0
7,954
468
2,005
14,015
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
7,224
425
2,828
9,715
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Dr-Gonzo-2012
Ah Muzen Cab
10
0 / 2 / 0
6,530
384
5,610
11,181
4,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 8 / 0
6,863
404
7,185
19,434
8,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 0
7,075
416
2,076
11,571
7,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
15
Kills
0
0
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
5
9.5
L
Mercury
 
Mercury
0
1
0
0
L
0
2
0
0
W
Nu Wa
Dino_Lui
Nu Wa
4
0
2
5
L
Ah Muzen Cab
Dr-Gonzo-2012
Ah Muzen Cab
0
2
0
0
W
Nemesis
Fofu15
Nemesis
1
0
3
2.5
W
Ah Muzen Cab
GGova1111
Ah Muzen Cab
2
0
2
3
L
0
8
0
0
W
1
0
6
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,563
Damage
19,704
49,680
Taken
65,916
36,672
Mitigated
27,846
15,958
Healing
18,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,940
2,660
0
4,692
15,738
19,001
1,616
81
15,657
0
88,273
L
Mercury
 
Mercury
2,005
874
0
1,902
14,015
5,007
0
2,553
11,231
0
82,367
L
2,828
180
149
2,083
9,715
2,849
0
7,602
2,113
56,665
0
W
Nu Wa
Dino_Lui
Nu Wa
16,284
4,895
0
2,999
5,476
1,762
3,310
1,500
3,812
85,720
0
L
Ah Muzen Cab
Dr-Gonzo-2012
Ah Muzen Cab
5,610
2,111
0
1,658
11,181
4,192
0
3,294
7,727
0
49,525
W
Nemesis
Fofu15
Nemesis
3,182
1,283
0
1,625
10,528
4,557
434
733
9,771
0
92,634
W
Ah Muzen Cab
GGova1111
Ah Muzen Cab
6,516
2,929
0
3,691
7,366
3,090
2,630
1,175
6,173
0
78,785
L
7,185
1,191
0
4,499
19,434
8,178
0
3,934
14,493
0
52,020
W
4,641
659
371
2,580
10,572
8,262
1,193
2,145
8,417
35,007
0
L
2,076
445
4,420
3,514
11,571
7,620
0
3,542
7,863
12,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,985
Gold Earned
35,646
561
Minions Killed
442
0
Camps Cleared
0
1,734,261
Distance Traveled
1,541,498
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,448
673
133
8
0
340,773
4
L
Mercury
7,954
468
141
8
0
370,887
5
L
Eset
7,224
425
123
7
0
288,206
1
W
Nu Wa
10,227
602
140
8
0
335,480
0
L
Ah Muzen Cab
6,530
384
93
5
0
304,161
2
W
Nemesis
9,800
576
130
8
0
433,640
0
W
Ah Muzen Cab
9,196
541
105
6
0
318,185
2
L
Pele
6,863
404
62
4
0
273,004
0
W
Eset
9,314
548
53
3
0
306,183
2
L
Yemoja
7,075
416
23
1
0
305,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role