Player Matchup

Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
 
Vulcan
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
BreathaSativa562
Cupid
Level 123
God Stats
1W - 1L
1,662 SR
Queue Stats
111W - 118L
1,459 Elo+
Solo
Serqet
Serqet
KaTiEds00
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,441 Elo+
Solo
Mulan
Mulan
OmnipotentºOwl
Mulan
Level 108
God Stats
5W - 6L
1,591 SR
Queue Stats
827W - 806L
1,476 Elo+
Solo
Team Averages
Level 82
1,551 SR
1,475 Elo+

VS

Team Averages
Level 107
1,414 SR
1,471 Elo+
Baron Samedi
Baron Samedi
Beardog9876
Baron Samedi
Level 109
God Stats
1W - 2L
1,730 SR
Queue Stats
336W - 310L
1,435 Elo+
Solo
Jormungandr
Jormungandr
CtrlAltDLish
Jormungandr
Level 128
God Stats
2W - 2L
1,382 SR
Queue Stats
179W - 194L
1,459 Elo+
Party 2
He Bo
He Bo
cmackonthatrack
He Bo
Level 103
God Stats
2W - 2L
1,384 SR
Queue Stats
151W - 150L
1,492 Elo+
Party 1
Bacchus
Bacchus
eaRNedit21
Bacchus
Level 105
God Stats
1W - 2L
1,143 SR
Queue Stats
194W - 208L
1,460 Elo+
Party 2
Jing Wei
Jing Wei
trisdrew12
Jing Wei
Level 88
God Stats
4W - 3L
1,430 SR
Queue Stats
283W - 252L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 8 / 8
11,177
699
15,687
14,153
8,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
 
Vulcan
18
4 / 7 / 9
10,897
681
19,392
14,611
8,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 3 / 9
9,464
592
8,196
12,820
7,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
KaTiEds00
Serqet
18
4 / 3 / 6
10,740
671
5,274
13,070
18,542
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 7 / 6
9,777
611
8,908
19,068
24,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beardog9876
Baron Samedi
20
7 / 0 / 15
13,148
822
17,533
14,410
9,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
CtrlAltDLish
Jormungandr
17
7 / 5 / 15
11,498
719
17,131
17,165
23,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

16
4 / 4 / 8
10,942
684
5,278
10,785
4,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
eaRNedit21
Bacchus
19
3 / 2 / 22
11,735
733
8,702
15,726
19,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
trisdrew12
Jing Wei
19
7 / 5 / 12
12,310
769
20,753
16,388
7,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
100
13
Kills
28
28
Deaths
16
38
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
8
8
0.88
L
Vulcan
 
Vulcan
4
7
9
1.21
W
Baron Samedi
Beardog9876
Baron Samedi
7
0
15
14.5
L
0
3
9
1.5
W
Jormungandr
CtrlAltDLish
Jormungandr
7
5
15
2.9
L
Serqet
KaTiEds00
Serqet
4
3
6
2.33
L
2
7
6
0.71
W
4
4
8
2
W
Bacchus
eaRNedit21
Bacchus
3
2
22
7
W
Jing Wei
trisdrew12
Jing Wei
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,457
Damage
69,397
73,722
Taken
74,474
67,578
Mitigated
65,306
20,028
Healing
30,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,687
911
837
659
14,153
8,009
0
10,041
4,112
39,035
0
L
Vulcan
 
Vulcan
19,392
5,244
853
1,434
14,611
8,739
0
8,909
5,459
40,960
0
W
Baron Samedi
Beardog9876
Baron Samedi
17,533
940
8,743
5,561
14,410
9,622
2,433
9,631
4,779
47,986
0
L
8,196
3,311
4,971
4,954
12,820
7,649
0
8,733
3,936
0
25,665
W
Jormungandr
CtrlAltDLish
Jormungandr
17,131
1,983
547
762
17,165
23,701
254
4,397
12,351
33,932
1,672
L
Serqet
KaTiEds00
Serqet
5,274
745
1,350
2,525
13,070
18,542
0
8,657
4,155
2,221
4,692
L
8,908
621
971
1,474
19,068
24,639
0
9,562
9,088
351
12,951
W
5,278
313
2,005
1,430
10,785
4,918
311
4,816
5,969
15,409
0
W
Bacchus
eaRNedit21
Bacchus
8,702
318
1,965
4,844
15,726
19,257
729
8,611
6,899
14,669
0
W
Jing Wei
trisdrew12
Jing Wei
20,753
13,759
1,352
3,019
16,388
7,808
4,230
9,279
6,923
0
46,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,055
Gold Earned
59,633
149
Minions Killed
203
0
Camps Cleared
0
1,443,301
Distance Traveled
1,494,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,177
699
47
3
0
258,745
0
L
Vulcan
10,897
681
59
4
0
285,860
0
W
Baron Samedi
13,148
822
62
4
0
334,015
0
L
Cupid
9,464
592
30
2
0
311,960
0
W
Jormungandr
11,498
719
37
2
0
254,497
0
L
Serqet
10,740
671
5
0
0
344,239
0
L
Mulan
9,777
611
8
1
0
242,497
0
W
He Bo
10,942
684
37
2
0
288,645
0
W
Bacchus
11,735
733
12
1
0
336,982
0
W
Jing Wei
12,310
769
55
3
0
280,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role