Player Matchup

Lancelot
Lancelot
BonBonTheWreckr
Lancelot
Level 41
God Stats
0W - 1L
1,275 SR
Queue Stats
3W - 6L
1,251 Elo+
Party 1
Cerberus
Cerberus
Dr4g0nCh13F
Cerberus
Level 20
God Stats
0W - 2L
1,152 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Charybdis
Charybdis
derpgaming1234
Charybdis
Level 45
God Stats
0W - 2L
1,476 SR
Queue Stats
2W - 6L
1,242 Elo+
Party 1
Amaterasu
Amaterasu
doubleoreo
Amaterasu
Level 48
God Stats
1W - 3L
1,702 SR
Queue Stats
13W - 24L
1,191 Elo+
Party 1
Hades
Hades
xLoggan
Hades
Level 59
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 7L
1,228 Elo+
Solo
Team Averages
Level 43
1,421 SR
1,230 Elo+

VS

Team Averages
Level 54
1,486 SR
1,453 Elo+
Sol
Sol
DivineSecular
Sol
Level 46
God Stats
136W - 133L
1,503 SR
Queue Stats
217W - 244L
1,432 Elo+
Solo
Hera
Hera
GunkyEyes
Hera
Level 27
God Stats
3W - 3L
1,244 SR
Queue Stats
58W - 71L
1,345 Elo+
Party 2
Khepri
Khepri
J1ngles777
Khepri
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
78W - 85L
1,425 Elo+
Solo
Guan Yu
Guan Yu
Logicaal
Guan Yu
Level 69
God Stats
3W - 2L
1,676 SR
Queue Stats
45W - 29L
1,546 Elo+
Solo
Fenrir
Fenrir
Stryker2175
Fenrir
Level 69
God Stats
38W - 38L
1,506 SR
Queue Stats
335W - 334L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
6
0 / 6 / 1
4,343
434
2,183
7,869
2,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Dr4g0nCh13F
Cerberus
8
0 / 3 / 0
4,980
498
721
8,144
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
derpgaming1234
Charybdis
7
1 / 1 / 0
4,605
461
2,169
4,417
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
doubleoreo
Amaterasu
10
2 / 0 / 0
6,136
614
6,160
8,152
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
xLoggan
Hades
8
0 / 1 / 1
4,771
477
1,038
5,146
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
6,333
633
8,011
2,517
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
10
1 / 0 / 1
6,029
603
1,647
2,334
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
J1ngles777
Khepri
9
1 / 0 / 4
5,513
551
1,388
5,119
3,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Logicaal
Guan Yu
9
0 / 2 / 0
5,510
551
3,286
9,728
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
9
2 / 1 / 4
5,711
571
3,811
7,673
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
6
1
0.08
W
6
0
2
7
L
Cerberus
Dr4g0nCh13F
Cerberus
0
3
0
0
W
Hera
1
0
1
1.5
W
Khepri
J1ngles777
Khepri
1
0
4
3
W
Guan Yu
Logicaal
Guan Yu
0
2
0
0
W
Fenrir
2
1
4
4
L
Charybdis
derpgaming1234
Charybdis
1
1
0
1
L
Amaterasu
doubleoreo
Amaterasu
2
0
0
2
L
Hades
xLoggan
Hades
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,271
Damage
18,143
33,728
Taken
27,371
14,968
Mitigated
12,940
7,592
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
2,183
829
0
465
7,869
2,415
0
2,398
5,471
0
17,614
W
8,011
3,409
0
671
2,517
696
634
379
2,138
42,922
2,852
L
Cerberus
Dr4g0nCh13F
Cerberus
721
64
0
1,790
8,144
3,998
366
4,528
3,616
20,057
0
W
Hera
1,647
351
0
625
2,334
628
272
348
1,986
36,730
0
W
Khepri
J1ngles777
Khepri
1,388
196
889
1,182
5,119
3,267
39
740
4,379
9,890
0
W
Guan Yu
Logicaal
Guan Yu
3,286
1,268
0
3,751
9,728
5,098
0
0
9,728
0
29,104
W
Fenrir
3,811
404
0
1,858
7,673
3,251
0
292
7,381
0
42,905
L
Charybdis
derpgaming1234
Charybdis
2,169
1,130
0
0
4,417
1,284
0
2,783
1,634
0
16,445
L
Amaterasu
doubleoreo
Amaterasu
6,160
2,426
0
3,331
8,152
5,464
123
0
7,558
0
31,838
L
Hades
xLoggan
Hades
1,038
120
65
1,941
5,146
1,807
0
1,267
3,879
23,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,835
Gold Earned
29,096
198
Minions Killed
257
0
Camps Cleared
0
962,215
Distance Traveled
905,259
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,343
434
31
3
0
225,691
0
W
Sol
6,333
633
73
7
0
173,316
0
L
Cerberus
4,980
498
57
6
0
198,387
0
W
Hera
6,029
603
62
6
0
155,912
0
W
Khepri
5,513
551
9
1
0
162,383
0
W
Guan Yu
5,510
551
52
5
0
188,320
0
W
Fenrir
5,711
571
61
6
0
225,328
0
L
Charybdis
4,605
461
19
2
0
193,331
2
L
Amaterasu
6,136
614
52
5
0
200,772
0
L
Hades
4,771
477
39
4
0
144,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role