Player Matchup

Chernobog
Chernobog
BigFaceBroker
Chernobog
Level 69
God Stats
0W - 3L
1,227 SR
Queue Stats
203W - 201L
1,412 Elo+
Party 2
Nike
Nike
F13RCEBANANA
Nike
Level 37
God Stats
51W - 48L
1,457 SR
Queue Stats
95W - 123L
1,296 Elo+
Solo
Merlin
Merlin
Grimtiverse
Merlin
Level 42
God Stats
4W - 4L
1,541 SR
Queue Stats
73W - 73L
1,471 Elo+
Solo
Osiris
Osiris
IOmnomnipotenceI
Osiris
Level 18
God Stats
0W - 4L
1,192 SR
Queue Stats
11W - 9L
1,398 Elo+
Party 2
Ymir
Ymir
deezcreativenuts
Ymir
Level 56
God Stats
0W - 4L
1,114 SR
Queue Stats
130W - 127L
1,435 Elo+
Party 2
Team Averages
Level 44
1,306 SR
1,402 Elo+

VS

Team Averages
Level 60
1,454 SR
1,396 Elo+
Kuzenbo
Kuzenbo
Aslan01B
Kuzenbo
Level 32
God Stats
5W - 6L
1,385 SR
Queue Stats
31W - 43L
1,344 Elo+
Party 3
Nu Wa
Nu Wa
Goocumber
Nu Wa
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
439W - 411L
1,423 Elo+
Party 1
Lancelot
Lancelot
SoundedSauce23
Lancelot
Level 39
God Stats
8W - 9L
1,441 SR
Queue Stats
173W - 174L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatFoxGuyPC
Sun Wukong
Level 46
God Stats
4W - 2L
1,521 SR
Queue Stats
75W - 74L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
candelo12
Baron Samedi
Level 37
God Stats
11W - 10L
1,422 SR
Queue Stats
34W - 44L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigFaceBroker
Chernobog
11
1 / 5 / 2
6,627
390
4,454
11,040
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 2
6,512
383
5,295
17,220
9,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
14
0 / 4 / 0
7,653
450
8,186
10,783
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 3 / 0
7,205
424
8,146
23,396
26,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 5 / 1
7,957
468
8,040
21,040
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aslan01B
Kuzenbo
13
2 / 0 / 4
8,266
486
5,650
10,070
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Goocumber
Nu Wa
17
11 / 0 / 4
11,083
652
20,211
8,198
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
16
5 / 1 / 6
9,492
558
10,782
13,238
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
ThatFoxGuyPC
Sun Wukong
14
0 / 2 / 7
9,092
535
17,533
18,838
15,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
candelo12
Baron Samedi
14
2 / 3 / 3
7,834
461
7,549
9,244
4,929
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
20
20
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aslan01B
Kuzenbo
2
0
4
4
L
Chernobog
BigFaceBroker
Chernobog
1
5
2
0.4
L
0
3
2
0.33
W
Nu Wa
Goocumber
Nu Wa
11
0
4
13
L
Merlin
0
4
0
0
L
2
3
0
0.67
W
Lancelot
5
1
6
8
W
Sun Wukong
ThatFoxGuyPC
Sun Wukong
0
2
7
1.75
W
Baron Samedi
candelo12
Baron Samedi
2
3
3
1.17
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,121
Damage
61,725
83,479
Taken
59,588
52,666
Mitigated
41,509
19,839
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aslan01B
Kuzenbo
5,650
2,466
0
4,200
10,070
11,475
247
2,541
7,529
18,446
0
L
Chernobog
BigFaceBroker
Chernobog
4,454
2,037
0
1,216
11,040
3,993
0
6,022
4,894
0
38,741
L
5,295
731
0
580
17,220
9,452
0
6,990
9,966
0
43,252
W
Nu Wa
Goocumber
Nu Wa
20,211
4,193
200
2,282
8,198
3,407
1,951
4,089
4,109
87,062
0
L
Merlin
8,186
271
0
2,217
10,783
3,517
536
5,745
4,752
79,072
0
L
8,146
3,597
0
8,238
23,396
26,001
0
2,002
21,296
0
43,902
W
Lancelot
10,782
2,482
0
2,893
13,238
6,533
658
3,525
9,713
0
76,612
W
Sun Wukong
ThatFoxGuyPC
Sun Wukong
17,533
3,551
0
5,972
18,838
15,165
629
2,673
16,165
0
76,241
W
Baron Samedi
candelo12
Baron Samedi
7,549
1,442
699
2,405
9,244
4,929
607
3,388
5,856
59,308
0
L
8,040
2,200
0
7,588
21,040
9,703
0
11,670
9,161
40,619
825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
45,767
338
Minions Killed
433
0
Camps Cleared
0
1,442,856
Distance Traveled
1,656,077
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,266
486
20
1
0
309,797
8
L
Chernobog
6,627
390
51
3
0
282,455
0
L
Nike
6,512
383
55
3
0
292,473
0
W
Nu Wa
11,083
652
135
8
0
327,715
0
L
Merlin
7,653
450
123
7
0
303,889
1
L
Osiris
7,205
424
52
3
0
290,532
0
W
Lancelot
9,492
558
98
6
0
399,169
0
W
Sun Wukong
9,092
535
93
5
0
317,661
0
W
Baron Samedi
7,834
461
87
5
0
301,735
1
L
Ymir
7,957
468
57
3
0
273,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role