Player Matchup

Kumbhakarna
Kumbhakarna
AMAC9330
Kumbhakarna
Level 21
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
Blazeboii3
Osiris
Level 108
God Stats
0W - 1L
1,941 SR
Queue Stats
9W - 6L
1,515 Elo+
Party 2
Hou Yi
Hou Yi
I VOLITILE I
Hou Yi
Level 116
God Stats
1W - 1L
1,751 SR
Queue Stats
47W - 41L
1,508 Elo+
Party 2
Eset
Eset
Its Kadn2
Eset
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 21L
1,487 Elo+
Party 2
Thor
Thor
Landottle
Thor
Level 121
God Stats
0W - 3L
1,236 SR
Queue Stats
168W - 157L
1,576 Elo+
Solo
Team Averages
Level 81
1,633 SR
1,517 Elo+

VS

Team Averages
Level 91
1,459 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
Anima_Scorpion
Cu Chulainn
Level 64
God Stats
2W - 2L
1,200 SR
Queue Stats
59W - 43L
1,560 Elo+
Solo
Cupid
Cupid
Stansbuttcrumbs
Cupid
Level 90
God Stats
3W - 1L
1,553 SR
Queue Stats
235W - 220L
1,583 Elo+
Party 1
Bacchus
Bacchus
namechanged9217
Bacchus
Level 124
God Stats
7W - 4L
1,583 SR
Queue Stats
365W - 350L
1,512 Elo+
Party 1
Sobek
Sobek
spoiledmilk4172
Sobek
Level 112
God Stats
1W - 1L
1,311 SR
Queue Stats
263W - 268L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
umo144
Morgan Le Fay
Level 64
God Stats
5W - 2L
1,650 SR
Queue Stats
167W - 152L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AMAC9330
Kumbhakarna
1
0 / 0 / 0
4,229
302
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Blazeboii3
Osiris
14
0 / 2 / 2
7,717
551
7,952
15,564
18,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
10
0 / 4 / 0
5,770
412
3,681
10,549
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
14
6 / 5 / 7
8,937
638
12,353
10,828
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
7 / 1 / 1
8,688
621
7,767
10,767
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anima_Scorpion
Cu Chulainn
15
1 / 2 / 3
9,101
650
9,712
14,845
15,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 1 / 3
7,001
500
5,369
9,825
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 4 / 3
8,670
619
8,952
12,004
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 1 / 4
7,667
548
2,608
12,700
11,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
umo144
Morgan Le Fay
13
0 / 7 / 3
7,466
533
4,013
11,071
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
13
Kills
12
12
Deaths
15
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AMAC9330
Kumbhakarna
0
0
0
0
W
Cu Chulainn
Anima_Scorpion
Cu Chulainn
1
2
3
1.25
L
Osiris
Blazeboii3
Osiris
0
2
2
0.5
L
Hou Yi
0
4
0
0
L
Eset
6
5
7
1.9
L
Thor
7
1
1
7.5
W
1
1
3
2.5
W
8
4
3
2.38
W
2
1
4
4
W
Morgan Le Fay
umo144
Morgan Le Fay
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,753
Damage
30,654
47,708
Taken
60,445
30,976
Mitigated
41,430
9,555
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AMAC9330
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
Anima_Scorpion
Cu Chulainn
9,712
1,421
0
3,222
14,845
15,008
0
1,514
13,331
1,820
72,504
L
Osiris
Blazeboii3
Osiris
7,952
2,531
0
4,689
15,564
18,577
196
2,631
12,933
1,114
60,451
L
Hou Yi
3,681
1,113
0
3,151
10,549
3,760
0
1,864
8,685
0
31,154
L
Eset
12,353
210
0
999
10,828
4,395
0
8,431
2,397
55,990
0
L
Thor
7,767
2,241
0
716
10,767
4,244
0
3,312
7,455
0
80,468
W
5,369
2,316
232
4,477
9,825
3,412
42
504
9,321
0
42,165
W
8,952
1,520
0
374
12,004
7,280
0
4,553
7,451
43,728
0
W
2,608
236
0
3,004
12,700
11,555
11
2,196
10,504
27,377
0
W
Morgan Le Fay
umo144
Morgan Le Fay
4,013
186
0
1,773
11,071
4,175
0
5,763
5,308
47,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
39,905
344
Minions Killed
339
0
Camps Cleared
0
1,122,850
Distance Traveled
1,386,662
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,229
302
0
0
0
0
0
W
Cu Chulainn
9,101
650
117
8
0
257,680
0
L
Osiris
7,717
551
99
7
0
268,500
0
L
Hou Yi
5,770
412
43
3
0
259,701
4
L
Eset
8,937
638
99
7
0
270,242
0
L
Thor
8,688
621
103
7
0
324,407
3
W
Cupid
7,001
500
48
3
0
260,280
5
W
Bacchus
8,670
619
57
4
0
310,457
0
W
Sobek
7,667
548
41
3
0
281,558
2
W
Morgan Le Fay
7,466
533
76
5
0
276,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role