Player Matchup

Eset
Eset
DarkEye5
Eset
Level 147
God Stats
9W - 8L
1,651 SR
Queue Stats
913W - 887L
1,603 Elo+
Solo
Chiron
Chiron
DrMontisToboggan
Chiron
Level 135
God Stats
7W - 8L
1,471 SR
Queue Stats
302W - 315L
1,549 Elo+
Party 2
Artemis
Artemis
Lemondish
Artemis
Level 82
God Stats
1W - 2L
1,506 SR
Queue Stats
39W - 33L
1,537 Elo+
Party 2
Agni
Agni
MachineSnipes
Agni
Level 77
God Stats
3W - 6L
1,297 SR
Queue Stats
121W - 131L
1,459 Elo+
Party 2
He Bo
He Bo
OMGFEMALE
He Bo
Level 154
God Stats
2W - 2L
1,829 SR
Queue Stats
267W - 267L
1,438 Elo+
Party 2
Team Averages
Level 119
1,551 SR
1,517 Elo+

VS

Team Averages
Level 124
1,385 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Duffman925
Baron Samedi
Level 201
God Stats
4W - 2L
1,479 SR
Queue Stats
671W - 655L
1,466 Elo+
Party 1
Tyr
Tyr
Mehlord09
Tyr
Level 166
God Stats
1W - 3L
1,155 SR
Queue Stats
213W - 200L
1,571 Elo+
Party 1
Medusa
Medusa
RishGold
Medusa
Level 51
God Stats
1W - 2L
1,256 SR
Queue Stats
174W - 169L
1,486 Elo+
Party 1
Athena
Athena
gaming robot649
Athena
Level 72
God Stats
1W - 0L
1,504 SR
Queue Stats
22W - 28L
1,459 Elo+
Party 1
Neith
Neith
xXfizzaroliXx
Neith
Level 128
God Stats
7W - 5L
1,530 SR
Queue Stats
430W - 439L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
0 / 2 / 5
7,598
760
4,362
5,927
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 1
7,627
763
9,044
6,667
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
Lemondish
Artemis
11
0 / 5 / 2
6,654
665
6,660
7,590
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 2
6,397
640
5,319
7,578
3,128
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
OMGFEMALE
He Bo
13
3 / 3 / 0
7,574
757
6,830
6,007
2,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Duffman925
Baron Samedi
15
6 / 1 / 7
8,883
888
7,317
7,415
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 1 / 11
8,953
895
4,848
11,716
13,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
RishGold
Medusa
12
0 / 1 / 9
7,484
748
4,556
7,456
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 1 / 9
8,600
860
2,586
10,145
7,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 1 / 8
8,136
814
11,056
8,704
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
4
Kills
15
15
Deaths
5
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Eset
0
2
5
1.25
L
1
1
1
1.5
W
Baron Samedi
Duffman925
Baron Samedi
6
1
7
9.5
L
Artemis
Lemondish
Artemis
0
5
2
0.2
L
0
4
2
0.25
W
3
1
11
8.5
L
He Bo
OMGFEMALE
He Bo
3
3
0
1
W
Medusa
RishGold
Medusa
0
1
9
4.5
W
3
1
9
7.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,215
Damage
30,363
33,769
Taken
45,436
14,375
Mitigated
32,271
6,103
Healing
24,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
4,362
350
1,487
1,280
5,927
2,581
0
1,199
4,728
21,671
0
L
9,044
1,314
590
1,646
6,667
3,087
0
1,810
4,857
0
17,721
W
Baron Samedi
Duffman925
Baron Samedi
7,317
168
3,022
1,943
7,415
4,281
50
3,032
4,383
18,282
0
L
Artemis
Lemondish
Artemis
6,660
1,417
105
220
7,590
2,974
0
2,311
5,279
0
11,594
L
5,319
311
113
131
7,578
3,128
0
2,465
5,113
7,416
0
W
4,848
988
2,060
4,744
11,716
13,273
28
3,634
8,082
0
10,339
L
He Bo
OMGFEMALE
He Bo
6,830
641
341
190
6,007
2,605
0
2,118
3,889
13,104
0
W
Medusa
RishGold
Medusa
4,556
1,132
2,139
1,142
7,456
3,298
1,441
3,165
4,291
0
17,737
W
2,586
501
3,233
3,038
10,145
7,374
0
4,174
5,971
6,506
0
W
11,056
1,521
113
2,700
8,704
4,045
690
2,506
6,198
0
22,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
42,056
98
Minions Killed
105
0
Camps Cleared
0
887,209
Distance Traveled
979,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,598
760
37
4
0
161,575
0
L
Chiron
7,627
763
26
3
0
206,601
0
W
Baron Samedi
8,883
888
19
2
0
187,419
0
L
Artemis
6,654
665
16
2
0
143,139
0
L
Agni
6,397
640
2
0
0
186,727
0
W
Tyr
8,953
895
12
1
0
188,615
0
L
He Bo
7,574
757
17
2
0
189,167
0
W
Medusa
7,484
748
34
3
0
182,273
0
W
Athena
8,600
860
13
1
0
216,584
0
W
Neith
8,136
814
27
3
0
204,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role