Player Matchup

Nox
Nox
KaTiEds00
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,499 Elo+
Solo
Jormungandr
Jormungandr
MoniNiflheim
Jormungandr
Level 117
God Stats
2W - 2L
1,485 SR
Queue Stats
108W - 124L
1,433 Elo+
Party 1
Anubis
Anubis
TibeTron
Anubis
Level 85
God Stats
0W - 2L
1,338 SR
Queue Stats
25W - 42L
1,381 Elo+
Party 1
Ravana
Ravana
UshiSushi
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 1
Da Ji
Da Ji
X-Shadow-Aries-X
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 39L
1,307 Elo+
Party 1
Team Averages
Level 81
1,465 SR
1,354 Elo+

VS

Team Averages
Level 95
1,584 SR
1,395 Elo+
Ares
Ares
CannoliMcFly
Ares
Level 136
God Stats
2W - 0L
1,667 SR
Queue Stats
44W - 42L
1,485 Elo+
Party 2
Sol
Sol
HartAttack33333
Sol
Level 28
God Stats
2W - 0L
1,761 SR
Queue Stats
35W - 37L
1,466 Elo+
Party 2
Khepri
Khepri
P3p5-narvaez
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,162 Elo+
Party 3
Janus
Janus
Villers21
Janus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Da Ji
Da Ji
Vinyard260
Da Ji
Level 106
God Stats
5W - 1L
1,494 SR
Queue Stats
93W - 114L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 9
8,309
639
9,615
12,914
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MoniNiflheim
Jormungandr
18
5 / 6 / 7
10,153
781
11,450
19,700
21,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
TibeTron
Anubis
16
3 / 9 / 2
9,683
745
14,997
15,050
8,999
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
UshiSushi
Ravana
14
1 / 8 / 1
7,904
608
5,201
14,798
7,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

14
3 / 8 / 7
9,023
694
7,563
15,142
8,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 26
10,239
788
9,292
14,212
20,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
12 / 1 / 20
11,905
916
21,034
8,098
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
16
4 / 4 / 29
10,014
770
4,515
16,009
20,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Villers21
Janus
20
17 / 2 / 20
13,725
1,056
23,357
8,648
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
17
5 / 4 / 29
10,601
815
12,968
21,206
15,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
163
13
Kills
39
39
Deaths
15
26
Assists
124
Player
Kills
Deaths
Assists
KDA
W
1
4
26
3.5
W
12
1
20
22
L
1
8
9
0.69
L
Jormungandr
MoniNiflheim
Jormungandr
5
6
7
1.42
W
Khepri
4
4
29
4.63
L
Anubis
TibeTron
Anubis
3
9
2
0.44
L
Ravana
UshiSushi
Ravana
1
8
1
0.19
W
Janus
Villers21
Janus
17
2
20
13.5
W
Da Ji
5
4
29
4.88
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,826
Damage
71,166
77,604
Taken
68,173
52,675
Mitigated
65,715
12,653
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,292
525
2,042
3,042
14,212
20,416
169
5,569
8,411
14,485
0
W
21,034
8,055
0
3,448
8,098
3,788
2,382
6,056
1,964
46,445
0
L
9,615
1,286
439
796
12,914
5,963
0
9,470
3,444
17,909
0
L
Jormungandr
MoniNiflheim
Jormungandr
11,450
2,026
899
3,858
19,700
21,386
0
16,023
3,677
23,041
0
W
Khepri
4,515
526
1,658
2,028
16,009
20,771
572
7,861
7,921
9,449
0
L
Anubis
TibeTron
Anubis
14,997
608
714
2,578
15,050
8,999
0
12,159
2,891
30,708
0
L
Ravana
UshiSushi
Ravana
5,201
1,507
0
1,394
14,798
7,557
0
10,892
3,906
0
11,993
W
Janus
Villers21
Janus
23,357
1,970
478
755
8,648
5,010
1,862
5,670
2,752
52,155
0
W
Da Ji
12,968
2,409
1,466
6,422
21,206
15,730
1,729
9,980
11,063
0
19,754
L
7,563
786
0
1,975
15,142
8,770
0
9,654
5,488
0
16,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,072
Gold Earned
56,484
108
Minions Killed
140
0
Camps Cleared
0
895,368
Distance Traveled
1,160,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,239
788
8
1
0
224,429
0
W
Sol
11,905
916
49
4
0
219,586
0
L
Nox
8,309
639
18
1
0
173,856
0
L
Jormungandr
10,153
781
19
1
0
197,673
0
W
Khepri
10,014
770
13
1
0
228,946
0
L
Anubis
9,683
745
39
3
0
170,065
0
L
Ravana
7,904
608
14
1
0
166,896
0
W
Janus
13,725
1,056
67
5
0
243,704
0
W
Da Ji
10,601
815
3
0
0
243,864
0
L
Da Ji
9,023
694
18
1
0
186,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role