Player Matchup

Jormungandr
Jormungandr
Angry_Demon66620
Jormungandr
Level 27
God Stats
0W - 3L
1,173 SR
Queue Stats
62W - 78L
1,381 Elo+
Party 2
Terra
Terra
IronAsn4
Terra
Level 125
God Stats
1W - 1L
1,708 SR
Queue Stats
63W - 61L
1,418 Elo+
Solo
Fenrir
Fenrir
foehammer11708
Fenrir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,447 Elo+
Party 2
Freya
Freya
iiTzTesto
Freya
Level 148
God Stats
0W - 3L
1,207 SR
Queue Stats
172W - 196L
1,383 Elo+
Solo
Yu Huang
Yu Huang
schwag9863
Yu Huang
Level 128
God Stats
3W - 15L
1,264 SR
Queue Stats
806W - 845L
1,401 Elo+
Solo
Team Averages
Level 109
1,370 SR
1,406 Elo+

VS

Team Averages
Level 44
1,477 SR
1,258 Elo+
Horus
Horus
BonBonTheWreckr
Horus
Level 40
God Stats
1W - 0L
1,752 SR
Queue Stats
4W - 18L
1,174 Elo+
Party 1
Thoth
Thoth
Dr4g0nCh13F
Thoth
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,156 Elo+
Party 1
Hou Yi
Hou Yi
derpgaming1234
Hou Yi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,196 Elo+
Party 1
Ares
Ares
doubleoreo
Ares
Level 48
God Stats
1W - 2L
1,313 SR
Queue Stats
14W - 25L
1,383 Elo+
Party 1
Chiron
Chiron
poonjobber
Chiron
Level 67
God Stats
2W - 1L
1,322 SR
Queue Stats
107W - 129L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angry_Demon66620
Jormungandr
15
1 / 5 / 3
7,667
697
8,226
12,700
14,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
IronAsn4
Terra
1
0 / 0 / 0
2,672
243
0
0
0
13
2 / 2 / 4
7,468
679
8,175
9,351
10,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
iiTzTesto
Freya
16
3 / 1 / 3
8,124
739
7,474
6,816
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yu Huang
schwag9863
Yu Huang
16
1 / 0 / 6
8,132
739
17,038
5,762
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
7,848
713
3,292
12,211
7,984
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 1
8,447
768
5,346
8,120
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 7
8,151
741
7,599
9,424
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 6
8,585
780
5,795
11,850
13,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
poonjobber
Chiron
16
1 / 0 / 6
8,314
756
8,247
7,844
4,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
7
Kills
8
8
Deaths
7
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Angry_Demon66620
Jormungandr
1
5
3
0.5
W
1
1
7
4.5
W
4
3
1
1.5
L
Terra
IronAsn4
Terra
0
0
0
0
W
1
2
7
2.25
W
1
1
6
4
L
2
2
4
2
L
Freya
iiTzTesto
Freya
3
1
3
4.5
W
Chiron
poonjobber
Chiron
1
0
6
4
L
Yu Huang
schwag9863
Yu Huang
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,913
Damage
30,279
34,629
Taken
49,449
31,238
Mitigated
35,444
11,736
Healing
27,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Angry_Demon66620
Jormungandr
8,226
1,941
0
1,206
12,700
14,875
0
3,421
9,279
20,228
0
W
3,292
1,942
9,225
7,066
12,211
7,984
267
7,341
4,594
0
7,114
W
5,346
646
0
15
8,120
4,237
414
6,571
1,334
14,433
0
L
Terra
IronAsn4
Terra
0
0
0
0
0
0
0
0
0
0
0
W
7,599
3,706
746
1,185
9,424
5,404
666
6,718
2,483
0
14,600
W
5,795
344
1,628
2,244
11,850
13,695
417
6,635
5,046
13,514
0
L
8,175
760
1,537
2,677
9,351
10,006
0
2,769
6,582
0
10,270
L
Freya
iiTzTesto
Freya
7,474
2,229
410
2,629
6,816
3,401
0
2,914
3,902
15,409
0
W
Chiron
poonjobber
Chiron
8,247
1,976
1,758
3,267
7,844
4,124
41
4,315
3,254
0
29,388
L
Yu Huang
schwag9863
Yu Huang
17,038
908
1,624
1,653
5,762
2,956
0
2,037
3,725
38,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
41,345
93
Minions Killed
118
0
Camps Cleared
0
750,625
Distance Traveled
977,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,667
697
14
1
0
178,251
0
W
Horus
7,848
713
12
1
0
218,296
0
W
Thoth
8,447
768
24
2
0
184,169
0
L
Terra
2,672
243
0
0
0
0
0
W
Hou Yi
8,151
741
13
1
0
159,747
0
W
Ares
8,585
780
24
2
0
215,224
0
L
Fenrir
7,468
679
1
0
0
184,737
0
L
Freya
8,124
739
26
2
0
172,787
0
W
Chiron
8,314
756
45
4
0
200,061
0
L
Yu Huang
8,132
739
52
5
0
214,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role