Player Matchup

Achilles
Achilles
Der_Bolika
Achilles
Level 26
God Stats
3W - 3L
1,356 SR
Queue Stats
12W - 13L
1,258 Elo+
Party 1
Odin
Odin
IncredulousHawk
Odin
Level 129
God Stats
155W - 119L
1,594 SR
Queue Stats
156W - 121L
1,637 Elo+
Solo
Hel
Hel
stan45
Hel
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,294 Elo+
Party 1
Team Averages
Level 74
1,483 SR
1,396 Elo+

VS

Team Averages
Level 27
1,330 SR
1,096 Elo+
Hera
Hera
AshWestt
Hera
Level 37
God Stats
0W - 3L
1,311 SR
Queue Stats
14W - 50L
1,128 Elo+
Party 2
Mulan
Mulan
fugitivemastergf
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 41L
1,128 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
harigepater
Ah Muzen Cab
Level 36
God Stats
3W - 10L
1,181 SR
Queue Stats
3W - 15L
1,031 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Der_Bolika
Achilles
13
7 / 1 / 9
9,975
907
5,179
12,403
13,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
9 / 1 / 9
10,566
961
9,520
8,572
8,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
stan45
Hel
12
2 / 1 / 15
9,413
856
10,623
8,729
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 6 / 2
7,685
699
5,706
7,191
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 7 / 1
8,576
780
5,604
13,150
14,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
harigepater
Ah Muzen Cab
9
0 / 5 / 2
7,253
659
5,121
9,198
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
3
3
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
1
6
2
0.33
W
Achilles
Der_Bolika
Achilles
7
1
9
11.5
W
9
1
9
13.5
L
2
7
1
0.36
L
Ah Muzen Cab
harigepater
Ah Muzen Cab
0
5
2
0.2
W
Hel
stan45
Hel
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,322
Damage
16,431
29,704
Taken
29,539
25,963
Mitigated
20,704
13,778
Healing
593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,706
1,711
0
0
7,191
2,789
0
3,449
3,742
14,535
0
W
Achilles
Der_Bolika
Achilles
5,179
644
0
1,185
12,403
13,984
313
1,342
11,061
0
16,401
W
9,520
2,059
0
3,047
8,572
8,139
971
1,598
6,974
8,528
36,809
L
5,604
680
47
483
13,150
14,062
0
5,183
7,967
0
18,444
L
Ah Muzen Cab
harigepater
Ah Muzen Cab
5,121
1,538
0
63
9,198
3,853
0
3,381
5,817
0
18,664
W
Hel
stan45
Hel
10,623
922
4,327
5,219
8,729
3,840
1,132
3,241
5,488
57,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
23,514
155
Minions Killed
65
0
Camps Cleared
0
690,308
Distance Traveled
515,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,685
699
17
2
0
173,250
0
W
Achilles
9,975
907
14
1
0
242,723
0
W
Odin
10,566
961
51
5
0
219,150
0
L
Mulan
8,576
780
22
2
0
168,496
0
L
Ah Muzen Cab
7,253
659
26
2
0
173,686
0
W
Hel
9,413
856
90
8
0
228,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role