Player Matchup

Fenrir
Fenrir
ArisenFenrir
Fenrir
Level 146
God Stats
22W - 2L
1,694 SR
Queue Stats
139W - 52L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
CerbyWerby
Baron Samedi
Level 129
God Stats
4W - 1L
1,772 SR
Queue Stats
176W - 151L
1,567 Elo+
Party 1
Artemis
Artemis
KFHBirdO
Artemis
Level 124
God Stats
10W - 1L
1,855 SR
Queue Stats
213W - 226L
1,464 Elo+
Solo
Sol
Sol
RytheDragon
Sol
Level 62
God Stats
3W - 0L
1,841 SR
Queue Stats
48W - 33L
1,572 Elo+
Party 1
Bake Kujira
Bake Kujira
ZoroWerewolf
Bake Kujira
Level 123
God Stats
12W - 4L
1,664 SR
Queue Stats
142W - 61L
1,588 Elo+
Party 1
Team Averages
Level 117
1,765 SR
1,565 Elo+

VS

Team Averages
Level 102
1,531 SR
1,451 Elo+
Vulcan
Vulcan
IG2HxMayhem
Vulcan
Level 156
God Stats
1W - 5L
1,679 SR
Queue Stats
132W - 150L
1,454 Elo+
Party 2
Persephone
Persephone
R3d Circe
Persephone
Level 64
God Stats
135W - 136L
1,484 SR
Queue Stats
138W - 141L
1,444 Elo+
Solo
Sylvanus
Sylvanus
TrickBlue
Sylvanus
Level 118
God Stats
2W - 3L
1,445 SR
Queue Stats
85W - 117L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
TrickGrey
Cthulhu
Level 67
God Stats
6W - 6L
1,512 SR
Queue Stats
61W - 66L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
TrickRed
Nu Wa
Level 104
God Stats
3W - 4L
1,536 SR
Queue Stats
9W - 13L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
14 / 0 / 7
12,368
1,237
16,255
8,474
4,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
CerbyWerby
Baron Samedi
17
0 / 0 / 21
10,431
1,043
15,698
8,145
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
KFHBirdO
Artemis
17
2 / 1 / 16
10,348
1,035
13,086
7,198
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 9
10,340
1,034
8,998
6,347
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bake Kujira
ZoroWerewolf
Bake Kujira
17
5 / 0 / 10
10,966
1,097
11,065
12,657
15,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

306

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 7 / 1
9,889
989
12,047
12,032
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
R3d Circe
Persephone
14
0 / 1 / 0
8,368
837
1,423
1,587
369
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TrickBlue
Sylvanus
14
0 / 2 / 1
8,921
892
3,274
12,336
12,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
TrickGrey
Cthulhu
15
0 / 11 / 2
9,321
932
8,391
29,500
34,192
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
TrickRed
Nu Wa
14
1 / 4 / 0
9,442
944
11,967
12,633
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
6
25
Kills
2
2
Deaths
25
63
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
0
7
17.5
W
Baron Samedi
CerbyWerby
Baron Samedi
0
0
21
10.5
L
Vulcan
1
7
1
0.21
W
Artemis
KFHBirdO
Artemis
2
1
16
10
L
Persephone
R3d Circe
Persephone
0
1
0
0
W
4
1
9
8.5
L
Sylvanus
TrickBlue
Sylvanus
0
2
1
0.25
L
Cthulhu
TrickGrey
Cthulhu
0
11
2
0.09
L
Nu Wa
TrickRed
Nu Wa
1
4
0
0.25
W
Bake Kujira
ZoroWerewolf
Bake Kujira
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,102
Damage
37,102
42,821
Taken
68,088
30,393
Mitigated
58,144
17,479
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,255
7,658
0
5,202
8,474
4,773
0
6,671
1,803
0
31,712
W
Baron Samedi
CerbyWerby
Baron Samedi
15,698
1,087
2,942
4,773
8,145
5,295
0
7,238
907
36,461
0
L
Vulcan
12,047
2,918
0
0
12,032
4,857
0
3,918
8,015
45,239
0
W
Artemis
KFHBirdO
Artemis
13,086
5,587
0
321
7,198
2,885
0
6,557
641
0
33,030
L
Persephone
R3d Circe
Persephone
1,423
36
0
108
1,587
369
0
170
1,413
3,045
0
W
8,998
3,892
0
2,471
6,347
2,122
0
5,664
683
31,865
2,765
L
Sylvanus
TrickBlue
Sylvanus
3,274
454
1,632
1,807
12,336
12,995
0
7,112
4,919
8,825
0
L
Cthulhu
TrickGrey
Cthulhu
8,391
1,006
318
0
29,500
34,192
0
16,427
12,678
21,157
0
L
Nu Wa
TrickRed
Nu Wa
11,967
3,818
0
99
12,633
5,731
0
6,658
5,776
31,555
0
W
Bake Kujira
ZoroWerewolf
Bake Kujira
11,065
5,221
343
1,427
12,657
15,318
0
10,972
1,685
41,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,453
Gold Earned
45,941
276
Minions Killed
170
10
Camps Cleared
3
920,617
Distance Traveled
685,752
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,368
1,237
23
2
7
200,850
0
W
Baron Samedi
10,431
1,043
43
4
1
188,977
0
L
Vulcan
9,889
989
86
9
1
186,063
0
W
Artemis
10,348
1,035
48
5
0
162,406
0
L
Persephone
8,368
837
6
1
1
34,824
0
W
Sol
10,340
1,034
68
7
2
168,877
0
L
Sylvanus
8,921
892
11
1
0
137,042
0
L
Cthulhu
9,321
932
27
3
1
160,603
1
L
Nu Wa
9,442
944
40
4
0
167,220
0
W
Bake Kujira
10,966
1,097
94
9
0
199,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role