Player Matchup

Freya
Freya
AnT0nY T3z0k0
Freya
Level 146
God Stats
9W - 7L
1,550 SR
Queue Stats
365W - 354L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
CrashwarXxX
Nu Wa
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 277L
1,407 Elo+
Party 1
Ymir
Ymir
Navin18
Ymir
Level 89
God Stats
25W - 25L
1,516 SR
Queue Stats
26W - 25L
1,493 Elo+
Party 2
Vamana
Vamana
Ultimate_Chaos11
Vamana
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 244L
1,469 Elo+
Party 2
Neith
Neith
darkassassin1245
Neith
Level 137
God Stats
9W - 10L
1,495 SR
Queue Stats
103W - 112L
1,474 Elo+
Party 2
Team Averages
Level 129
1,512 SR
1,464 Elo+

VS

Team Averages
Level 110
1,487 SR
1,486 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
M50 Prophet
Tiamat
Level 89
God Stats
2W - 5L
1,393 SR
Queue Stats
55W - 59L
1,405 Elo+
Solo
Neith
Neith
hectheheathen
Neith
Level 75
God Stats
1W - 4L
1,485 SR
Queue Stats
13W - 14L
1,449 Elo+
Party 3
Arachne
Arachne
t0kes
Arachne
Level 129
God Stats
7W - 7L
1,800 SR
Queue Stats
16W - 22L
1,379 Elo+
Party 3
Osiris
Osiris
vulcanosun
Osiris
Level 122
God Stats
0W - 1L
1,258 SR
Queue Stats
9W - 6L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,148
769
3,674
4,339
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 1 / 1
5,034
629
3,583
4,307
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Navin18
Ymir
7
0 / 0 / 1
4,417
552
745
6,100
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

7
1 / 1 / 0
4,547
568
1,786
5,390
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 0
4,621
578
2,663
3,952
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 0 / 1
4,089
511
2,478
4,441
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
8
2 / 1 / 0
4,630
579
3,896
4,247
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 0
4,484
561
4,377
3,140
1,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
t0kes
Arachne
8
0 / 1 / 1
4,247
531
1,266
5,042
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Osiris
vulcanosun
Osiris
6
0 / 2 / 0
3,809
476
993
5,645
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
1
0.5
W
2
0
1
2.5
W
1
1
1
1.5
L
Tiamat
2
1
0
2
W
Ymir
Navin18
Ymir
0
0
1
0.5
W
1
1
0
1
W
0
0
0
0
L
0
0
0
0
L
Arachne
t0kes
Arachne
0
1
1
0.5
L
Osiris
vulcanosun
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,451
Damage
13,010
24,088
Taken
22,515
10,392
Mitigated
10,786
7,757
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,478
1,168
410
1,509
4,441
2,486
0
1,729
2,686
18,297
7,247
W
3,674
1,232
0
2,763
4,339
1,875
0
528
3,811
38,984
4,935
W
3,583
1,181
0
1,358
4,307
1,397
28
2,232
2,075
28,719
0
L
Tiamat
3,896
118
0
1,675
4,247
1,928
0
2,489
1,635
24,855
0
W
Ymir
Navin18
Ymir
745
112
0
1,736
6,100
3,933
0
1,205
4,895
11,508
0
W
1,786
599
0
750
5,390
2,001
0
1,762
3,628
0
26,905
W
2,663
1,057
0
1,150
3,952
1,186
0
389
3,563
0
30,939
L
4,377
1,334
0
1,391
3,140
1,025
0
104
3,032
0
27,408
L
Arachne
t0kes
Arachne
1,266
795
0
2,709
5,042
1,976
0
968
3,966
0
22,902
L
Osiris
vulcanosun
Osiris
993
167
0
1,614
5,645
3,371
0
2,244
3,401
0
15,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,767
Gold Earned
21,259
255
Minions Killed
193
0
Camps Cleared
0
773,356
Distance Traveled
742,922
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,089
511
35
4
0
153,357
0
W
Freya
6,148
769
71
9
0
133,673
0
W
Nu Wa
5,034
629
77
10
0
155,361
0
L
Tiamat
4,630
579
37
5
0
149,706
0
W
Ymir
4,417
552
5
1
0
151,348
0
W
Vamana
4,547
568
44
6
0
191,634
0
W
Neith
4,621
578
58
7
0
141,340
4
L
Neith
4,484
561
51
6
0
147,642
4
L
Arachne
4,247
531
36
5
0
182,470
1
L
Osiris
3,809
476
34
4
0
109,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role