Player Matchup

Hachiman
Hachiman
Silver IV
MoriartyDresden
Hachiman
Silver IV
Level 146
God Stats
3W - 2L
1,596 SR
Queue Stats
107W - 142L
772 MMR
Solo
Loki
Loki
Silver II
ShudMcMillan3
Loki
Silver II
Level 122
God Stats
2W - 1L
1,423 SR
Queue Stats
184W - 196L
935 MMR
Party 2
Cerberus
Cerberus
Silver V
Techronman3
Cerberus
Silver V
Level 124
God Stats
5W - 8L
1,400 SR
Queue Stats
232W - 259L
636 MMR
Party 2
Anubis
Anubis
Silver V
TheJester_6
Anubis
Silver V
Level 143
God Stats
8W - 9L
1,577 SR
Queue Stats
271W - 307L
699 MMR
Solo
Shiva
Shiva
Silver IV
joelsierra234-jo
Shiva
Silver IV
Level 124
God Stats
6W - 9L
1,495 SR
Queue Stats
272W - 291L
740 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,498 SR
757 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,547 SR
757 MMR
Chiron
Chiron
Silver V
Desperado-RVG
Chiron
Silver V
Level 188
God Stats
11W - 4L
1,576 SR
Queue Stats
117W - 141L
668 MMR
Solo
Atlas
Atlas
Silver III
Karrindin
Atlas
Silver III
Level 89
God Stats
116W - 108L
1,497 SR
Queue Stats
132W - 156L
896 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze II
KinGMellOx
Ratatoskr
Bronze II
Level 124
God Stats
1W - 0L
1,660 SR
Queue Stats
49W - 75L
781 MMR
Solo
King Arthur
King Arthur
Silver III
PS_DragonLord
King Arthur
Silver III
Level 165
God Stats
27W - 31L
1,545 SR
Queue Stats
366W - 380L
767 MMR
Solo
Ra
Ra
Silver V
PaukerWar
Ra
Silver V
Level 107
God Stats
77W - 90L
1,457 SR
Queue Stats
147W - 173L
672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 3 / 0
5,284
528
3,553
7,199
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 2
4,992
499
4,077
6,502
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Techronman3
Cerberus
7
0 / 4 / 0
4,634
463
4,013
10,434
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
10
3 / 2 / 0
6,135
614
5,925
5,889
2,502
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 0
5,308
531
2,629
9,263
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosAgniIzanamiAthena

VS

Bans
Nu WaMaman BrigitteAwilixBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,049
605
4,919
6,625
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Karrindin
Atlas
10
3 / 0 / 4
6,175
618
4,013
8,495
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
KinGMellOx
Ratatoskr
11
5 / 1 / 1
6,301
630
4,148
5,919
1,909
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
PS_DragonLord
King Arthur
11
1 / 0 / 1
6,299
630
5,040
7,448
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 3
5,730
573
5,625
7,242
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Atlas
Karrindin
Atlas
3
0
4
5
W
Ratatoskr
KinGMellOx
Ratatoskr
5
1
1
5.5
L
Hachiman
0
3
0
0
W
King Arthur
PS_DragonLord
King Arthur
1
0
1
1.5
W
0
2
3
0.75
L
0
1
2
1
L
Cerberus
Techronman3
Cerberus
0
4
0
0
L
Anubis
3
2
0
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
23,745
39,287
Taken
35,729
18,339
Mitigated
15,908
14,263
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,919
2,217
193
3,107
6,625
2,030
0
891
5,734
0
40,778
W
Atlas
Karrindin
Atlas
4,013
1,699
0
2,260
8,495
6,101
0
3,138
5,357
19,333
0
W
Ratatoskr
KinGMellOx
Ratatoskr
4,148
1,302
0
390
5,919
1,909
0
1,020
4,899
0
40,588
L
Hachiman
3,553
1,689
0
1,798
7,199
2,275
0
1,294
5,905
0
39,183
W
King Arthur
PS_DragonLord
King Arthur
5,040
529
0
1,685
7,448
4,089
0
0
7,044
0
43,618
W
5,625
262
545
3,156
7,242
1,779
0
4,889
2,353
47,829
0
L
4,077
800
0
3,161
6,502
1,982
0
1,467
4,935
0
32,385
L
Cerberus
Techronman3
Cerberus
4,013
306
0
3,400
10,434
6,790
0
4,358
5,777
16,213
0
L
Anubis
5,925
261
0
2,742
5,889
2,502
0
1,898
3,769
48,321
0
L
2,629
470
0
3,162
9,263
4,790
0
0
9,263
0
39,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
30,554
308
Minions Killed
306
0
Camps Cleared
0
955,445
Distance Traveled
1,082,385
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,049
605
70
7
0
194,461
0
W
Atlas
6,175
618
19
2
0
213,866
3
W
Ratatoskr
6,301
630
62
6
0
251,554
1
L
Hachiman
5,284
528
69
7
0
177,251
0
W
King Arthur
6,299
630
68
7
0
207,784
3
W
Ra
5,730
573
87
9
0
214,720
1
L
Loki
4,992
499
52
5
0
224,255
1
L
Cerberus
4,634
463
37
4
0
178,687
0
L
Anubis
6,135
614
79
8
0
190,593
4
L
Shiva
5,308
531
71
7
0
184,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role