Player Matchup

Yemoja
Yemoja
Bingbong9927
Yemoja
Level 46
God Stats
11W - 17L
1,397 SR
Queue Stats
50W - 61L
1,408 Elo+
Solo
Kali
Kali
PASS THE CNTRLR
Kali
Level 119
God Stats
285W - 305L
1,516 SR
Queue Stats
324W - 353L
1,446 Elo+
Solo
Janus
Janus
The Predator272
Janus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,333 Elo+
Solo
Martichoras
Martichoras
Vk Surge
Martichoras
Level 67
God Stats
17W - 18L
1,069 SR
Queue Stats
56W - 63L
1,314 Elo+
Solo
Arachne
Arachne
the1angel
Arachne
Level 103
God Stats
6W - 6L
1,412 SR
Queue Stats
180W - 184L
1,385 Elo+
Solo
Team Averages
Level 79
1,379 SR
1,377 Elo+

VS

Team Averages
Level 66
1,357 SR
1,338 Elo+
Neith
Neith
Lude800hp
Neith
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 197L
1,398 Elo+
Solo
Bake Kujira
Bake Kujira
Sauce_Faucet
Bake Kujira
Level 28
God Stats
6W - 7L
1,082 SR
Queue Stats
29W - 48L
1,285 Elo+
Party 1
Da Ji
Da Ji
TwinkleCreep
Da Ji
Level 89
God Stats
42W - 51L
1,386 SR
Queue Stats
76W - 99L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
W4L_Maj
Gilgamesh
Level 117
God Stats
23W - 20L
1,527 SR
Queue Stats
148W - 137L
1,441 Elo+
Solo
The Morrigan
The Morrigan
drumdogh
The Morrigan
Level 26
God Stats
6W - 17L
1,290 SR
Queue Stats
18W - 38L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 3 / 14
12,190
488
5,656
20,050
16,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

20
14 / 3 / 4
17,408
696
29,115
31,782
17,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

19
5 / 1 / 14
13,035
521
21,251
14,105
5,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Martichoras
Vk Surge
Martichoras
18
11 / 2 / 10
13,726
549
22,246
17,190
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
the1angel
Arachne
20
8 / 5 / 7
13,848
554
10,852
23,286
10,726
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lude800hp
Neith
19
4 / 3 / 2
11,735
469
12,618
16,059
7,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
Sauce_Faucet
Bake Kujira
14
0 / 11 / 4
8,986
359
3,107
23,003
10,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 6 / 5
11,403
456
15,977
23,604
12,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
W4L_Maj
Gilgamesh
18
2 / 8 / 3
11,074
443
9,817
28,185
18,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
drumdogh
The Morrigan
17
3 / 12 / 3
11,527
461
13,055
25,060
9,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
40
Kills
13
14
Deaths
40
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
3
14
3
L
Neith
Lude800hp
Neith
4
3
2
1.67
W
14
3
4
5.33
L
Bake Kujira
Sauce_Faucet
Bake Kujira
0
11
4
0.18
W
5
1
14
12
L
4
6
5
1.08
W
Martichoras
Vk Surge
Martichoras
11
2
10
8
L
Gilgamesh
W4L_Maj
Gilgamesh
2
8
3
0.44
L
The Morrigan
drumdogh
The Morrigan
3
12
3
0.38
W
Arachne
the1angel
Arachne
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,120
Damage
54,574
106,413
Taken
115,911
59,243
Mitigated
58,281
38,923
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,656
713
4,862
5,526
20,050
16,745
1,600
2,016
18,034
30,447
0
L
Neith
Lude800hp
Neith
12,618
5,101
0
5,239
16,059
7,237
0
3,466
12,593
0
84,234
W
29,115
15,035
0
18,418
31,782
17,638
2,933
3,461
28,321
75
154,470
L
Bake Kujira
Sauce_Faucet
Bake Kujira
3,107
1,972
0
115
23,003
10,894
1,501
4,225
18,778
31,486
0
W
21,251
2,607
0
150
14,105
5,964
872
3,726
10,379
95,551
0
L
15,977
3,881
0
1,821
23,604
12,140
1,946
4,824
18,780
0
84,327
W
Martichoras
Vk Surge
Martichoras
22,246
5,753
0
3,994
17,190
8,170
3,837
2,482
14,708
0
95,395
L
Gilgamesh
W4L_Maj
Gilgamesh
9,817
2,476
0
2,161
28,185
18,165
0
2,484
25,701
0
68,122
L
The Morrigan
drumdogh
The Morrigan
13,055
3,054
0
3,449
25,060
9,845
0
11,886
13,086
70,320
1,106
W
Arachne
the1angel
Arachne
10,852
7,034
308
5,665
23,286
10,726
6,011
3,371
19,915
0
102,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,207
Gold Earned
54,725
633
Minions Killed
511
0
Camps Cleared
0
2,176,742
Distance Traveled
1,888,653
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,190
488
25
1
0
331,257
0
L
Neith
11,735
469
143
6
0
426,875
0
W
Kali
17,408
696
196
8
0
407,674
0
L
Bake Kujira
8,986
359
51
2
0
339,798
0
W
Janus
13,035
521
120
5
0
437,847
0
L
Da Ji
11,403
456
87
3
0
375,691
4
W
Martichoras
13,726
549
145
6
0
452,716
0
L
Gilgamesh
11,074
443
107
4
0
405,341
1
L
The Morrigan
11,527
461
123
5
0
340,948
0
W
Arachne
13,848
554
147
6
0
547,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role