Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
FadedCDXXFreak
Cernunnos
Level 146
God Stats
11W - 4L
1,682 SR
Queue Stats
367W - 413L
1,353 Elo+
Solo
Discordia
Discordia
Leandr0k
Discordia
Level 92
God Stats
10W - 3L
1,692 SR
Queue Stats
197W - 191L
1,394 Elo+
Solo
Kuzenbo
Kuzenbo
PartyCat567
Kuzenbo
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 76L
1,421 Elo+
Party 1
Maui
Maui
suffering777
Maui
Level 52
God Stats
2W - 0L
1,735 SR
Queue Stats
55W - 55L
1,459 Elo+
Solo
Team Averages
Level 87
1,622 SR
1,425 Elo+

VS

Team Averages
Level 87
1,468 SR
1,416 Elo+
Amaterasu
Amaterasu
Jar_Skii_86
Amaterasu
Level 69
God Stats
1W - 1L
1,593 SR
Queue Stats
26W - 35L
1,423 Elo+
Party 2
Thor
Thor
Jug_Jug67
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,424 Elo+
Party 2
Geb
Geb
NlEMESlS
Geb
Level 158
God Stats
0W - 2L
1,249 SR
Queue Stats
79W - 100L
1,395 Elo+
Solo
Awilix
Awilix
Valvish
Awilix
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
hoodedsage
Cthulhu
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
6 / 0 / 15
9,800
980
7,560
12,767
12,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
FadedCDXXFreak
Cernunnos
17
11 / 3 / 6
10,295
1,030
16,334
11,231
6,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Leandr0k
Discordia
14
2 / 2 / 13
8,601
860
11,728
5,306
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
PartyCat567
Kuzenbo
14
2 / 1 / 15
9,061
906
4,460
8,057
10,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 14
8,565
857
4,001
11,175
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jar_Skii_86
Amaterasu
15
3 / 4 / 4
8,002
800
9,900
14,070
11,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
3 / 6 / 3
7,162
716
7,915
11,554
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
2,440
244
0
0
0
Awilix
Valvish
Awilix
10
0 / 8 / 3
6,417
642
7,305
13,099
5,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
hoodedsage
Cthulhu
15
3 / 5 / 4
8,185
819
10,445
12,433
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
23
Kills
9
9
Deaths
23
63
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
15
13.5
W
Cernunnos
FadedCDXXFreak
Cernunnos
11
3
6
4.67
L
Amaterasu
Jar_Skii_86
Amaterasu
3
4
4
1.25
L
Thor
3
6
3
0.75
W
Discordia
Leandr0k
Discordia
2
2
13
4.25
L
0
0
0
0
W
Kuzenbo
PartyCat567
Kuzenbo
2
1
15
9.5
L
Awilix
Valvish
Awilix
0
8
3
0.19
L
Cthulhu
hoodedsage
Cthulhu
3
5
4
1
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,083
Damage
35,565
48,536
Taken
51,156
41,853
Mitigated
35,721
19,439
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,560
3,445
2,156
5,991
12,767
12,724
1,382
2,493
10,146
0
14,656
W
Cernunnos
FadedCDXXFreak
Cernunnos
16,334
6,910
720
2,895
11,231
6,345
3,772
3,111
7,942
0
37,523
L
Amaterasu
Jar_Skii_86
Amaterasu
9,900
1,978
602
4,776
14,070
11,962
0
5,656
8,414
0
17,784
L
Thor
7,915
1,671
0
907
11,554
5,165
0
4,236
7,318
0
11,816
W
Discordia
Leandr0k
Discordia
11,728
1,219
2,137
810
5,306
2,396
996
831
4,424
23,700
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
PartyCat567
Kuzenbo
4,460
1,903
512
1,076
8,057
10,485
352
2,599
5,179
9,399
0
L
Awilix
Valvish
Awilix
7,305
1,798
398
295
13,099
5,420
0
5,930
7,169
0
13,018
L
Cthulhu
hoodedsage
Cthulhu
10,445
255
1,252
1,257
12,433
13,174
0
4,367
8,066
21,968
76
W
4,001
892
1,288
1,854
11,175
9,903
515
1,335
9,619
5,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
32,206
116
Minions Killed
63
0
Camps Cleared
0
943,876
Distance Traveled
732,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,800
980
21
2
0
229,363
0
W
Cernunnos
10,295
1,030
48
5
0
164,895
0
L
Amaterasu
8,002
800
19
2
0
196,463
0
L
Thor
7,162
716
10
1
0
169,047
0
W
Discordia
8,601
860
27
3
0
165,600
0
L
Geb
2,440
244
0
0
0
0
0
W
Kuzenbo
9,061
906
12
1
0
201,304
0
L
Awilix
6,417
642
13
1
0
186,717
0
L
Cthulhu
8,185
819
21
2
0
179,994
0
W
Maui
8,565
857
8
1
0
182,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role