Player Matchup

Anhur
Anhur
DragoonXLiger
Anhur
Level 207
God Stats
4W - 3L
1,472 SR
Queue Stats
614W - 552L
1,480 Elo+
Solo
Hades
Hades
MrZaBr3w3r
Hades
Level 152
God Stats
4W - 1L
1,453 SR
Queue Stats
246W - 204L
1,565 Elo+
Party 1
Thanatos
Thanatos
STUDDMUFFIN0519
Thanatos
Level 115
God Stats
3W - 9L
1,376 SR
Queue Stats
83W - 80L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
XxChaosL3G1TxX
Sun Wukong
Level 145
God Stats
2W - 0L
1,828 SR
Queue Stats
93W - 83L
1,538 Elo+
Party 1
Ra
Ra
nerfmyexistence
Ra
Level 126
God Stats
7W - 6L
1,377 SR
Queue Stats
221W - 180L
1,529 Elo+
Solo
Team Averages
Level 149
1,501 SR
1,521 Elo+

VS

Team Averages
Level 128
1,617 SR
1,500 Elo+
Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BurnTheBoats
Neith
Level 143
God Stats
9W - 10L
1,610 SR
Queue Stats
486W - 455L
1,506 Elo+
Solo
Thanatos
Thanatos
DaddyShaggs
Thanatos
Level 129
God Stats
7W - 1L
1,974 SR
Queue Stats
75W - 85L
1,511 Elo+
Party 2
Merlin
Merlin
Tekullah
Merlin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 36L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,701
558
4,403
8,414
3,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
11
3 / 1 / 4
7,121
593
6,617
9,057
5,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
3 / 1 / 1
6,821
568
2,656
10,609
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
XxChaosL3G1TxX
Sun Wukong
13
2 / 0 / 0
7,294
608
5,827
7,865
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 6
7,713
643
8,256
6,753
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 0
6,296
525
4,414
9,700
7,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
 
Nox
10
0 / 3 / 3
6,129
511
4,577
12,165
8,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 2 / 2
6,289
524
6,363
8,026
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
DaddyShaggs
Thanatos
13
4 / 2 / 0
7,225
602
6,499
8,750
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Tekullah
Merlin
8
0 / 3 / 0
5,036
420
2,524
4,549
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
L
Nox
 
Nox
0
3
3
0.5
L
0
2
2
0.5
L
Thanatos
DaddyShaggs
Thanatos
4
2
0
2
W
1
1
2
2
W
Hades
3
1
4
5
W
Thanatos
3
1
1
3.5
L
Merlin
Tekullah
Merlin
0
3
0
0
W
Sun Wukong
XxChaosL3G1TxX
Sun Wukong
2
0
0
2
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
24,377
42,698
Taken
43,190
21,005
Mitigated
23,935
21,233
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,414
1,035
0
3,062
9,700
7,419
0
502
8,494
0
40,153
L
Nox
 
Nox
4,577
1,165
304
2,137
12,165
8,713
0
6,396
5,609
28,395
0
L
6,363
2,822
0
2,304
8,026
2,895
0
2,250
5,776
0
49,210
L
Thanatos
DaddyShaggs
Thanatos
6,499
1,031
0
6,823
8,750
3,262
0
2,374
6,376
0
51,850
W
4,403
2,352
0
2,970
8,414
3,122
0
1,283
7,131
0
47,520
W
Hades
6,617
852
1,538
3,202
9,057
5,892
0
2,570
6,388
27,995
0
W
Thanatos
2,656
1,018
0
6,217
10,609
3,717
0
737
9,772
0
52,347
L
Merlin
Tekullah
Merlin
2,524
189
0
750
4,549
1,646
0
2,909
1,640
22,326
0
W
Sun Wukong
XxChaosL3G1TxX
Sun Wukong
5,827
1,966
0
4,369
7,865
5,938
0
0
7,865
0
53,836
W
8,256
675
801
2,136
6,753
2,336
0
2,108
4,441
68,853
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
30,975
412
Minions Killed
333
0
Camps Cleared
0
1,237,201
Distance Traveled
1,069,665
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,296
525
88
7
0
194,753
1
L
Nox
6,129
511
32
3
0
213,660
2
L
Neith
6,289
524
82
7
0
215,212
2
L
Thanatos
7,225
602
79
7
0
286,276
5
W
Anhur
6,701
558
89
7
0
212,081
0
W
Hades
7,121
593
26
2
0
233,330
0
W
Thanatos
6,821
568
70
6
0
286,742
2
L
Merlin
5,036
420
52
4
0
159,764
0
W
Sun Wukong
7,294
608
95
8
0
228,260
0
W
Ra
7,713
643
132
11
0
276,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role