Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Twoj_StArY1991
Chronos
Level 123
God Stats
2W - 1L
1,862 SR
Queue Stats
268W - 404L
1,430 Elo+
Party 1
Osiris
Osiris
guncel-fisek
Osiris
Level 164
God Stats
10W - 17L
1,410 SR
Queue Stats
3,303W - 3,410L
1,470 Elo+
Solo
Chiron
Chiron
malsino
Chiron
Level 129
God Stats
7W - 2L
1,904 SR
Queue Stats
334W - 347L
1,455 Elo+
Solo
Tiamat
Tiamat
oh FreddoYT
Tiamat
Level 109
God Stats
4W - 5L
1,441 SR
Queue Stats
203W - 215L
1,438 Elo+
Solo
Team Averages
Level 135
1,623 SR
1,459 Elo+

VS

Team Averages
Level 128
1,535 SR
1,509 Elo+
Freya
Freya
KefenuS
Freya
Level 109
God Stats
2W - 1L
1,581 SR
Queue Stats
115W - 116L
1,485 Elo+
Solo
Skadi
Skadi
Mr cheese4088
Skadi
Level 180
God Stats
8W - 4L
1,502 SR
Queue Stats
982W - 1,014L
1,521 Elo+
Solo
Shiva
Shiva
de boterhamshow
Shiva
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 69L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
labomitraille
Ao Kuang
Level 148
God Stats
3W - 2L
1,594 SR
Queue Stats
191W - 190L
1,467 Elo+
Solo
Bastet
Bastet
nxnxnx
Bastet
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
5 / 3 / 3
10,383
799
13,204
16,756
15,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 5 / 4
9,829
756
9,294
15,566
6,718
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
2
0 / 0 / 0
3,984
306
0
0
0
Chiron
malsino
Chiron
17
1 / 4 / 5
9,924
763
9,764
13,555
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Tiamat
19
5 / 3 / 6
11,112
855
14,037
10,956
9,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KefenuS
Freya
19
1 / 5 / 7
10,839
834
14,050
14,517
7,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
1 / 2 / 11
10,557
812
9,856
11,394
5,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

2
0 / 0 / 0
4,022
309
0
0
0
Ao Kuang
labomitraille
Ao Kuang
19
8 / 3 / 6
11,530
887
15,100
14,640
9,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
nxnxnx
Bastet
18
5 / 3 / 8
10,530
810
12,500
14,903
6,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
13
Kills
15
15
Deaths
13
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
3
3
2.17
W
Freya
KefenuS
Freya
1
5
7
0.9
W
1
2
11
3.25
L
2
5
4
0.8
W
0
0
0
0
L
Osiris
0
0
0
0
W
Ao Kuang
labomitraille
Ao Kuang
8
3
6
3.67
L
Chiron
malsino
Chiron
1
4
5
0.88
W
Bastet
nxnxnx
Bastet
5
3
8
3
L
Tiamat
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,299
Damage
51,506
56,833
Taken
55,454
36,647
Mitigated
28,929
21,619
Healing
21,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,204
804
1,344
7,220
16,756
15,372
672
9,098
7,211
28,440
0
W
Freya
KefenuS
Freya
14,050
4,631
2,412
4,259
14,517
7,041
1,719
9,350
5,167
39,158
0
W
9,856
3,078
559
1,380
11,394
5,429
2,408
8,016
3,378
0
29,220
L
9,294
2,999
1,632
2,377
15,566
6,718
2,496
9,708
5,553
15,696
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
labomitraille
Ao Kuang
15,100
3,794
2,339
5,661
14,640
9,657
2,427
9,734
4,906
24,593
0
L
Chiron
malsino
Chiron
9,764
1,224
2,474
2,706
13,555
5,423
922
4,065
9,305
0
22,959
W
Bastet
nxnxnx
Bastet
12,500
3,718
1,118
4,106
14,903
6,802
1,531
9,435
5,468
0
25,256
L
Tiamat
14,037
339
1,121
2,745
10,956
9,134
509
5,221
5,608
37,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,232
Gold Earned
47,478
156
Minions Killed
138
0
Camps Cleared
0
907,345
Distance Traveled
997,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,383
799
55
4
0
230,887
0
W
Freya
10,839
834
49
4
0
223,293
0
W
Skadi
10,557
812
32
2
0
248,938
0
L
Chronos
9,829
756
23
2
0
240,118
0
W
Shiva
4,022
309
0
0
0
0
0
L
Osiris
3,984
306
0
0
0
0
0
W
Ao Kuang
11,530
887
24
2
0
245,390
0
L
Chiron
9,924
763
42
3
0
215,967
0
W
Bastet
10,530
810
33
3
0
279,722
0
L
Tiamat
11,112
855
36
3
0
220,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role