Player Matchup

Atlas
Atlas
M4dSkillz98
Atlas
Level 68
God Stats
23W - 17L
1,524 SR
Queue Stats
73W - 71L
1,401 Elo+
Solo
Chang'e
Chang'e
ProJacob99
Chang'e
Level 61
God Stats
1W - 0L
1,719 SR
Queue Stats
4W - 0L
1,769 Elo+
Solo
Chernobog
Chernobog
Sl0wDwNiMwHiTEx
Chernobog
Level 56
God Stats
6W - 3L
1,542 SR
Queue Stats
45W - 61L
1,373 Elo+
Solo
Team Averages
Level 62
1,595 SR
1,514 Elo+

VS

Team Averages
Level 53
1,326 SR
1,412 Elo+
Janus
Janus
Butta1KK
Janus
Level 46
God Stats
2W - 5L
1,230 SR
Queue Stats
63W - 60L
1,381 Elo+
Party 1
Bellona
Bellona
PYRIDOXN
Bellona
Level 43
God Stats
0W - 2L
1,394 SR
Queue Stats
29W - 22L
1,491 Elo+
Solo
Hades
Hades
xl Boogie lx
Hades
Level 69
God Stats
2W - 4L
1,355 SR
Queue Stats
46W - 52L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 10
10,598
707
10,852
19,456
21,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
ProJacob99
Chang'e
14
4 / 4 / 7
12,267
818
12,362
13,953
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Sl0wDwNiMwHiTEx
Chernobog
15
8 / 4 / 3
13,010
867
11,835
10,450
4,555
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Butta1KK
Janus
13
5 / 5 / 5
10,800
720
13,902
11,982
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
PYRIDOXN
Bellona
13
9 / 4 / 3
11,678
779
14,988
17,567
13,655
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 12
10,493
700
6,786
11,822
7,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
12
Kills
14
14
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
Butta1KK
Janus
5
5
5
1.5
W
0
6
10
0.83
L
Bellona
PYRIDOXN
Bellona
9
4
3
2.63
W
Chang'e
ProJacob99
Chang'e
4
4
7
1.88
W
Chernobog
Sl0wDwNiMwHiTEx
Chernobog
8
4
3
2.38
L
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,049
Damage
35,676
43,859
Taken
41,371
32,030
Mitigated
25,842
11,889
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Butta1KK
Janus
13,902
933
166
580
11,982
4,767
920
6,652
4,970
30,904
0
W
10,852
3,363
0
4,533
19,456
21,985
142
10,568
8,275
23,240
0
L
Bellona
PYRIDOXN
Bellona
14,988
4,931
0
201
17,567
13,655
846
9,484
7,716
0
26,109
W
Chang'e
ProJacob99
Chang'e
12,362
646
1,938
4,342
13,953
5,490
482
5,815
7,932
49,472
0
W
Chernobog
Sl0wDwNiMwHiTEx
Chernobog
11,835
7,364
0
1,076
10,450
4,555
2,210
3,898
6,280
0
52,993
L
6,786
801
500
1,069
11,822
7,420
270
5,916
5,334
35,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
32,971
127
Minions Killed
106
0
Camps Cleared
0
727,230
Distance Traveled
791,577
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,800
720
32
2
0
238,506
0
W
Atlas
10,598
707
12
1
0
248,678
0
L
Bellona
11,678
779
22
1
0
282,726
4
W
Chang'e
12,267
818
56
4
0
254,144
0
W
Chernobog
13,010
867
59
4
0
224,408
0
L
Hades
10,493
700
52
3
0
270,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role